Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
Leoorchid
Bacchus
Platinum II
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 215L
1,937 MMR
Solo
Da Ji
Da Ji
Platinum V
Selphyre
Da Ji
Platinum V
Level 107
God Stats
3W - 2L
1,283 SR
Queue Stats
118W - 78L
1,974 MMR
Solo
Vulcan
Vulcan
Platinum II
SlippenJimmy
Vulcan
Platinum II
Level 200
God Stats
5W - 8L
1,405 SR
Queue Stats
156W - 137L
1,986 MMR
Party 1
Hachiman
Hachiman
Platinum III
StayInGold
Hachiman
Platinum III
Level 83
God Stats
21W - 5L
1,924 SR
Queue Stats
99W - 90L
1,893 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,522 SR
1,858 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 177
1,559 SR
1,854 MMR
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
Forbzy
Sobek
Platinum II
Level 156
God Stats
2W - 3L
1,641 SR
Queue Stats
53W - 48L
1,922 MMR
Solo
Chaac
Chaac
Platinum II
WizzyJohn
Chaac
Platinum II
Level 257
God Stats
21W - 19L
1,541 SR
Queue Stats
534W - 540L
1,976 MMR
Solo
Bastet
Bastet
Platinum I
beaginator
Bastet
Platinum I
Level 144
God Stats
9W - 6L
1,844 SR
Queue Stats
142W - 117L
1,942 MMR
Solo
Xbalanque
Xbalanque
Platinum I
obix123
Xbalanque
Platinum I
Level 156
God Stats
2W - 3L
1,270 SR
Queue Stats
206W - 193L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 0 / 0
6,393
710
5,090
7,125
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
Leoorchid
Bacchus
8
0 / 0 / 2
4,808
534
3,418
6,325
5,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Selphyre
Da Ji
11
3 / 0 / 1
5,765
641
4,840
7,564
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
11
0 / 0 / 0
5,699
633
1,772
3,066
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
StayInGold
Hachiman
9
0 / 2 / 2
4,807
534
3,193
4,999
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosVamanaBake Kujira

VS

Bans
CharonKukulkanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 0 / 0
5,171
575
1,855
2,963
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Forbzy
Sobek
9
0 / 1 / 2
5,159
573
2,959
8,198
6,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
WizzyJohn
Chaac
8
0 / 2 / 0
4,540
504
4,363
7,853
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
beaginator
Bastet
9
1 / 1 / 0
4,728
525
3,291
8,100
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
obix123
Xbalanque
9
1 / 2 / 0
5,046
561
3,202
4,285
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
0
3
L
Zeus
 
Zeus
0
0
0
0
L
Sobek
Forbzy
Sobek
0
1
2
1
W
Bacchus
Leoorchid
Bacchus
0
0
2
1
W
Da Ji
Selphyre
Da Ji
3
0
1
3.5
W
Vulcan
0
0
0
0
W
Hachiman
StayInGold
Hachiman
0
2
2
0.5
L
Chaac
WizzyJohn
Chaac
0
2
0
0
L
Bastet
beaginator
Bastet
1
1
0
1
L
Xbalanque
obix123
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,313
Damage
15,670
29,079
Taken
31,399
14,200
Mitigated
17,396
12,753
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,090
1,680
0
4,322
7,125
3,143
0
0
7,125
0
46,116
L
Zeus
 
Zeus
1,855
133
0
486
2,963
1,067
0
1,412
1,551
44,448
0
L
Sobek
Forbzy
Sobek
2,959
471
0
4,474
8,198
6,461
0
1,381
6,817
20,087
0
W
Bacchus
Leoorchid
Bacchus
3,418
587
0
2,117
6,325
5,533
0
908
5,417
14,351
0
W
Da Ji
Selphyre
Da Ji
4,840
1,501
0
4,194
7,564
2,757
0
639
6,925
0
45,881
W
Vulcan
1,772
309
0
1,059
3,066
1,048
0
1,204
1,862
45,134
1,351
W
Hachiman
StayInGold
Hachiman
3,193
1,869
0
1,061
4,999
1,719
0
2,063
2,936
0
36,034
L
Chaac
WizzyJohn
Chaac
4,363
1,150
0
2,120
7,853
6,013
0
0
7,275
0
27,434
L
Bastet
beaginator
Bastet
3,291
494
0
3,572
8,100
2,383
0
670
7,401
0
32,914
L
Xbalanque
obix123
Xbalanque
3,202
1,836
0
477
4,285
1,472
0
1,621
2,664
0
41,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
24,644
338
Minions Killed
298
0
Camps Cleared
0
983,324
Distance Traveled
866,064
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,393
710
84
9
0
187,674
2
L
Zeus
5,171
575
95
11
0
169,902
2
L
Sobek
5,159
573
22
2
0
172,290
4
W
Bacchus
4,808
534
17
2
0
189,666
0
W
Da Ji
5,765
641
79
9
0
211,284
0
W
Vulcan
5,699
633
91
10
0
200,464
2
W
Hachiman
4,807
534
67
7
0
194,236
1
L
Chaac
4,540
504
43
5
0
151,695
1
L
Bastet
4,728
525
55
6
0
205,361
1
L
Xbalanque
5,046
561
83
9
0
166,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role