Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
ChigBuns
Yemoja
Silver II
Level 113
God Stats
28W - 27L
1,570 SR
Queue Stats
281W - 282L
1,399 MMR
Solo
Surtr
Surtr
Gold IV
OverYonderClank
Surtr
Gold IV
Level 159
God Stats
11W - 13L
1,464 SR
Queue Stats
189W - 174L
1,391 MMR
Solo
Anhur
Anhur
Gold V
loganberrywine03
Anhur
Gold V
Level 102
God Stats
12W - 10L
1,521 SR
Queue Stats
33W - 38L
1,395 MMR
Solo
Anubis
Anubis
Silver IV
vainalpha
Anubis
Silver IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 156L
1,395 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,511 SR
1,416 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,575 SR
1,371 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver III
Hey Luis Page
Ne Zha
Silver III
Level 156
God Stats
5W - 7L
1,147 SR
Queue Stats
173W - 183L
1,370 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
RommelM2908
Sun Wukong
Silver II
Level 97
God Stats
3W - 5L
1,734 SR
Queue Stats
159W - 179L
1,185 MMR
Party 1
Ares
Ares
Bronze III
Whats_Your_type
Ares
Bronze III
Level 102
God Stats
4W - 5L
1,854 SR
Queue Stats
10W - 14L
1,500 MMR
Party 2
Skadi
Skadi
Silver IV
abcvo
Skadi
Silver IV
Level 127
God Stats
0W - 2L
1,639 SR
Queue Stats
9W - 16L
1,297 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
8 / 0 / 2
8,112
624
5,803
8,628
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ChigBuns
Yemoja
11
0 / 0 / 6
6,804
523
3,968
11,128
7,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 3
8,302
639
12,270
10,257
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 3
7,523
579
5,432
10,095
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
vainalpha
Anubis
13
2 / 0 / 2
7,424
571
6,245
8,238
4,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangHachimanMaman BrigitteThanatos

VS

Bans
LokiAthenaAwilixBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 0
6,106
470
4,283
4,889
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 0
5,601
431
2,361
11,075
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
RommelM2908
Sun Wukong
10
0 / 3 / 0
6,089
468
3,737
12,988
12,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,778
444
6,869
11,290
9,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
abcvo
Skadi
13
3 / 4 / 0
6,975
537
7,475
10,818
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
3
3
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
0
2
9
L
Scylla
 
Scylla
0
1
0
0
W
Yemoja
ChigBuns
Yemoja
0
0
6
3
L
0
5
0
0
W
2
0
3
3.5
L
Sun Wukong
RommelM2908
Sun Wukong
0
3
0
0
L
0
2
0
0
L
Skadi
abcvo
Skadi
3
4
0
0.75
W
2
3
3
1.17
W
Anubis
vainalpha
Anubis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
24,725
48,346
Taken
51,060
26,172
Mitigated
30,011
23,124
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,803
1,418
0
4,741
8,628
3,438
300
1,196
7,432
0
54,479
L
Scylla
 
Scylla
4,283
392
0
834
4,889
1,444
0
3,447
1,442
54,782
684
W
Yemoja
ChigBuns
Yemoja
3,968
820
2,721
3,899
11,128
7,411
0
4,114
7,014
23,051
0
L
2,361
395
0
2,989
11,075
3,483
0
3,111
7,964
0
44,221
W
12,270
4,410
0
5,080
10,257
6,934
126
1,302
8,350
3,544
64,848
L
Sun Wukong
RommelM2908
Sun Wukong
3,737
479
0
3,380
12,988
12,436
0
846
11,086
0
48,955
L
6,869
840
0
1,603
11,290
9,197
0
3,377
7,763
17,522
0
L
Skadi
abcvo
Skadi
7,475
4,230
0
1,574
10,818
3,451
0
726
10,044
0
57,536
W
5,432
3,023
0
2,562
10,095
3,865
480
1,239
8,856
0
58,066
W
Anubis
vainalpha
Anubis
6,245
222
0
4,121
8,238
4,524
123
3,928
4,310
65,563
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
30,549
440
Minions Killed
351
0
Camps Cleared
0
1,301,912
Distance Traveled
1,298,080
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,112
624
86
7
0
321,356
3
L
Scylla
6,106
470
101
8
0
238,375
3
W
Yemoja
6,804
523
31
2
0
240,613
4
L
Ne Zha
5,601
431
69
5
0
273,018
0
W
Surtr
8,302
639
122
9
0
263,056
0
L
Sun Wukong
6,089
468
76
6
0
260,204
0
L
Ares
5,778
444
20
2
0
288,896
5
L
Skadi
6,975
537
85
7
0
237,587
2
W
Anhur
7,523
579
92
7
0
223,704
2
W
Anubis
7,424
571
109
8
0
253,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role