Player Matchup

Skadi
Skadi
H6Kk
Skadi
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
246W - 240L
1,559 Elo+
Solo
Hel
Hel
JOEMOE 16
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,496 Elo+
Party 1
Mercury
Mercury
KilledTheTruth
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sweatkiller0
Ah Muzen Cab
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
123W - 124L
1,423 Elo+
Solo
Nike
Nike
witty_muddler0
Nike
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 174L
1,307 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,453 Elo+

VS

Team Averages
Level 70
1,500 SR
1,529 Elo+
Atlas
Atlas
 
Atlas
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DoubleB43
Tiamat
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 88L
1,701 Elo+
Solo
Discordia
Discordia
Geminixox
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,431 Elo+
Solo
Artemis
Artemis
Tmoney5680
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
H6Kk
Skadi
13
1 / 5 / 3
7,230
723
6,650
12,774
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 4
6,772
677
4,899
8,599
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 2
6,529
653
1,439
9,028
3,585
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
sweatkiller0
Ah Muzen Cab
15
5 / 3 / 2
8,920
892
18,837
10,262
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 7 / 5
7,267
727
8,620
14,442
6,393
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
8 / 2 / 13
9,905
991
8,551
14,626
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
 
Yemoja
15
1 / 1 / 13
8,890
889
2,300
9,132
8,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
DoubleB43
Tiamat
14
3 / 2 / 16
8,495
850
10,216
10,332
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Geminixox
Discordia
15
4 / 1 / 12
8,717
872
11,332
9,191
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Tmoney5680
Artemis
16
7 / 2 / 12
9,350
935
18,771
10,141
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
7
Kills
23
23
Deaths
8
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
2
13
7.25
W
Yemoja
 
Yemoja
1
1
13
7.5
W
Tiamat
DoubleB43
Tiamat
3
2
16
5.5
W
Discordia
Geminixox
Discordia
4
1
12
10
L
Skadi
H6Kk
Skadi
1
5
3
0.5
L
1
3
4
1
L
0
5
2
0.2
W
Artemis
Tmoney5680
Artemis
7
2
12
6.5
L
Ah Muzen Cab
sweatkiller0
Ah Muzen Cab
5
3
2
2
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,445
Damage
51,170
55,105
Taken
53,422
23,365
Mitigated
39,229
13,588
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,551
1,648
0
963
14,626
15,462
367
724
13,902
10,985
2,677
W
Yemoja
 
Yemoja
2,300
514
11,647
3,165
9,132
8,582
1,077
1,320
7,812
8,280
673
W
Tiamat
DoubleB43
Tiamat
10,216
860
975
2,146
10,332
6,500
414
612
9,720
13,757
1,923
W
Discordia
Geminixox
Discordia
11,332
520
1,945
1,804
9,191
3,691
1,026
1,221
7,970
23,975
0
L
Skadi
H6Kk
Skadi
6,650
1,590
940
1,331
12,774
5,175
0
6,779
5,539
0
16,454
L
4,899
285
3,233
3,503
8,599
3,864
0
5,491
2,858
12,257
0
L
1,439
242
225
1,614
9,028
3,585
0
4,756
3,992
0
6,787
W
Artemis
Tmoney5680
Artemis
18,771
5,303
2,202
1,008
10,141
4,994
3,298
1,022
9,119
0
30,524
L
Ah Muzen Cab
sweatkiller0
Ah Muzen Cab
18,837
4,543
298
382
10,262
4,348
43
4,911
5,079
0
30,402
L
8,620
878
256
1,806
14,442
6,393
0
7,286
6,909
0
14,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
45,357
96
Minions Killed
133
0
Camps Cleared
0
849,460
Distance Traveled
908,679
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,905
991
13
1
0
180,933
0
W
Yemoja
8,890
889
21
2
0
163,992
0
W
Tiamat
8,495
850
22
2
0
189,001
0
W
Discordia
8,717
872
51
5
0
199,460
0
L
Skadi
7,230
723
16
2
0
163,531
0
L
Hel
6,772
677
17
2
0
153,643
0
L
Mercury
6,529
653
14
1
0
169,014
1
W
Artemis
9,350
935
26
3
0
175,293
0
L
Ah Muzen Cab
8,920
892
25
3
0
163,655
0
L
Nike
7,267
727
24
2
0
199,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role