Player Matchup

Anhur
Anhur
 
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
K00LA1DCRUSH
Ares
Level 97
God Stats
15W - 10L
1,567 SR
Queue Stats
296W - 276L
1,549 Elo+
Solo
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 84
God Stats
129W - 102L
1,606 SR
Queue Stats
278W - 274L
1,442 Elo+
Solo
Thanatos
Thanatos
demorris23
Thanatos
Level 68
God Stats
5W - 2L
1,299 SR
Queue Stats
255W - 222L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
dndDP
Sun Wukong
Level 57
God Stats
11W - 13L
1,660 SR
Queue Stats
252W - 241L
1,596 Elo+
Party 1
Team Averages
Level 80
1,527 SR
1,534 Elo+

VS

Team Averages
Level 63
1,420 SR
1,446 Elo+
The Morrigan
The Morrigan
DevilsPrincess--
The Morrigan
Level 125
God Stats
2W - 5L
1,444 SR
Queue Stats
92W - 89L
1,524 Elo+
Party 3
Neith
Neith
NatalieSpring
Neith
Level 14
God Stats
1W - 3L
1,486 SR
Queue Stats
15W - 12L
1,533 Elo+
Party 3
Set
Set
OJayHM
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,348 Elo+
Party 2
Ares
Ares
StevieRawks
Ares
Level 88
God Stats
6W - 14L
1,642 SR
Queue Stats
219W - 192L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
UltraGraal
Cu Chulainn
Level 57
God Stats
1W - 9L
1,029 SR
Queue Stats
25W - 29L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 1 / 2
5,426
543
4,490
5,156
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 2
5,772
577
3,231
7,236
5,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LordMarinus1
Danzaburou
12
1 / 0 / 5
6,970
697
5,366
4,535
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
demorris23
Thanatos
12
7 / 2 / 1
6,778
678
6,498
11,958
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
dndDP
Sun Wukong
11
0 / 0 / 0
6,390
639
3,680
7,188
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DevilsPrincess--
The Morrigan
9
0 / 4 / 2
4,763
476
1,663
6,182
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
4,870
487
5,427
4,950
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
OJayHM
Set
8
1 / 2 / 0
4,508
451
1,933
7,722
3,427
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
2 / 1 / 1
5,588
559
3,598
9,640
6,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
UltraGraal
Cu Chulainn
9
0 / 1 / 0
5,228
523
4,862
8,426
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
4
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
L
The Morrigan
DevilsPrincess--
The Morrigan
0
4
2
0.25
W
1
2
2
1
W
Danzaburou
LordMarinus1
Danzaburou
1
0
5
3.5
L
1
2
2
1
L
Set
OJayHM
Set
1
2
0
0.5
L
2
1
1
2.5
L
Cu Chulainn
UltraGraal
Cu Chulainn
0
1
0
0
W
Thanatos
demorris23
Thanatos
7
2
1
3.75
W
Sun Wukong
dndDP
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
17,483
36,073
Taken
36,920
18,702
Mitigated
18,826
16,884
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,490
2,539
0
750
5,156
1,759
522
1,044
4,112
0
35,969
L
The Morrigan
DevilsPrincess--
The Morrigan
1,663
168
0
980
6,182
1,744
0
0
6,147
22,423
931
W
3,231
643
0
1,276
7,236
5,409
253
1,757
5,479
19,681
1,985
W
Danzaburou
LordMarinus1
Danzaburou
5,366
2,104
0
1,698
4,535
1,697
856
594
3,941
0
56,691
L
5,427
1,723
0
838
4,950
1,423
0
1,306
3,644
0
28,198
L
Set
OJayHM
Set
1,933
824
71
1,441
7,722
3,427
0
0
7,722
0
24,346
L
3,598
599
719
2,449
9,640
6,080
0
1,850
7,790
28,939
0
L
Cu Chulainn
UltraGraal
Cu Chulainn
4,862
1,219
0
1,600
8,426
6,152
0
0
8,426
717
32,513
W
Thanatos
demorris23
Thanatos
6,498
1,642
0
11,374
11,958
4,872
0
1,793
10,165
0
40,991
W
Sun Wukong
dndDP
Sun Wukong
3,680
758
0
1,786
7,188
4,965
0
0
7,188
0
49,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
24,957
343
Minions Killed
225
0
Camps Cleared
0
1,006,742
Distance Traveled
977,433
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,426
543
52
5
0
188,176
0
L
The Morrigan
4,763
476
43
4
0
191,157
2
W
Ares
5,772
577
34
3
0
217,693
4
W
Danzaburou
6,970
697
91
9
0
177,894
0
L
Neith
4,870
487
52
5
0
200,246
3
L
Set
4,508
451
34
3
0
219,838
0
L
Ares
5,588
559
35
4
0
195,754
2
L
Cu Chulainn
5,228
523
61
6
0
170,438
1
W
Thanatos
6,778
678
74
7
0
218,848
0
W
Sun Wukong
6,390
639
92
9
0
204,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role