Player Matchup

Medusa
Medusa
Gold IV
ChupacabraCZ
Medusa
Gold IV
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 51L
1,385 MMR
Solo
Bellona
Bellona
Gold IV
Monkeylord6084
Bellona
Gold IV
Level 123
God Stats
24W - 15L
1,658 SR
Queue Stats
131W - 128L
1,410 MMR
Solo
Athena
Athena
Gold IV
RamoSkY
Athena
Gold IV
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 213L
1,525 MMR
Party 1
Janus
Janus
Silver I
Schicu
Janus
Silver I
Level 148
God Stats
6W - 4L
1,557 SR
Queue Stats
18W - 17L
1,409 MMR
Solo
Loki
Loki
Silver I
SefeRReiS
Loki
Silver I
Level 148
God Stats
12W - 9L
1,683 SR
Queue Stats
112W - 130L
1,266 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,580 SR
1,399 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,493 SR
1,421 MMR
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
Hazz Nemesis
King Arthur
Gold III
Level 167
God Stats
2W - 6L
1,500 SR
Queue Stats
379W - 390L
1,418 MMR
Solo
Hachiman
Hachiman
Gold IV
killingmoo
Hachiman
Gold IV
Level 169
God Stats
58W - 60L
1,613 SR
Queue Stats
468W - 477L
1,420 MMR
Solo
Susano
Susano
Gold IV
pensilvania1
Susano
Gold IV
Level 128
God Stats
29W - 34L
1,351 SR
Queue Stats
451W - 463L
1,380 MMR
Solo
Xing Tian
Xing Tian
Silver I
sinmax57
Xing Tian
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 186L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
4 / 0 / 0
4,231
846
3,175
2,205
667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 0
4,658
932
1,910
3,401
3,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
RamoSkY
Athena
7
0 / 0 / 3
3,968
794
1,052
4,012
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Schicu
Janus
8
1 / 0 / 1
4,243
849
623
1,568
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
6
0 / 0 / 3
3,624
725
1,396
4,369
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Bake KujiraMaman BrigitteKali

VS

Bans
ThanatosYu HuangAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 2 / 0
3,761
752
150
2,344
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Hazz Nemesis
King Arthur
6
0 / 1 / 0
3,618
724
1,712
4,830
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
killingmoo
Hachiman
5
0 / 2 / 0
3,195
639
2,511
3,741
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Susano
4
0 / 0 / 0
3,015
603
0
2,243
564
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
sinmax57
Xing Tian
5
0 / 2 / 0
3,318
664
2,073
5,829
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Medusa
4
0
0
4
L
King Arthur
Hazz Nemesis
King Arthur
0
1
0
0
W
1
0
0
1
W
Athena
RamoSkY
Athena
0
0
3
1.5
W
Janus
Schicu
Janus
1
0
1
1.5
W
Loki
0
0
3
1.5
L
Hachiman
killingmoo
Hachiman
0
2
0
0
L
Susano
0
0
0
0
L
Xing Tian
sinmax57
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,156
Damage
6,446
15,555
Taken
18,987
7,977
Mitigated
8,192
7,543
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
150
40
0
305
2,344
709
0
580
1,721
22,522
0
W
Medusa
3,175
1,266
0
852
2,205
667
32
499
1,706
0
26,481
L
King Arthur
Hazz Nemesis
King Arthur
1,712
296
0
875
4,830
2,731
0
0
4,485
0
21,145
W
1,910
626
0
1,522
3,401
3,236
0
0
3,401
0
26,961
W
Athena
RamoSkY
Athena
1,052
514
0
1,312
4,012
2,461
0
967
3,045
9,256
0
W
Janus
Schicu
Janus
623
0
0
1,184
1,568
396
0
150
1,418
23,995
0
W
Loki
1,396
302
0
2,673
4,369
1,217
0
607
3,762
0
17,880
L
Hachiman
killingmoo
Hachiman
2,511
1,169
0
1,308
3,741
973
0
318
3,423
0
18,385
L
Susano
0
0
0
1,272
2,243
564
0
0
2,243
0
8,608
L
Xing Tian
sinmax57
Xing Tian
2,073
314
0
1,091
5,829
3,215
0
734
5,095
8,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,724
Gold Earned
16,907
217
Minions Killed
156
0
Camps Cleared
0
590,002
Distance Traveled
475,715
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,761
752
49
10
0
109,228
0
W
Medusa
4,231
846
43
9
0
96,091
0
L
King Arthur
3,618
724
39
8
0
95,864
0
W
Bellona
4,658
932
60
12
0
116,024
0
W
Athena
3,968
794
17
3
0
117,244
0
W
Janus
4,243
849
56
11
0
118,857
2
W
Loki
3,624
725
41
8
0
141,786
2
L
Hachiman
3,195
639
36
7
0
97,595
0
L
Susano
3,015
603
19
4
0
57,791
0
L
Xing Tian
3,318
664
13
3
0
115,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role