Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
Montγ
Medusa
Silver I
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 4L
1,608 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
k8pwn
Baron Samedi
Silver I
Level 126
God Stats
1W - 0L
1,755 SR
Queue Stats
43W - 13L
1,601 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,585 SR
1,570 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,658 SR
1,611 MMR
Anhur
Anhur
Gold III
WhisperingAngel
Anhur
Gold III
Level 142
God Stats
3W - 3L
1,692 SR
Queue Stats
292W - 283L
1,615 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
anthonyrockys20
Gilgamesh
Bronze III
Level 44
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Thoth
Thoth
Gold V
backpackin
Thoth
Gold V
Level 128
God Stats
1W - 3L
1,734 SR
Queue Stats
39W - 31L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 2 / 3
8,720
872
9,757
11,547
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
Montγ
Medusa
14
3 / 1 / 8
8,717
872
16,355
8,894
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
k8pwn
Baron Samedi
14
5 / 0 / 8
8,693
869
8,265
8,855
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesKuzenboNe ZhaBake KujiraVamana

VS

Bans
CharonAthenaAresSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,176
718
4,306
12,613
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
anthonyrockys20
Gilgamesh
11
0 / 4 / 3
6,571
657
4,993
13,010
10,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
12
1 / 3 / 1
6,715
672
7,503
11,733
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
3
3.25
W
Medusa
Montγ
Medusa
3
1
8
7
L
2
6
0
0.33
L
Gilgamesh
anthonyrockys20
Gilgamesh
0
4
3
0.38
L
Thoth
1
3
1
0.5
W
Baron Samedi
k8pwn
Baron Samedi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,377
Damage
16,802
29,296
Taken
37,356
17,104
Mitigated
18,581
12,986
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,757
2,013
0
3,111
11,547
3,913
1,103
2,093
8,911
0
42,051
W
Medusa
Montγ
Medusa
16,355
6,514
0
4,014
8,894
4,407
368
2,709
5,413
0
47,343
L
4,306
1,477
0
949
12,613
4,228
0
1,499
10,556
0
14,771
L
Gilgamesh
anthonyrockys20
Gilgamesh
4,993
735
0
1,175
13,010
10,617
0
3,116
9,025
0
9,463
L
Thoth
7,503
183
0
889
11,733
3,736
0
2,575
8,531
27,306
465
W
Baron Samedi
k8pwn
Baron Samedi
8,265
872
1,386
4,475
8,855
8,784
443
1,578
6,769
12,878
1,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
20,462
138
Minions Killed
93
0
Camps Cleared
0
610,427
Distance Traveled
528,643
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,720
872
42
4
0
227,044
0
W
Medusa
8,717
872
79
8
0
185,838
0
L
Anhur
7,176
718
45
5
0
159,614
0
L
Gilgamesh
6,571
657
10
1
0
200,992
1
L
Thoth
6,715
672
38
4
0
168,037
0
W
Baron Samedi
8,693
869
17
2
0
197,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role