Player Matchup

Rama
Rama
LeviatabBRp
Rama
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 69L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
Umbreeno
Erlang Shen
Level 127
God Stats
7W - 4L
1,687 SR
Queue Stats
274W - 262L
1,507 Elo+
Solo
Ix Chel
Ix Chel
Zarkkon
Ix Chel
Level 53
God Stats
3W - 2L
1,725 SR
Queue Stats
144W - 125L
1,476 Elo+
Solo
Bake Kujira
Bake Kujira
chino--145
Bake Kujira
Level 61
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 4L
1,572 Elo+
Party 2
Loki
Loki
franquitow4423
Loki
Level 59
God Stats
3W - 3L
1,577 SR
Queue Stats
5W - 5L
1,564 Elo+
Party 2
Team Averages
Level 74
1,636 SR
1,501 Elo+

VS

Team Averages
Level 114
1,531 SR
1,441 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BRUNOEM1599
Danzaburou
Level 105
God Stats
67W - 43L
1,456 SR
Queue Stats
188W - 178L
1,464 Elo+
Solo
Bacchus
Bacchus
KodaNike
Bacchus
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 106L
1,413 Elo+
Party 1
King Arthur
King Arthur
XoDZLoX
King Arthur
Level 90
God Stats
9W - 7L
1,700 SR
Queue Stats
48W - 44L
1,343 Elo+
Party 1
Awilix
Awilix
legnA663
Awilix
Level 141
God Stats
69W - 53L
1,498 SR
Queue Stats
655W - 645L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,755
483
4,723
7,422
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
Umbreeno
Erlang Shen
12
0 / 3 / 1
6,557
468
3,754
13,880
11,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Zarkkon
Ix Chel
14
2 / 1 / 1
7,667
548
4,994
8,249
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
chino--145
Bake Kujira
10
0 / 3 / 2
6,348
453
4,888
11,397
10,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 1
6,499
464
4,040
10,983
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 2 / 3
7,712
551
6,181
6,511
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
BRUNOEM1599
Danzaburou
15
3 / 0 / 2
9,063
647
5,525
7,815
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
KodaNike
Bacchus
12
1 / 1 / 6
7,358
526
4,935
11,499
11,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
XoDZLoX
King Arthur
13
3 / 1 / 4
8,424
602
10,603
12,610
11,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
legnA663
Awilix
15
5 / 0 / 2
8,510
608
8,106
10,757
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
13
13
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
3
1.25
W
Danzaburou
BRUNOEM1599
Danzaburou
3
0
2
4
W
Bacchus
KodaNike
Bacchus
1
1
6
4
L
0
2
0
0
L
Erlang Shen
Umbreeno
Erlang Shen
0
3
1
0.17
W
King Arthur
XoDZLoX
King Arthur
3
1
4
5
L
Ix Chel
Zarkkon
Ix Chel
2
1
1
2.5
L
Bake Kujira
chino--145
Bake Kujira
0
3
2
0.33
L
2
4
1
0.63
W
Awilix
legnA663
Awilix
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
35,350
51,931
Taken
49,192
32,276
Mitigated
34,370
14,165
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,181
560
0
185
6,511
2,414
47
2,896
3,615
61,984
580
W
Danzaburou
BRUNOEM1599
Danzaburou
5,525
2,369
0
3,664
7,815
3,584
280
725
7,090
0
77,207
W
Bacchus
KodaNike
Bacchus
4,935
327
0
2,747
11,499
11,167
0
2,211
9,288
16,448
0
L
4,723
4,068
0
1,377
7,422
2,930
0
635
6,787
0
63,287
L
Erlang Shen
Umbreeno
Erlang Shen
3,754
1,980
0
3,941
13,880
11,071
0
708
13,172
0
47,217
W
King Arthur
XoDZLoX
King Arthur
10,603
1,163
0
750
12,610
11,987
26
2,091
10,519
1,154
60,809
L
Ix Chel
Zarkkon
Ix Chel
4,994
410
1,292
2,825
8,249
3,500
0
4,257
3,992
58,443
1,000
L
Bake Kujira
chino--145
Bake Kujira
4,888
2,769
0
1,518
11,397
10,418
0
2,919
8,478
25,834
0
L
4,040
1,135
0
3,212
10,983
4,357
0
2,913
8,070
0
37,058
W
Awilix
legnA663
Awilix
8,106
2,825
0
750
10,757
5,218
1,139
2,549
8,208
0
83,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
41,067
387
Minions Killed
451
0
Camps Cleared
0
1,471,091
Distance Traveled
1,492,453
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,712
551
116
8
0
289,663
0
W
Danzaburou
9,063
647
114
8
0
269,795
0
W
Bacchus
7,358
526
22
2
0
296,867
10
L
Rama
6,755
483
104
7
0
263,580
0
L
Erlang Shen
6,557
468
69
5
0
258,289
2
W
King Arthur
8,424
602
81
6
0
275,351
0
L
Ix Chel
7,667
548
116
8
0
295,723
5
L
Bake Kujira
6,348
453
41
3
0
308,650
0
L
Loki
6,499
464
57
4
0
344,849
0
W
Awilix
8,510
608
118
8
0
360,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role