Player Matchup

Gilgamesh
Gilgamesh
Gold IV
MattMeister114
Gilgamesh
Gold IV
Level 106
God Stats
8W - 7L
1,560 SR
Queue Stats
38W - 33L
1,450 MMR
Party 1
He Bo
He Bo
Platinum V
iEmoKid
He Bo
Platinum V
Level 193
God Stats
41W - 51L
1,474 SR
Queue Stats
1,624W - 1,489L
1,688 MMR
Party 1
Anhur
Anhur
Platinum V
zZ ABM Zz
Anhur
Platinum V
Level 146
God Stats
48W - 50L
1,598 SR
Queue Stats
217W - 219L
1,517 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,544 SR
1,551 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,523 SR
1,537 MMR
Hou Yi
Hou Yi
Bronze III
Mehdi93Mdj
Hou Yi
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,490 MMR
Solo
Scylla
Scylla
Silver I
dsoler7
Scylla
Silver I
Level 81
God Stats
0W - 3L
1,216 SR
Queue Stats
39W - 47L
1,414 MMR
Party 2
Athena
Athena
Gold I
xX_GTsoler_XX
Athena
Gold I
Level 109
God Stats
2W - 1L
1,852 SR
Queue Stats
47W - 45L
1,707 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MattMeister114
Gilgamesh
19
7 / 0 / 4
12,434
777
15,648
15,645
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
iEmoKid
He Bo
16
1 / 5 / 9
10,914
682
14,901
12,215
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
zZ ABM Zz
Anhur
18
6 / 2 / 8
12,792
800
13,067
11,620
5,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneAchillesThothKuzenboNe Zha

VS

Bans
Bake KujiraDiscordiaAresNoxKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mehdi93Mdj
Hou Yi
16
3 / 7 / 3
10,967
685
11,396
16,036
6,661
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
dsoler7
Scylla
16
3 / 2 / 1
10,165
635
9,223
11,997
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 4
10,562
660
9,552
21,352
23,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
7
7
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MattMeister114
Gilgamesh
7
0
4
9
L
Hou Yi
Mehdi93Mdj
Hou Yi
3
7
3
0.64
L
Scylla
dsoler7
Scylla
3
2
1
1.75
W
He Bo
iEmoKid
He Bo
1
5
9
1.1
L
1
5
4
0.6
W
Anhur
zZ ABM Zz
Anhur
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,616
Damage
30,171
39,480
Taken
49,385
25,408
Mitigated
33,751
7,693
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MattMeister114
Gilgamesh
15,648
3,737
0
4,094
15,645
14,051
240
7,313
7,794
0
55,358
L
Hou Yi
Mehdi93Mdj
Hou Yi
11,396
5,140
0
2,477
16,036
6,661
0
7,384
8,075
0
50,619
L
Scylla
dsoler7
Scylla
9,223
790
0
3,620
11,997
3,985
0
3,116
8,352
44,078
0
W
He Bo
iEmoKid
He Bo
14,901
842
0
1,522
12,215
5,395
0
3,655
8,188
42,315
0
L
9,552
1,605
0
4,062
21,352
23,105
0
4,439
15,580
25,909
1,716
W
Anhur
zZ ABM Zz
Anhur
13,067
8,692
0
2,077
11,620
5,962
2,516
6,143
5,120
0
68,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
31,694
221
Minions Killed
171
0
Camps Cleared
0
922,352
Distance Traveled
839,613
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,434
777
65
4
0
355,658
0
L
Hou Yi
10,967
685
80
5
0
245,296
2
L
Scylla
10,165
635
51
3
0
293,737
0
W
He Bo
10,914
682
64
4
0
274,546
0
L
Athena
10,562
660
40
3
0
300,580
2
W
Anhur
12,792
800
92
6
0
292,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role