Player Matchup

Persephone
Persephone
DarkMatters01
Persephone
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Quezalquotal
Kuzenbo
Level 47
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Tyran01
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
Zynstein
Sol
Level 63
God Stats
1W - 0L
1,807 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
zehn123
Danzaburou
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 72
1,516 SR
1,500 Elo+

VS

Team Averages
Level 71
1,500 SR
1,441 Elo+
Mercury
Mercury
 
Mercury
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nyemzaar
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,491 Elo+
Solo
Yu Huang
Yu Huang
Vauthi
Yu Huang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,360 Elo+
Party 2
Mulan
Mulan
urshak709
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarkMatters01
Persephone
12
2 / 1 / 9
7,140
1,020
4,361
4,981
1,966
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Quezalquotal
Kuzenbo
11
0 / 1 / 14
7,374
1,053
3,602
7,858
9,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
Tyran01
Atlas
13
2 / 2 / 14
7,248
1,035
3,472
9,068
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 2 / 10
7,319
1,046
9,483
5,499
2,374
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
zehn123
Danzaburou
14
10 / 1 / 5
8,538
1,220
6,666
5,705
3,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 5 / 3
5,513
788
3,390
6,113
2,535
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
 
Fafnir
2
0 / 0 / 1
1,976
282
0
106
39
Fenrir
Nyemzaar
Fenrir
13
5 / 5 / 1
7,068
1,010
5,426
12,019
12,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Vauthi
Yu Huang
12
0 / 2 / 2
5,807
830
5,037
4,139
1,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
urshak709
Mulan
10
0 / 5 / 4
5,703
815
3,135
9,072
8,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
17
Kills
5
7
Deaths
17
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
3
0.3
L
Fafnir
 
Fafnir
0
0
1
0.5
W
Persephone
DarkMatters01
Persephone
2
1
9
6.5
L
Fenrir
Nyemzaar
Fenrir
5
5
1
1.1
W
Kuzenbo
Quezalquotal
Kuzenbo
0
1
14
7
W
Atlas
Tyran01
Atlas
2
2
14
4.5
L
Yu Huang
Vauthi
Yu Huang
0
2
2
0.5
W
3
2
10
4
L
Mulan
urshak709
Mulan
0
5
4
0.4
W
Danzaburou
zehn123
Danzaburou
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
16,988
33,111
Taken
31,449
24,897
Mitigated
25,220
8,230
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,390
1,730
93
153
6,113
2,535
0
4,493
1,620
0
7,395
L
Fafnir
 
Fafnir
0
0
0
0
106
39
0
106
0
0
0
W
Persephone
DarkMatters01
Persephone
4,361
324
578
943
4,981
1,966
1,017
823
4,142
12,260
0
L
Fenrir
Nyemzaar
Fenrir
5,426
896
476
1,722
12,019
12,056
0
7,068
4,951
0
8,964
W
Kuzenbo
Quezalquotal
Kuzenbo
3,602
887
1,454
1,228
7,858
9,161
264
1,246
6,612
6,636
2,267
W
Atlas
Tyran01
Atlas
3,472
1,412
568
935
9,068
8,144
1,124
1,795
7,273
10,466
0
L
Yu Huang
Vauthi
Yu Huang
5,037
931
233
274
4,139
1,868
0
3,424
715
14,903
0
W
9,483
3,981
235
1,221
5,499
2,374
2,853
571
4,928
20,314
1,496
L
Mulan
urshak709
Mulan
3,135
280
163
837
9,072
8,722
0
4,846
4,226
0
7,254
W
Danzaburou
zehn123
Danzaburou
6,666
3,118
350
718
5,705
3,252
2,233
602
5,103
0
17,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
26,067
78
Minions Killed
43
0
Camps Cleared
0
658,135
Distance Traveled
404,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,513
788
11
2
0
81,538
0
L
Fafnir
1,976
282
0
0
0
0
0
W
Persephone
7,140
1,020
15
2
0
133,355
0
L
Fenrir
7,068
1,010
6
1
0
127,425
0
W
Kuzenbo
7,374
1,053
6
1
0
137,320
0
W
Atlas
7,248
1,035
9
1
0
127,600
0
L
Yu Huang
5,807
830
20
3
0
109,184
0
W
Sol
7,319
1,046
24
3
0
122,665
0
L
Mulan
5,703
815
6
1
0
86,371
0
W
Danzaburou
8,538
1,220
24
3
0
137,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role