Player Matchup

Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold III
DiQing
Tyr
Gold III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 50L
1,635 MMR
Solo
Thoth
Thoth
Gold IV
Stèf
Thoth
Gold IV
Level 157
God Stats
3W - 1L
1,757 SR
Queue Stats
21W - 9L
1,684 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,551 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,468 SR
1,591 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
BaamV
Loki
Platinum III
Level 125
God Stats
10W - 13L
1,397 SR
Queue Stats
193W - 186L
1,769 MMR
Party 1
Thor
Thor
Gold I
BlacksouOnlyfans
Thor
Gold I
Level 59
God Stats
7W - 14L
1,441 SR
Queue Stats
74W - 74L
1,589 MMR
Party 1
Sylvanus
Sylvanus
Silver I
cqwytrplkffg
Sylvanus
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 0 / 4
6,659
666
5,175
8,683
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
12
3 / 0 / 1
6,641
664
5,910
6,663
2,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
9
2 / 0 / 5
5,801
580
3,079
4,443
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
DiQing
Tyr
10
0 / 0 / 0
5,910
591
4,644
5,837
3,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Stèf
Thoth
11
3 / 0 / 3
6,473
647
3,163
2,218
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresThanatosAthenaHachiman

VS

Bans
Bake KujiraMaman BrigitteSusanoVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 3 / 0
4,659
466
2,659
3,642
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
8
0 / 5 / 0
4,545
455
3,396
9,802
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
BaamV
Loki
7
0 / 2 / 0
4,379
438
1,703
6,176
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
5,182
518
2,681
6,985
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
cqwytrplkffg
Sylvanus
5
0 / 2 / 0
4,004
400
2,102
4,498
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
4
6
W
Anhur
 
Anhur
3
0
1
3.5
W
Bacchus
 
Bacchus
2
0
5
4.5
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Danzaburou
 
Danzaburou
0
5
0
0
L
Loki
BaamV
Loki
0
2
0
0
L
0
0
0
0
W
Tyr
DiQing
Tyr
0
0
0
0
W
Thoth
Stèf
Thoth
3
0
3
4.5
L
Sylvanus
cqwytrplkffg
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
12,541
27,844
Taken
31,103
13,267
Mitigated
10,903
15,283
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,175
2,520
0
4,928
8,683
3,378
0
1,463
7,220
0
51,771
W
Anhur
 
Anhur
5,910
3,797
0
4,104
6,663
2,593
295
490
6,173
0
63,135
W
Bacchus
 
Bacchus
3,079
427
0
1,748
4,443
3,584
60
1,489
2,954
12,161
1,236
L
Kukulkan
 
Kukulkan
2,659
479
0
380
3,642
1,230
0
2,521
1,121
26,745
487
L
Danzaburou
 
Danzaburou
3,396
1,440
0
2,752
9,802
2,702
0
1,625
8,177
0
25,238
L
Loki
BaamV
Loki
1,703
909
0
3,227
6,176
1,713
0
691
5,485
0
25,578
L
2,681
668
0
2,586
6,985
2,629
0
0
6,457
0
31,072
W
Tyr
DiQing
Tyr
4,644
553
0
3,910
5,837
3,014
0
0
5,465
0
39,604
W
Thoth
Stèf
Thoth
3,163
280
0
593
2,218
698
196
1,039
1,179
51,288
1,351
L
Sylvanus
cqwytrplkffg
Sylvanus
2,102
1,154
185
1,722
4,498
2,629
0
1,162
3,336
10,716
4,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
22,769
395
Minions Killed
225
0
Camps Cleared
0
1,059,761
Distance Traveled
954,972
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,659
666
87
9
0
249,677
0
W
Anhur
6,641
664
106
11
0
182,058
0
W
Bacchus
5,801
580
17
2
0
222,152
0
L
Kukulkan
4,659
466
54
5
0
174,480
1
L
Danzaburou
4,545
455
42
4
0
190,360
1
L
Loki
4,379
438
44
4
0
251,363
0
L
Thor
5,182
518
60
6
0
201,099
1
W
Tyr
5,910
591
74
7
0
207,874
2
W
Thoth
6,473
647
111
11
0
198,000
2
L
Sylvanus
4,004
400
25
3
0
137,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role