Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ElBarto00789
Xbalanque
Level 142
God Stats
5W - 8L
1,424 SR
Queue Stats
565W - 535L
1,406 Elo+
Solo
Susano
Susano
Suruca09
Susano
Level 49
God Stats
1W - 1L
1,726 SR
Queue Stats
65W - 66L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
binetwolf
Cu Chulainn
Level 108
God Stats
10W - 7L
1,656 SR
Queue Stats
66W - 64L
1,418 Elo+
Solo
Zeus
Zeus
tealnoisy
Zeus
Level 102
God Stats
0W - 3L
1,281 SR
Queue Stats
199W - 193L
1,544 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,467 Elo+

VS

Team Averages
Level 110
1,448 SR
1,484 Elo+
Amaterasu
Amaterasu
DIRTYHOBO420
Amaterasu
Level 122
God Stats
4W - 10L
1,289 SR
Queue Stats
116W - 104L
1,503 Elo+
Solo
Ix Chel
Ix Chel
Deaths_Dealer97
Ix Chel
Level 129
God Stats
1W - 1L
1,301 SR
Queue Stats
192W - 151L
1,552 Elo+
Solo
Bastet
Bastet
FootSniffer067
Bastet
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 195L
1,496 Elo+
Solo
Jormungandr
Jormungandr
MattDaGoatl-_-l
Jormungandr
Level 46
God Stats
6W - 3L
1,631 SR
Queue Stats
8W - 9L
1,366 Elo+
Solo
Heimdallr
Heimdallr
oogabooga_caspur
Heimdallr
Level 125
God Stats
3W - 2L
1,518 SR
Queue Stats
143W - 135L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 6 / 0
6,156
474
3,084
12,868
8,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
ElBarto00789
Xbalanque
8
0 / 5 / 0
5,212
401
1,222
6,684
2,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Suruca09
Susano
11
3 / 4 / 0
6,524
502
4,641
11,259
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
binetwolf
Cu Chulainn
12
0 / 4 / 1
6,742
519
8,959
13,102
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
12
3 / 5 / 2
7,240
557
7,489
9,569
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DIRTYHOBO420
Amaterasu
12
2 / 0 / 1
6,933
533
5,788
11,742
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 6
6,981
537
5,729
8,314
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
13 / 2 / 2
9,143
703
9,180
14,629
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
MattDaGoatl-_-l
Jormungandr
12
4 / 0 / 9
8,332
641
4,860
7,746
7,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
14
4 / 0 / 7
8,536
657
7,964
9,327
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
7
Kills
23
24
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
0
0.17
W
Amaterasu
DIRTYHOBO420
Amaterasu
2
0
1
2.5
W
0
5
6
0.6
L
Xbalanque
ElBarto00789
Xbalanque
0
5
0
0
W
13
2
2
7
W
Jormungandr
MattDaGoatl-_-l
Jormungandr
4
0
9
8.5
L
Susano
Suruca09
Susano
3
4
0
0.75
L
Cu Chulainn
binetwolf
Cu Chulainn
0
4
1
0.13
W
Heimdallr
4
0
7
7.5
L
Zeus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,395
Damage
33,521
53,482
Taken
51,758
31,826
Mitigated
29,608
7,946
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,084
395
1,091
872
12,868
8,113
0
2,160
10,387
15,230
1,088
W
Amaterasu
DIRTYHOBO420
Amaterasu
5,788
2,987
0
2,804
11,742
9,111
9
2,018
8,982
0
38,313
W
5,729
500
735
1,225
8,314
2,916
0
4,531
3,783
35,237
472
L
Xbalanque
ElBarto00789
Xbalanque
1,222
335
0
420
6,684
2,362
0
1,298
5,375
0
26,037
W
9,180
2,573
0
8,388
14,629
5,891
0
3,421
11,167
0
62,598
W
Jormungandr
MattDaGoatl-_-l
Jormungandr
4,860
749
76
772
7,746
7,233
556
383
7,226
29,086
215
L
Susano
Suruca09
Susano
4,641
891
0
1,341
11,259
4,955
0
2,128
9,029
0
43,301
L
Cu Chulainn
binetwolf
Cu Chulainn
8,959
1,645
0
3,216
13,102
13,408
0
1,574
10,993
2,338
48,272
W
Heimdallr
7,964
2,863
0
3,752
9,327
4,457
2,629
1,178
8,008
0
67,694
L
Zeus
7,489
1,430
0
1,006
9,569
2,988
428
2,775
6,430
47,970
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
39,925
289
Minions Killed
357
0
Camps Cleared
0
1,288,519
Distance Traveled
1,320,589
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,156
474
16
1
0
254,198
2
W
Amaterasu
6,933
533
53
4
0
269,907
0
W
Ix Chel
6,981
537
67
5
0
213,728
0
L
Xbalanque
5,212
401
43
3
0
239,289
0
W
Bastet
9,143
703
98
8
0
315,912
0
W
Jormungandr
8,332
641
35
3
0
258,244
0
L
Susano
6,524
502
69
5
0
266,858
0
L
Cu Chulainn
6,742
519
72
6
0
293,139
1
W
Heimdallr
8,536
657
104
8
0
262,798
0
L
Zeus
7,240
557
89
7
0
235,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role