Player Matchup

Kukulkan
Kukulkan
Clap U Again
Kukulkan
Level 45
God Stats
21W - 31L
1,527 SR
Queue Stats
62W - 75L
1,412 Elo+
Solo
Hades
Hades
Darkmor98
Hades
Level 62
God Stats
0W - 3L
1,524 SR
Queue Stats
6W - 10L
1,415 Elo+
Solo
Ne Zha
Ne Zha
TC_txbal
Ne Zha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,530 Elo+
Solo
Ymir
Ymir
killakell407
Ymir
Level 126
God Stats
1W - 1L
1,554 SR
Queue Stats
5W - 10L
1,409 Elo+
Solo
Medusa
Medusa
pxxdawg
Medusa
Level 86
God Stats
3W - 3L
1,507 SR
Queue Stats
15W - 25L
1,528 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,459 Elo+

VS

Team Averages
Level 76
1,475 SR
1,461 Elo+
Athena
Athena
 
Athena
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ABM18
Nox
Level 88
God Stats
9W - 7L
1,241 SR
Queue Stats
230W - 201L
1,415 Elo+
Solo
Fenrir
Fenrir
LyteSZN on IG
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 89L
1,503 Elo+
Solo
Charybdis
Charybdis
Saintrixie
Charybdis
Level 28
God Stats
3W - 2L
1,797 SR
Queue Stats
9W - 9L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
rctwig
Zhong Kui
Level 47
God Stats
11W - 9L
1,339 SR
Queue Stats
296W - 328L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clap U Again
Kukulkan
14
0 / 3 / 0
8,590
505
1,773
6,992
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Darkmor98
Hades
14
2 / 2 / 0
7,500
441
5,355
11,146
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
TC_txbal
Ne Zha
14
1 / 4 / 2
7,549
444
1,999
14,024
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 4
8,201
482
6,040
14,001
14,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
pxxdawg
Medusa
12
3 / 4 / 1
7,529
443
7,486
10,321
4,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 1 / 6
8,792
517
6,212
11,773
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
ABM18
Nox
15
4 / 2 / 4
9,521
560
5,242
7,508
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 4
9,660
568
9,202
11,428
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
Saintrixie
Charybdis
13
1 / 2 / 5
7,242
426
8,026
8,368
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
rctwig
Zhong Kui
16
4 / 0 / 3
10,203
600
8,253
7,036
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
6
5
W
Nox
ABM18
Nox
4
2
4
3
L
Kukulkan
Clap U Again
Kukulkan
0
3
0
0
L
Hades
Darkmor98
Hades
2
2
0
1
W
4
1
4
6
W
Charybdis
Saintrixie
Charybdis
1
2
5
1.75
L
Ne Zha
TC_txbal
Ne Zha
1
4
2
0.5
L
0
2
4
1
L
Medusa
pxxdawg
Medusa
3
4
1
0.88
W
Zhong Kui
rctwig
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
36,935
56,484
Taken
46,113
33,658
Mitigated
31,858
12,120
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,212
525
0
3,661
11,773
11,712
0
3,066
8,707
31,169
0
W
Nox
ABM18
Nox
5,242
400
0
1,297
7,508
3,676
409
3,020
4,488
61,169
567
L
Kukulkan
Clap U Again
Kukulkan
1,773
169
0
0
6,992
2,771
359
3,438
3,554
65,709
0
L
Hades
Darkmor98
Hades
5,355
196
280
4,056
11,146
5,862
0
3,807
7,339
35,202
0
W
9,202
2,694
0
2,083
11,428
6,227
0
2,552
8,876
0
98,368
W
Charybdis
Saintrixie
Charybdis
8,026
2,983
0
1,812
8,368
3,799
150
2,361
6,007
0
44,250
L
Ne Zha
TC_txbal
Ne Zha
1,999
596
0
1,538
14,024
6,467
0
3,811
10,213
0
53,549
L
6,040
827
2,253
2,584
14,001
14,233
0
4,053
9,948
32,546
1,652
L
Medusa
pxxdawg
Medusa
7,486
3,795
0
1,409
10,321
4,325
0
4,014
6,307
0
46,421
W
Zhong Kui
rctwig
Zhong Kui
8,253
1,644
0
2,284
7,036
6,444
689
1,698
5,338
56,109
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,369
Gold Earned
45,418
379
Minions Killed
485
0
Camps Cleared
0
1,589,278
Distance Traveled
1,686,576
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,792
517
47
3
0
344,300
5
W
Nox
9,521
560
111
7
0
307,275
5
L
Kukulkan
8,590
505
113
7
0
277,089
0
L
Hades
7,500
441
61
4
0
337,541
7
W
Fenrir
9,660
568
139
8
0
382,879
0
W
Charybdis
7,242
426
64
4
0
326,889
0
L
Ne Zha
7,549
444
78
5
0
369,440
3
L
Ymir
8,201
482
52
3
0
318,602
2
L
Medusa
7,529
443
75
4
0
286,606
0
W
Zhong Kui
10,203
600
124
7
0
325,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role