Player Matchup

Cerberus
Cerberus
CcTlaloc
Cerberus
Level 42
God Stats
2W - 0L
1,715 SR
Queue Stats
60W - 54L
1,444 Elo+
Solo
Charon
Charon
PANDAX600
Charon
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Shizzyy55
Jing Wei
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
300W - 292L
1,455 Elo+
Solo
Ishtar
Ishtar
Synister_T27
Ishtar
Level 76
God Stats
2W - 1L
1,736 SR
Queue Stats
45W - 26L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
drippyjuice
Zhong Kui
Level 99
God Stats
2W - 6L
1,171 SR
Queue Stats
317W - 290L
1,404 Elo+
Solo
Team Averages
Level 53
1,524 SR
1,480 Elo+

VS

Team Averages
Level 78
1,543 SR
1,468 Elo+
Neith
Neith
Blues Fan I Am
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,517 Elo+
Solo
Pele
Pele
Lyratica
Pele
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
201W - 190L
1,367 Elo+
Party 1
Bellona
Bellona
Tigarsqc1
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,535 Elo+
Solo
Agni
Agni
bladi283
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,594 Elo+
Solo
He Bo
He Bo
twistedtiff
He Bo
Level 89
God Stats
2W - 1L
1,714 SR
Queue Stats
168W - 146L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CcTlaloc
Cerberus
17
3 / 4 / 21
11,658
777
9,235
19,396
24,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
PANDAX600
Charon
19
4 / 1 / 24
11,800
787
6,599
7,867
7,156
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Shizzyy55
Jing Wei
17
6 / 2 / 20
10,949
730
15,271
11,522
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
20
12 / 3 / 15
12,727
848
22,432
17,660
9,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
drippyjuice
Zhong Kui
19
11 / 2 / 13
12,369
825
18,314
14,305
12,768
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
10,866
724
15,356
17,326
9,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
0 / 10 / 3
8,088
539
5,125
16,484
8,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Tigarsqc1
Bellona
14
0 / 8 / 8
8,537
569
7,303
18,945
27,792
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Agni
19
6 / 7 / 4
11,193
746
14,572
12,332
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 8
8,981
599
11,684
10,902
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
40
36
Kills
12
12
Deaths
36
93
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
Cerberus
CcTlaloc
Cerberus
3
4
21
3.38
L
Pele
0
10
3
0.15
W
Charon
PANDAX600
Charon
4
1
24
16
W
Jing Wei
Shizzyy55
Jing Wei
6
2
20
8
W
Ishtar
12
3
15
6.5
L
Bellona
Tigarsqc1
Bellona
0
8
8
0.5
L
Agni
6
7
4
1.14
W
Zhong Kui
drippyjuice
Zhong Kui
11
2
13
8.75
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,851
Damage
54,040
70,750
Taken
75,989
59,416
Mitigated
57,386
29,813
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,356
4,809
61
5,314
17,326
9,932
0
5,759
11,567
0
30,520
W
Cerberus
CcTlaloc
Cerberus
9,235
269
2,069
5,054
19,396
24,445
140
7,705
11,691
21,913
760
L
Pele
5,125
373
174
688
16,484
8,017
0
5,706
10,778
0
13,103
W
Charon
PANDAX600
Charon
6,599
1,434
1,182
284
7,867
7,156
1,863
2,084
5,783
19,115
0
W
Jing Wei
Shizzyy55
Jing Wei
15,271
9,216
3,400
2,564
11,522
5,560
3,178
4,526
6,996
0
34,864
W
Ishtar
22,432
15,297
3,189
6,727
17,660
9,487
2,460
6,761
10,899
0
46,663
L
Bellona
Tigarsqc1
Bellona
7,303
729
737
1,321
18,945
27,792
0
7,538
11,407
0
13,542
L
Agni
14,572
1,097
222
451
12,332
6,594
0
7,409
4,923
30,616
468
W
Zhong Kui
drippyjuice
Zhong Kui
18,314
248
0
5,344
14,305
12,768
1,833
4,986
9,319
30,391
741
L
11,684
187
1,177
1,707
10,902
5,051
0
6,933
3,969
21,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,503
Gold Earned
47,665
190
Minions Killed
130
0
Camps Cleared
0
1,339,971
Distance Traveled
1,207,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,866
724
38
3
0
220,012
0
W
Cerberus
11,658
777
28
2
0
270,546
0
L
Pele
8,088
539
15
1
0
217,982
0
W
Charon
11,800
787
34
2
0
277,717
0
W
Jing Wei
10,949
730
34
2
0
295,216
0
W
Ishtar
12,727
848
70
5
0
246,694
0
L
Bellona
8,537
569
11
1
0
231,946
0
L
Agni
11,193
746
52
3
0
256,343
0
W
Zhong Kui
12,369
825
24
2
0
249,798
0
L
He Bo
8,981
599
14
1
0
280,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role