Player Matchup

Hercules
Hercules
Daerrec
Hercules
Level 108
God Stats
18W - 16L
1,623 SR
Queue Stats
340W - 308L
1,662 Elo+
Solo
Nu Wa
Nu Wa
Namrow
Nu Wa
Level 155
God Stats
12W - 12L
1,108 SR
Queue Stats
237W - 232L
1,483 Elo+
Party 1
Ravana
Ravana
PLAGUE_P3P3
Ravana
Level 80
God Stats
12W - 16L
1,292 SR
Queue Stats
271W - 231L
1,431 Elo+
Solo
Athena
Athena
SharperGnome78
Athena
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 165L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
fraglich_wolf
Cernunnos
Level 156
God Stats
2W - 3L
1,201 SR
Queue Stats
112W - 138L
1,384 Elo+
Solo
Team Averages
Level 131
1,345 SR
1,502 Elo+

VS

Team Averages
Level 123
1,556 SR
1,489 Elo+
Medusa
Medusa
Bussdownrolex1
Medusa
Level 114
God Stats
14W - 9L
1,631 SR
Queue Stats
388W - 354L
1,556 Elo+
Solo
Jormungandr
Jormungandr
King1Ruler
Jormungandr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,468 Elo+
Solo
Ra
Ra
Mr Taitan
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 219L
1,532 Elo+
Solo
Chaac
Chaac
Tony Gibroni
Chaac
Level 111
God Stats
6W - 7L
1,587 SR
Queue Stats
286W - 273L
1,385 Elo+
Solo
Anhur
Anhur
pnas
Anhur
Level 119
God Stats
14W - 13L
1,564 SR
Queue Stats
100W - 81L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daerrec
Hercules
14
3 / 0 / 2
7,946
662
5,338
7,654
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Nu Wa
Namrow
Nu Wa
13
2 / 2 / 0
7,142
595
8,217
8,662
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
11
1 / 0 / 1
6,355
530
3,237
6,778
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 1 / 2
6,672
556
4,371
10,939
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
fraglich_wolf
Cernunnos
11
2 / 1 / 2
6,471
539
6,872
8,343
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,369
531
3,919
9,520
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
King1Ruler
Jormungandr
9
0 / 2 / 2
5,804
484
3,579
10,888
7,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 0
6,103
509
3,450
6,101
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,738
562
6,821
12,948
12,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
pnas
Anhur
11
0 / 2 / 2
5,857
488
7,370
6,662
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
4
4
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Hercules
Daerrec
Hercules
3
0
2
4
L
Jormungandr
King1Ruler
Jormungandr
0
2
2
0.5
L
0
4
0
0
W
Nu Wa
Namrow
Nu Wa
2
2
0
1
W
Ravana
1
0
1
1.5
W
2
1
2
3
L
1
1
1
1.5
W
Cernunnos
fraglich_wolf
Cernunnos
2
1
2
3
L
Anhur
pnas
Anhur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,035
Damage
25,139
42,376
Taken
46,119
24,329
Mitigated
28,421
11,674
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,919
1,539
0
4,638
9,520
3,409
0
1,315
8,017
0
43,325
W
Hercules
Daerrec
Hercules
5,338
1,726
0
2,727
7,654
4,722
0
2,387
5,169
0
66,140
L
Jormungandr
King1Ruler
Jormungandr
3,579
1,642
153
2,869
10,888
7,482
5
2,154
8,698
26,804
0
L
3,450
377
240
1,277
6,101
2,390
0
357
5,459
46,860
888
W
Nu Wa
Namrow
Nu Wa
8,217
3,623
0
2,709
8,662
5,776
0
0
8,009
46,440
1,520
W
Ravana
3,237
627
0
808
6,778
3,395
0
1,109
5,669
0
49,609
W
4,371
2,061
0
2,102
10,939
7,990
0
1,976
8,869
23,090
0
L
6,821
838
0
4,158
12,948
12,960
0
6,172
6,354
0
62,762
W
Cernunnos
fraglich_wolf
Cernunnos
6,872
3,289
0
3,328
8,343
2,446
164
1,290
7,053
0
45,199
L
Anhur
pnas
Anhur
7,370
4,741
0
1,891
6,662
2,180
0
1,656
4,982
0
44,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,586
Gold Earned
30,871
362
Minions Killed
382
0
Camps Cleared
0
1,178,258
Distance Traveled
1,161,150
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,369
531
78
7
0
262,540
0
W
Hercules
7,946
662
112
9
0
268,328
3
L
Jormungandr
5,804
484
26
2
0
194,528
3
L
Ra
6,103
509
91
8
0
252,772
2
W
Nu Wa
7,142
595
79
7
0
170,044
0
W
Ravana
6,355
530
78
7
0
252,569
2
W
Athena
6,672
556
23
2
0
262,123
1
L
Chaac
6,738
562
111
9
0
229,117
3
W
Cernunnos
6,471
539
70
6
0
225,194
4
L
Anhur
5,857
488
76
6
0
222,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role