Player Matchup

Merlin
Merlin
Platinum II
BeansAndCorn
Merlin
Platinum II
Level 133
God Stats
34W - 31L
1,616 SR
Queue Stats
475W - 466L
1,884 MMR
Party 1
Bastet
Bastet
Platinum V
ChungusDestroyer
Bastet
Platinum V
Level 147
God Stats
27W - 19L
1,667 SR
Queue Stats
205W - 209L
1,677 MMR
Party 1
Neith
Neith
Gold II
Kcauq17
Neith
Gold II
Level 124
God Stats
16W - 12L
1,682 SR
Queue Stats
130W - 131L
1,791 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
PPNOGUUD
Gilgamesh
Platinum II
Level 155
God Stats
19W - 12L
1,516 SR
Queue Stats
337W - 320L
1,830 MMR
Solo
Terra
Terra
Platinum III
saaaaaandmannn
Terra
Platinum III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 141L
1,791 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,596 SR
1,795 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,654 SR
1,737 MMR
Ratatoskr
Ratatoskr
Gold I
 
Ratatoskr
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
DollaDBill
Geb
Gold II
Level 185
God Stats
9W - 5L
1,822 SR
Queue Stats
189W - 182L
1,779 MMR
Solo
Bellona
Bellona
Gold II
Godlу
Bellona
Gold II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 90L
1,764 MMR
Solo
Ah Puch
Ah Puch
Gold II
Imaginewagons337
Ah Puch
Gold II
Level 101
God Stats
13W - 11L
1,797 SR
Queue Stats
103W - 94L
1,825 MMR
Solo
Anhur
Anhur
Platinum II
Marosly
Anhur
Platinum II
Level 78
God Stats
3W - 2L
1,651 SR
Queue Stats
49W - 37L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 0 / 5
9,235
577
6,005
6,011
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
13 / 2 / 6
9,675
605
16,484
16,283
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
Kcauq17
Neith
16
5 / 1 / 6
9,490
593
11,498
9,978
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PPNOGUUD
Gilgamesh
14
1 / 2 / 5
8,484
530
12,663
21,940
25,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 9
7,804
488
5,096
13,674
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SusanoVamanaThanatos

VS

Bans
AthenaKukulkanCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
0 / 6 / 0
7,159
447
3,198
15,996
6,013
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 2
6,953
435
4,382
20,556
14,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Godlу
Bellona
14
3 / 2 / 1
8,939
559
15,793
20,886
30,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 1
8,058
504
11,696
10,880
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Marosly
Anhur
15
1 / 5 / 0
8,260
516
9,071
13,049
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
5
5
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
6
0
0
W
Merlin
1
0
5
3.5
W
13
2
6
8
L
0
5
2
0.2
L
Bellona
Godlу
Bellona
3
2
1
1.75
L
1
4
1
0.38
W
Neith
Kcauq17
Neith
5
1
6
8
L
Anhur
Marosly
Anhur
1
5
0
0.2
W
Gilgamesh
PPNOGUUD
Gilgamesh
1
2
5
1.75
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,746
Damage
44,140
67,886
Taken
81,367
53,467
Mitigated
59,978
17,827
Healing
20,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,198
793
0
2,052
15,996
6,013
0
303
15,606
0
71,616
W
Merlin
6,005
628
0
1,006
6,011
2,728
0
3,421
2,590
81,176
525
W
16,484
6,297
0
3,783
16,283
8,224
20
4,151
12,009
0
76,871
L
4,382
691
1,761
2,438
20,556
14,366
0
4,838
15,632
19,179
1,575
L
Bellona
Godlу
Bellona
15,793
6,285
0
7,139
20,886
30,570
16
2,710
16,640
0
65,833
L
11,696
417
0
2,596
10,880
3,776
0
2,782
8,098
74,397
1,751
W
Neith
Kcauq17
Neith
11,498
4,339
0
3,592
9,978
3,519
2,195
397
9,581
0
86,801
L
Anhur
Marosly
Anhur
9,071
4,081
0
4,024
13,049
5,253
0
841
12,159
0
81,718
W
Gilgamesh
PPNOGUUD
Gilgamesh
12,663
3,159
0
4,571
21,940
25,713
0
2,576
17,613
547
61,129
W
5,096
752
1,358
3,517
13,674
13,283
0
6,042
7,539
20,348
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
39,369
521
Minions Killed
473
0
Camps Cleared
0
1,679,199
Distance Traveled
1,585,086
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,159
447
101
6
0
336,176
1
W
Merlin
9,235
577
166
10
0
350,138
4
W
Bastet
9,675
605
92
6
0
365,829
2
L
Geb
6,953
435
34
2
0
319,074
9
L
Bellona
8,939
559
114
7
0
333,484
4
L
Ah Puch
8,058
504
104
7
0
311,219
0
W
Neith
9,490
593
133
8
0
305,947
4
L
Anhur
8,260
516
120
8
0
285,133
2
W
Gilgamesh
8,484
530
102
6
0
312,605
0
W
Terra
7,804
488
28
2
0
344,680
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role