Player Matchup

Ix Chel
Ix Chel
Carr0thead
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
DaGibster
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,573 Elo+
Party 1
Izanami
Izanami
Unevenbeast007
Izanami
Level 102
God Stats
7W - 3L
1,642 SR
Queue Stats
183W - 184L
1,480 Elo+
Solo
Team Averages
Level 136
1,547 SR
1,515 Elo+

VS

Team Averages
Level 125
1,676 SR
1,540 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Amateurodi
Neith
Level 88
God Stats
22W - 11L
2,027 SR
Queue Stats
117W - 118L
1,570 Elo+
Solo
Freya
Freya
iowwn
Freya
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
249W - 261L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Carr0thead
Ix Chel
14
1 / 4 / 4
8,870
682
6,709
11,230
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
DaGibster
Cthulhu
15
3 / 2 / 2
9,078
698
12,346
17,638
20,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 2
9,037
695
9,394
10,192
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 1 / 7
8,485
653
10,272
13,242
11,261
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
17
4 / 0 / 3
10,935
841
11,274
8,193
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
iowwn
Freya
15
3 / 4 / 4
9,387
722
12,257
12,560
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
7
7
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
7
3.5
W
Neith
4
0
3
5.5
L
Ix Chel
Carr0thead
Ix Chel
1
4
4
0.75
L
Cthulhu
DaGibster
Cthulhu
3
2
2
2
L
1
1
2
2
W
Freya
iowwn
Freya
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,449
Damage
33,803
39,060
Taken
33,995
30,782
Mitigated
21,520
3,764
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,272
1,029
0
610
13,242
11,261
0
3,958
9,230
29,063
0
W
Neith
11,274
5,132
0
3,069
8,193
4,186
1,106
4,471
3,722
0
67,735
L
Ix Chel
Carr0thead
Ix Chel
6,709
773
1,292
2,022
11,230
5,808
0
7,373
3,741
28,243
0
L
Cthulhu
DaGibster
Cthulhu
12,346
806
70
380
17,638
20,223
0
8,520
9,010
27,564
5,914
L
9,394
6,374
0
0
10,192
4,751
0
6,122
4,001
0
45,980
W
Freya
iowwn
Freya
12,257
3,664
0
4,581
12,560
6,073
513
8,176
4,342
23,404
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
28,807
183
Minions Killed
179
0
Camps Cleared
0
735,450
Distance Traveled
708,861
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,485
653
22
2
0
237,202
4
W
Neith
10,935
841
126
10
0
254,637
0
L
Ix Chel
8,870
682
41
3
0
226,408
0
L
Cthulhu
9,078
698
39
3
0
276,436
0
L
Izanami
9,037
695
103
8
0
232,606
0
W
Freya
9,387
722
31
2
0
217,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role