Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Blenksxx
Surtr
Level 65
God Stats
29W - 27L
1,330 SR
Queue Stats
279W - 259L
1,359 Elo+
Party 2
Tiamat
Tiamat
LordTinderG
Tiamat
Level 28
God Stats
1W - 2L
1,315 SR
Queue Stats
2W - 5L
1,158 Elo+
Party 2
Neith
Neith
Nunzio8
Neith
Level 144
God Stats
8W - 5L
1,736 SR
Queue Stats
219W - 206L
1,551 Elo+
Party 3
Kuzenbo
Kuzenbo
TirkNovitzki
Kuzenbo
Level 85
God Stats
8W - 10L
1,478 SR
Queue Stats
124W - 128L
1,446 Elo+
Party 3
Team Averages
Level 93
1,472 SR
1,403 Elo+

VS

Team Averages
Level 89
1,526 SR
1,503 Elo+
Ix Chel
Ix Chel
Dacty
Ix Chel
Level 148
God Stats
2W - 1L
1,406 SR
Queue Stats
45W - 30L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LeviathanIsAlive
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Skadi
Skadi
McButtKiss
Skadi
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 106L
1,506 Elo+
Party 4
Fenrir
Fenrir
RyloTheBig
Fenrir
Level 58
God Stats
24W - 7L
1,812 SR
Queue Stats
123W - 107L
1,508 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
byrontheman
Ah Muzen Cab
Level 64
God Stats
7W - 7L
1,414 SR
Queue Stats
71W - 63L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
1 / 0 / 1
3,867
773
1,773
4,081
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Surtr
Blenksxx
Surtr
6
1 / 0 / 1
3,626
725
1,421
3,169
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
7
1 / 0 / 0
3,681
736
1,984
2,322
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Nunzio8
Neith
6
0 / 0 / 0
3,132
626
1,261
2,326
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
TirkNovitzki
Kuzenbo
6
0 / 0 / 0
3,413
683
1,225
3,232
2,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dacty
Ix Chel
5
0 / 0 / 0
3,379
676
974
2,338
1,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
5
0 / 2 / 0
3,341
668
1,558
3,595
2,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
6
0 / 1 / 0
3,330
666
1,687
2,847
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
RyloTheBig
Fenrir
2
0 / 0 / 0
2,606
521
1,345
1,903
635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
byrontheman
Ah Muzen Cab
2
0 / 0 / 0
2,573
515
592
837
224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
1
1.5
W
Surtr
Blenksxx
Surtr
1
0
1
1.5
L
Ix Chel
Dacty
Ix Chel
0
0
0
0
L
Amaterasu
0
2
0
0
W
Tiamat
1
0
0
1
L
Skadi
0
1
0
0
W
Neith
Nunzio8
Neith
0
0
0
0
L
Fenrir
RyloTheBig
Fenrir
0
0
0
0
W
Kuzenbo
TirkNovitzki
Kuzenbo
0
0
0
0
L
Ah Muzen Cab
byrontheman
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,664
Damage
6,156
15,130
Taken
11,520
6,354
Mitigated
5,027
7,845
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,773
1,380
0
2,572
4,081
1,138
0
0
3,865
0
11,561
W
Surtr
Blenksxx
Surtr
1,421
537
0
1,498
3,169
1,211
0
0
3,169
637
20,354
L
Ix Chel
Dacty
Ix Chel
974
128
0
1,589
2,338
1,146
0
622
1,716
13,368
0
L
Amaterasu
1,558
710
0
789
3,595
2,074
0
51
3,325
0
15,305
W
Tiamat
1,984
235
0
1,073
2,322
932
0
0
2,322
16,679
0
L
Skadi
1,687
297
0
750
2,847
948
0
1,753
1,094
0
16,046
W
Neith
Nunzio8
Neith
1,261
432
0
1,040
2,326
584
0
342
1,984
0
21,440
L
Fenrir
RyloTheBig
Fenrir
1,345
383
0
645
1,903
635
0
383
1,509
0
4,169
W
Kuzenbo
TirkNovitzki
Kuzenbo
1,225
774
0
1,662
3,232
2,489
0
632
2,600
7,781
0
L
Ah Muzen Cab
byrontheman
Ah Muzen Cab
592
318
0
0
837
224
0
526
311
0
4,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,719
Gold Earned
15,229
152
Minions Killed
81
0
Camps Cleared
0
510,395
Distance Traveled
366,469
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,867
773
40
8
0
103,170
0
W
Surtr
3,626
725
33
7
0
116,203
2
L
Ix Chel
3,379
676
22
4
0
90,390
0
L
Amaterasu
3,341
668
25
5
0
78,650
0
W
Tiamat
3,681
736
27
5
0
92,132
0
L
Skadi
3,330
666
19
4
0
87,052
0
W
Neith
3,132
626
41
8
0
90,789
0
L
Fenrir
2,606
521
8
2
0
73,103
0
W
Kuzenbo
3,413
683
11
2
0
108,101
1
L
Ah Muzen Cab
2,573
515
7
1
0
37,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role