Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BemaSKN
Bellona
Level 16
God Stats
2W - 6L
1,338 SR
Queue Stats
8W - 13L
1,366 Elo+
Party 1
Aphrodite
Aphrodite
DehDatovo
Aphrodite
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 170L
1,378 Elo+
Solo
Mercury
Mercury
MarinhoMan
Mercury
Level 64
God Stats
1W - 2L
1,483 SR
Queue Stats
68W - 72L
1,504 Elo+
Party 1
Charybdis
Charybdis
PsychoKillerBR
Charybdis
Level 119
God Stats
2W - 3L
1,382 SR
Queue Stats
27W - 40L
1,422 Elo+
Solo
Team Averages
Level 80
1,441 SR
1,434 Elo+

VS

Team Averages
Level 124
1,566 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
MRHYD3
Tsukuyomi
Level 164
God Stats
6W - 5L
1,500 SR
Queue Stats
185W - 194L
1,432 Elo+
Solo
Neith
Neith
Noukah2-
Neith
Level 115
God Stats
2W - 5L
1,272 SR
Queue Stats
86W - 85L
1,452 Elo+
Solo
Ymir
Ymir
Shawny_Non
Ymir
Level 99
God Stats
7W - 9L
1,799 SR
Queue Stats
255W - 234L
1,510 Elo+
Party 2
King Arthur
King Arthur
Shawny_oni-chan
King Arthur
Level 115
God Stats
6W - 4L
1,844 SR
Queue Stats
219W - 213L
1,470 Elo+
Party 2
Discordia
Discordia
hydekel
Discordia
Level 129
God Stats
28W - 30L
1,414 SR
Queue Stats
341W - 350L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 1 / 0
5,443
495
4,535
7,604
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
BemaSKN
Bellona
10
1 / 2 / 0
5,793
527
4,442
11,550
11,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
DehDatovo
Aphrodite
9
0 / 1 / 1
5,518
502
3,581
7,693
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MarinhoMan
Mercury
10
0 / 4 / 1
5,319
484
2,157
10,263
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
PsychoKillerBR
Charybdis
10
0 / 3 / 0
5,615
510
3,458
9,204
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MRHYD3
Tsukuyomi
12
4 / 0 / 5
6,462
587
6,569
8,637
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Noukah2-
Neith
13
7 / 0 / 1
7,846
713
7,809
4,081
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 6
5,057
460
1,862
6,745
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Shawny_oni-chan
King Arthur
11
0 / 1 / 3
6,321
575
7,684
7,947
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
hydekel
Discordia
11
0 / 0 / 3
5,707
519
4,166
4,072
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
L
Bellona
BemaSKN
Bellona
1
2
0
0.5
L
Aphrodite
DehDatovo
Aphrodite
0
1
1
0.5
W
Tsukuyomi
MRHYD3
Tsukuyomi
4
0
5
6.5
L
Mercury
MarinhoMan
Mercury
0
4
1
0.13
W
Neith
Noukah2-
Neith
7
0
1
7.5
L
Charybdis
PsychoKillerBR
Charybdis
0
3
0
0
W
0
1
6
3
W
King Arthur
Shawny_oni-chan
King Arthur
0
1
3
1.5
W
Discordia
hydekel
Discordia
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
28,090
46,314
Taken
31,482
26,815
Mitigated
19,051
14,666
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,535
663
0
696
7,604
2,787
0
4,310
3,294
24,460
1,758
L
Bellona
BemaSKN
Bellona
4,442
1,764
0
2,510
11,550
11,496
0
405
10,411
0
34,294
L
Aphrodite
DehDatovo
Aphrodite
3,581
611
2,381
4,951
7,693
4,997
242
346
7,347
21,696
0
W
Tsukuyomi
MRHYD3
Tsukuyomi
6,569
1,263
0
2,154
8,637
3,651
0
1,849
6,788
0
42,532
L
Mercury
MarinhoMan
Mercury
2,157
1,116
0
500
10,263
4,341
0
228
9,988
0
48,637
W
Neith
Noukah2-
Neith
7,809
2,691
0
2,494
4,081
1,652
124
609
3,472
0
67,572
L
Charybdis
PsychoKillerBR
Charybdis
3,458
2,111
0
3,628
9,204
3,194
834
739
8,465
0
44,742
W
1,862
381
0
1,678
6,745
3,922
39
2,201
4,544
8,153
0
W
King Arthur
Shawny_oni-chan
King Arthur
7,684
721
0
1,447
7,947
8,293
0
345
7,602
0
41,734
W
Discordia
hydekel
Discordia
4,166
758
0
600
4,072
1,533
168
2,895
1,177
38,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,688
Gold Earned
31,393
306
Minions Killed
310
0
Camps Cleared
0
1,006,151
Distance Traveled
1,076,017
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,443
495
49
4
0
220,633
0
L
Bellona
5,793
527
63
6
0
167,085
0
L
Aphrodite
5,518
502
34
3
0
187,077
0
W
Tsukuyomi
6,462
587
60
5
0
264,985
0
L
Mercury
5,319
484
81
7
0
238,432
0
W
Neith
7,846
713
110
10
0
201,983
0
L
Charybdis
5,615
510
79
7
0
192,924
0
W
Ymir
5,057
460
17
2
0
186,965
2
W
King Arthur
6,321
575
59
5
0
205,195
3
W
Discordia
5,707
519
64
6
0
216,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role