Player Matchup

Chernobog
Chernobog
Charbasket
Chernobog
Level 126
God Stats
1W - 3L
1,715 SR
Queue Stats
47W - 45L
1,585 Elo+
Party 3
Erlang Shen
Erlang Shen
Corazon_995
Erlang Shen
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,531 Elo+
Solo
Bacchus
Bacchus
Estebanez95
Bacchus
Level 125
God Stats
4W - 3L
1,715 SR
Queue Stats
22W - 13L
1,551 Elo+
Party 3
Da Ji
Da Ji
Mr_Wonderbeat
Da Ji
Level 119
God Stats
8W - 3L
1,776 SR
Queue Stats
57W - 44L
1,599 Elo+
Party 3
Discordia
Discordia
sandi09
Discordia
Level 138
God Stats
1W - 1L
1,745 SR
Queue Stats
36W - 34L
1,556 Elo+
Party 3
Team Averages
Level 129
1,690 SR
1,564 Elo+

VS

Team Averages
Level 128
1,569 SR
1,529 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BuryThemAlive
Baron Samedi
Level 111
God Stats
82W - 77L
1,402 SR
Queue Stats
343W - 333L
1,445 Elo+
Party 1
Vulcan
Vulcan
FlameKeeper7
Vulcan
Level 84
God Stats
22W - 31L
1,399 SR
Queue Stats
190W - 186L
1,449 Elo+
Party 1
Ymir
Ymir
IDindisponible_
Ymir
Level 184
God Stats
12W - 2L
1,995 SR
Queue Stats
98W - 69L
1,681 Elo+
Party 2
Awilix
Awilix
Nessγ
Awilix
Level 107
God Stats
41W - 24L
1,552 SR
Queue Stats
168W - 129L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Charbasket
Chernobog
9
0 / 6 / 0
5,260
438
3,461
9,694
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Corazon_995
Erlang Shen
12
2 / 2 / 0
6,929
577
4,709
9,345
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Estebanez95
Bacchus
8
1 / 5 / 0
5,305
442
3,493
11,312
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 2 / 0
6,437
536
4,969
9,712
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
sandi09
Discordia
12
0 / 1 / 1
6,711
559
2,313
5,984
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 1 / 2
7,944
662
12,088
7,677
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
BuryThemAlive
Baron Samedi
12
1 / 3 / 1
6,761
563
5,293
8,898
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
0 / 1 / 1
6,832
569
4,653
6,702
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 10
6,990
583
3,430
9,461
6,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Nessγ
Awilix
14
5 / 0 / 2
7,366
614
5,605
6,056
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
16
16
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
2
10
W
Baron Samedi
BuryThemAlive
Baron Samedi
1
3
1
0.5
L
Chernobog
Charbasket
Chernobog
0
6
0
0
L
Erlang Shen
Corazon_995
Erlang Shen
2
2
0
1
L
Bacchus
Estebanez95
Bacchus
1
5
0
0.2
W
Vulcan
0
1
1
0.5
W
1
0
10
6
L
2
2
0
1
W
Awilix
Nessγ
Awilix
5
0
2
6
L
Discordia
sandi09
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
31,069
46,047
Taken
38,794
20,971
Mitigated
20,366
7,138
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,088
7,559
0
2,934
7,677
2,894
647
1,864
5,813
0
61,387
W
Baron Samedi
BuryThemAlive
Baron Samedi
5,293
138
0
3,124
8,898
5,411
0
0
8,898
37,506
1,221
L
Chernobog
Charbasket
Chernobog
3,461
1,869
0
1,647
9,694
1,994
0
1,004
8,690
0
31,402
L
Erlang Shen
Corazon_995
Erlang Shen
4,709
2,492
0
3,311
9,345
4,655
0
3,684
5,288
0
46,086
L
Bacchus
Estebanez95
Bacchus
3,493
341
0
390
11,312
7,601
0
1,989
9,323
15,645
0
W
Vulcan
4,653
1,936
0
1,141
6,702
2,545
0
2,162
4,540
48,819
0
W
3,430
991
1,412
3,431
9,461
6,784
120
1,591
7,870
24,686
0
L
4,969
962
0
540
9,712
4,550
0
2,446
7,205
0
45,996
W
Awilix
Nessγ
Awilix
5,605
1,831
0
420
6,056
2,732
0
189
5,867
0
66,955
L
Discordia
sandi09
Discordia
2,313
0
0
1,250
5,984
2,171
0
3,465
2,519
59,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
35,893
335
Minions Killed
393
0
Camps Cleared
0
1,278,310
Distance Traveled
1,272,040
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,944
662
104
9
0
236,458
3
W
Baron Samedi
6,761
563
70
6
0
223,259
0
L
Chernobog
5,260
438
50
4
0
226,150
0
L
Erlang Shen
6,929
577
76
6
0
252,791
0
L
Bacchus
5,305
442
22
2
0
262,225
0
W
Vulcan
6,832
569
94
8
0
251,925
0
W
Ymir
6,990
583
29
2
0
247,414
3
L
Da Ji
6,437
536
74
6
0
286,317
0
W
Awilix
7,366
614
96
8
0
312,984
0
L
Discordia
6,711
559
113
9
0
250,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role