Player Matchup

Anubis
Anubis
Bronze IV
Chief Chungus50
Anubis
Bronze IV
Level 63
God Stats
0W - 3L
991 SR
Queue Stats
4W - 13L
1,334 MMR
Party 2
Janus
Janus
Gold V
SlipAndCounter
Janus
Gold V
Level 186
God Stats
9W - 10L
1,749 SR
Queue Stats
169W - 176L
1,418 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Th3DaveFranc0
Hou Yi
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Hercules
Hercules
Silver I
kevolushions
Hercules
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,200 MMR
Party 1
Da Ji
Da Ji
Gold V
vboyy17
Da Ji
Gold V
Level 94
God Stats
0W - 3L
1,300 SR
Queue Stats
168W - 178L
1,445 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,408 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,552 SR
1,386 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
ThugPanda21
Sobek
Gold V
Level 146
God Stats
15W - 7L
1,593 SR
Queue Stats
200W - 221L
1,319 MMR
Solo
Ne Zha
Ne Zha
Gold II
VixNZ_
Ne Zha
Gold II
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 112L
1,462 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
batman12112Xx
Kukulkan
Gold IV
Level 157
God Stats
20W - 18L
1,554 SR
Queue Stats
198W - 201L
1,243 MMR
Party 3
Osiris
Osiris
Silver III
behrkllr7
Osiris
Silver III
Level 126
God Stats
3W - 2L
1,615 SR
Queue Stats
66W - 71L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
4,789
479
1,852
6,694
2,375
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 1 / 1
5,585
559
4,052
5,916
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,551
455
2,639
6,364
1,958
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
kevolushions
Hercules
8
0 / 2 / 0
4,565
457
2,043
10,015
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
vboyy17
Da Ji
9
2 / 4 / 0
5,057
506
5,314
9,091
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Bake KujiraThanatosChernobogMorgan Le Fay

VS

Bans
SusanoAthenaThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 0 / 2
6,994
699
11,510
5,910
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 3
6,418
642
3,574
7,956
6,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
VixNZ_
Ne Zha
10
2 / 1 / 2
5,870
587
2,946
8,051
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
batman12112Xx
Kukulkan
11
0 / 0 / 1
6,118
612
2,118
4,043
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
behrkllr7
Osiris
11
5 / 1 / 1
7,160
716
5,751
9,179
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
2
4
L
0
5
1
0.1
L
0
1
1
0.5
L
0
0
0
0
W
2
0
3
3.5
W
Ne Zha
VixNZ_
Ne Zha
2
1
2
3
W
Kukulkan
batman12112Xx
Kukulkan
0
0
1
0.5
W
Osiris
behrkllr7
Osiris
5
1
1
5.5
L
Hercules
kevolushions
Hercules
0
2
0
0
L
Da Ji
vboyy17
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,900
Damage
25,899
38,080
Taken
35,139
15,133
Mitigated
19,791
7,279
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,510
6,970
0
1,832
5,910
2,135
255
365
5,505
0
68,202
L
1,852
755
0
0
6,694
2,375
0
0
6,694
23,729
421
L
4,052
350
0
714
5,916
2,112
0
2,010
3,906
43,372
608
L
2,639
1,076
568
467
6,364
1,958
0
553
5,811
0
23,064
W
3,574
193
95
3,524
7,956
6,783
0
292
7,624
13,353
1,634
W
Ne Zha
VixNZ_
Ne Zha
2,946
682
0
5,003
8,051
2,580
0
1,089
6,870
0
36,298
W
Kukulkan
batman12112Xx
Kukulkan
2,118
129
0
750
4,043
1,417
158
1,779
2,110
44,582
642
W
Osiris
behrkllr7
Osiris
5,751
1,734
0
3,786
9,179
6,876
181
1,824
7,355
0
41,032
L
Hercules
kevolushions
Hercules
2,043
730
0
2,788
10,015
5,193
0
1,677
8,338
0
13,618
L
Da Ji
vboyy17
Da Ji
5,314
1,456
0
2,742
9,091
3,495
0
1,066
8,025
0
28,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
32,560
239
Minions Killed
348
0
Camps Cleared
0
993,774
Distance Traveled
1,040,461
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,994
699
113
11
0
177,795
1
L
Anubis
4,789
479
38
4
0
167,059
0
L
Janus
5,585
559
98
10
0
223,273
0
L
Hou Yi
4,551
455
38
4
0
191,136
0
W
Sobek
6,418
642
22
2
0
227,486
0
W
Ne Zha
5,870
587
66
7
0
249,798
1
W
Kukulkan
6,118
612
83
8
0
206,583
1
W
Osiris
7,160
716
64
6
0
178,799
0
L
Hercules
4,565
457
15
2
0
221,670
0
L
Da Ji
5,057
506
50
5
0
190,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role