Player Matchup

Sylvanus
Sylvanus
Bronze III
Gamer3849
Sylvanus
Bronze III
Level 89
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 6L
1,400 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze IV
Hi its Dylan
Baron Samedi
Bronze IV
Level 61
God Stats
0W - 2L
1,704 SR
Queue Stats
0W - 7L
1,215 MMR
Party 2
Arachne
Arachne
Bronze III
XxWIKD ReZzxX
Arachne
Bronze III
Level 105
God Stats
1W - 2L
1,427 SR
Queue Stats
1W - 6L
1,448 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,563 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,465 SR
1,108 MMR
Ix Chel
Ix Chel
Silver I
MallyTrue
Ix Chel
Silver I
Level 107
God Stats
19W - 19L
1,534 SR
Queue Stats
78W - 87L
1,156 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Protomies
Hou Yi
Silver II
Level 129
God Stats
6W - 11L
1,388 SR
Queue Stats
92W - 106L
992 MMR
Party 1
Nemesis
Nemesis
Silver III
tjarri
Nemesis
Silver III
Level 109
God Stats
84W - 89L
1,475 SR
Queue Stats
89W - 98L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gamer3849
Sylvanus
16
0 / 2 / 2
10,206
537
10,753
19,534
23,716
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Hi its Dylan
Baron Samedi
17
0 / 5 / 2
10,489
552
10,429
14,950
8,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
16
2 / 3 / 0
11,188
589
7,235
25,925
13,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeThothAtlasNoxCthulhu

VS

Bans
BacchusJormungandrHeraBellonaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MallyTrue
Ix Chel
19
4 / 1 / 5
13,624
717
19,156
13,896
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Protomies
Hou Yi
19
5 / 0 / 4
13,362
703
16,977
12,354
5,147
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
tjarri
Nemesis
17
1 / 1 / 8
12,172
641
14,921
13,938
11,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Gamer3849
Sylvanus
0
2
2
0.5
L
Baron Samedi
Hi its Dylan
Baron Samedi
0
5
2
0.2
W
Ix Chel
MallyTrue
Ix Chel
4
1
5
6.5
W
Hou Yi
Protomies
Hou Yi
5
0
4
7
L
Arachne
2
3
0
0.67
W
Nemesis
tjarri
Nemesis
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
51,054
60,409
Taken
40,188
45,248
Mitigated
22,901
19,006
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Gamer3849
Sylvanus
10,753
1,647
3,055
3,802
19,534
23,716
0
6,635
12,161
33,152
0
L
Baron Samedi
Hi its Dylan
Baron Samedi
10,429
447
1,084
2,873
14,950
8,083
0
4,041
10,314
47,208
132
W
Ix Chel
MallyTrue
Ix Chel
19,156
2,280
1,823
5,461
13,896
5,881
223
8,036
5,854
84,339
855
W
Hou Yi
Protomies
Hou Yi
16,977
6,757
0
4,644
12,354
5,147
1,372
8,456
3,898
0
63,121
L
Arachne
7,235
4,738
0
8,192
25,925
13,449
0
7,316
17,084
0
31,744
W
Nemesis
tjarri
Nemesis
14,921
3,849
0
2,334
13,938
11,873
339
4,681
9,257
0
55,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
39,158
141
Minions Killed
328
0
Camps Cleared
0
978,540
Distance Traveled
1,070,800
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,206
537
42
2
0
303,153
3
L
Baron Samedi
10,489
552
61
3
0
303,341
0
W
Ix Chel
13,624
717
140
7
0
345,433
0
W
Hou Yi
13,362
703
116
6
0
346,484
0
L
Arachne
11,188
589
38
2
0
372,046
1
W
Nemesis
12,172
641
72
4
0
378,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role