Player Matchup

Nike
Nike
Silver III
Dark0Magic0929
Nike
Silver III
Level 105
God Stats
2W - 4L
1,226 SR
Queue Stats
41W - 55L
967 MMR
Party 3
Ah Puch
Ah Puch
Silver IV
Kiwiritter7869
Ah Puch
Silver IV
Level 128
God Stats
0W - 3L
1,366 SR
Queue Stats
10W - 20L
1,036 MMR
Party 2
Cernunnos
Cernunnos
Silver III
SippiCat
Cernunnos
Silver III
Level 124
God Stats
2W - 7L
1,303 SR
Queue Stats
39W - 35L
1,127 MMR
Party 2
Thor
Thor
Silver I
ThaKaiser7
Thor
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,107 MMR
Party 3
Vulcan
Vulcan
Silver I
firemandan123
Vulcan
Silver I
Level 123
God Stats
6W - 11L
1,489 SR
Queue Stats
189W - 196L
1,064 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,377 SR
1,060 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,546 SR
1,061 MMR
Aphrodite
Aphrodite
Silver V
InkdScotsman
Aphrodite
Silver V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 25L
990 MMR
Solo
Ra
Ra
Gold V
KizaTheShaddow
Ra
Gold V
Level 128
God Stats
14W - 9L
1,672 SR
Queue Stats
50W - 54L
1,197 MMR
Party 1
Hachiman
Hachiman
Silver V
Taigo
Hachiman
Silver V
Level 61
God Stats
12W - 10L
1,606 SR
Queue Stats
39W - 48L
1,038 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Yetiofthewood
Sun Wukong
Silver III
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 74L
1,005 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
gslabc1
Tsukuyomi
Silver II
Level 105
God Stats
65W - 56L
1,453 SR
Queue Stats
167W - 177L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,631
432
10,344
19,772
20,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 1
9,035
452
17,361
12,191
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SippiCat
Cernunnos
17
0 / 1 / 3
9,793
490
8,933
8,521
3,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 2
8,538
427
8,023
19,766
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 2
8,709
435
7,929
11,794
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AthenaThanatosAo Kuang

VS

Bans
Bake KujiraVamanaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
InkdScotsman
Aphrodite
16
0 / 2 / 5
9,729
486
1,984
20,331
16,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 1 / 7
11,729
586
7,706
11,886
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Taigo
Hachiman
18
2 / 1 / 5
11,124
556
4,666
11,051
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Yetiofthewood
Sun Wukong
18
7 / 0 / 5
12,174
609
15,334
19,381
20,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
gslabc1
Tsukuyomi
20
15 / 3 / 5
12,301
615
21,015
21,178
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
26
26
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Aphrodite
InkdScotsman
Aphrodite
0
2
5
1.25
L
2
6
1
0.42
W
2
1
7
5.5
L
Cernunnos
SippiCat
Cernunnos
0
1
3
1.5
W
Hachiman
Taigo
Hachiman
2
1
5
4.5
L
2
6
2
0.5
W
Sun Wukong
Yetiofthewood
Sun Wukong
7
0
5
9.5
L
1
7
2
0.29
W
Tsukuyomi
gslabc1
Tsukuyomi
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,590
Damage
50,705
72,044
Taken
83,827
39,186
Mitigated
56,801
8,713
Healing
30,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,344
1,431
0
2,446
19,772
20,176
0
751
19,001
4,976
51,622
W
Aphrodite
InkdScotsman
Aphrodite
1,984
104
3,447
8,673
20,331
16,654
214
9,519
10,130
23,423
1,256
L
17,361
440
0
990
12,191
3,673
0
2,497
9,614
79,132
0
W
7,706
780
1,486
4,000
11,886
5,115
418
6,027
5,333
112,487
1,874
L
Cernunnos
SippiCat
Cernunnos
8,933
3,876
0
4,048
8,521
3,486
750
128
8,353
0
102,530
W
Hachiman
Taigo
Hachiman
4,666
2,466
0
3,615
11,051
4,545
690
3,613
7,207
0
95,496
L
8,023
1,463
0
430
19,766
8,013
0
3,797
15,592
0
73,961
W
Sun Wukong
Yetiofthewood
Sun Wukong
15,334
2,466
0
4,588
19,381
20,674
7
2,634
15,410
825
84,220
L
7,929
1,457
0
799
11,794
3,838
0
2,126
9,474
46,319
2,261
W
Tsukuyomi
gslabc1
Tsukuyomi
21,015
4,098
0
4,908
21,178
9,813
0
6,172
14,422
0
113,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
57,057
542
Minions Killed
635
0
Camps Cleared
0
1,889,230
Distance Traveled
2,041,242
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,631
432
82
4
0
371,181
0
W
Aphrodite
9,729
486
34
2
0
403,601
4
L
Ah Puch
9,035
452
117
6
0
380,804
2
W
Ra
11,729
586
203
10
0
416,591
3
L
Cernunnos
9,793
490
151
8
0
398,188
2
W
Hachiman
11,124
556
150
8
0
386,390
7
L
Thor
8,538
427
96
5
0
368,162
0
W
Sun Wukong
12,174
609
141
7
0
389,878
2
L
Vulcan
8,709
435
96
5
0
370,895
8
W
Tsukuyomi
12,301
615
107
5
0
444,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role