Player Matchup

Discordia
Discordia
Bronze IV
BelovedDiscordia
Discordia
Bronze IV
Level 104
God Stats
3W - 4L
1,251 SR
Queue Stats
16W - 18L
1,224 MMR
Party 1
Charon
Charon
Silver IV
DDS SoulHacker
Charon
Silver IV
Level 104
God Stats
0W - 2L
1,458 SR
Queue Stats
184W - 208L
1,169 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Jmanultrax1
Gilgamesh
Silver II
Level 167
God Stats
23W - 23L
1,572 SR
Queue Stats
93W - 96L
1,173 MMR
Solo
Nemesis
Nemesis
Silver III
imcherryyy
Nemesis
Silver III
Level 77
God Stats
1W - 3L
1,406 SR
Queue Stats
23W - 34L
1,095 MMR
Party 1
Hachiman
Hachiman
Silver II
trent_wrighteous
Hachiman
Silver II
Level 171
God Stats
17W - 20L
1,553 SR
Queue Stats
257W - 269L
1,172 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,448 SR
1,167 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,441 SR
1,242 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
IAmTheDurantula
Bellona
Silver I
Level 138
God Stats
2W - 1L
1,557 SR
Queue Stats
46W - 54L
1,156 MMR
Solo
Geb
Geb
Silver IV
InuKaminari
Geb
Silver IV
Level 156
God Stats
69W - 64L
1,090 SR
Queue Stats
229W - 251L
1,177 MMR
Solo
Da Ji
Da Ji
Silver I
Its Trashest
Da Ji
Silver I
Level 197
God Stats
128W - 126L
1,536 SR
Queue Stats
433W - 440L
1,173 MMR
Solo
Kukulkan
Kukulkan
Silver III
Stoic_aura
Kukulkan
Silver III
Level 142
God Stats
24W - 22L
1,525 SR
Queue Stats
123W - 139L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
0 / 2 / 0
6,976
465
4,337
6,018
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
5,542
369
5,463
12,273
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Jmanultrax1
Gilgamesh
13
1 / 2 / 0
7,750
517
9,934
15,825
17,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
imcherryyy
Nemesis
12
0 / 3 / 0
6,583
439
5,738
14,085
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 0
7,863
524
4,291
10,140
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixBake KujiraAnubis

VS

Bans
AthenaThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 4
7,641
509
6,230
5,717
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
2 / 1 / 6
8,091
539
9,666
14,674
16,276
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 6
6,223
415
9,948
13,556
10,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 0 / 3
8,227
548
6,692
11,103
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Stoic_aura
Kukulkan
16
3 / 0 / 3
9,105
607
5,421
5,404
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
14
14
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
4
3
L
Discordia
0
2
0
0
L
0
5
0
0
W
2
1
6
5
W
1
0
6
4
W
7
0
3
8.5
L
Gilgamesh
Jmanultrax1
Gilgamesh
1
2
0
0.5
W
Kukulkan
Stoic_aura
Kukulkan
3
0
3
4.5
L
Nemesis
imcherryyy
Nemesis
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
37,957
58,341
Taken
50,454
35,848
Mitigated
35,830
14,267
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,230
1,932
0
1,374
5,717
2,259
324
388
5,296
0
58,365
L
Discordia
4,337
245
0
44
6,018
2,022
0
3,102
2,799
49,069
765
L
5,463
968
0
2,197
12,273
6,555
0
4,042
7,460
20,287
0
W
9,666
2,628
0
3,318
14,674
16,276
66
1,624
11,891
0
58,202
W
9,948
1,000
276
6,082
13,556
10,106
0
4,052
8,977
21,634
0
W
6,692
1,476
0
5,372
11,103
4,930
0
1,677
9,107
0
61,462
L
Gilgamesh
Jmanultrax1
Gilgamesh
9,934
2,274
0
3,943
15,825
17,270
0
1,714
13,096
4,529
53,406
W
Kukulkan
Stoic_aura
Kukulkan
5,421
695
0
1,959
5,404
2,259
0
1,984
3,385
80,477
1,424
L
Nemesis
imcherryyy
Nemesis
5,738
1,932
0
3,069
14,085
6,302
0
3,346
10,457
0
60,582
L
4,291
3,247
0
5,014
10,140
3,699
545
1,879
8,072
0
71,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
39,287
431
Minions Killed
468
0
Camps Cleared
0
1,466,188
Distance Traveled
1,620,634
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,641
509
102
7
0
282,909
2
L
Discordia
6,976
465
79
5
0
308,136
3
L
Charon
5,542
369
38
3
0
294,857
2
W
Bellona
8,091
539
104
7
0
322,834
2
W
Geb
6,223
415
14
1
0
333,855
0
W
Da Ji
8,227
548
93
6
0
357,482
0
L
Gilgamesh
7,750
517
90
6
0
264,485
6
W
Kukulkan
9,105
607
155
10
0
323,554
6
L
Nemesis
6,583
439
97
6
0
348,446
5
L
Hachiman
7,863
524
127
8
0
250,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role