Player Matchup

Lancelot
Lancelot
Chill_Plz420
Lancelot
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
725W - 715L
1,509 Elo+
Solo
Xbalanque
Xbalanque
Mizter Cute
Xbalanque
Level 138
God Stats
4W - 2L
1,939 SR
Queue Stats
92W - 88L
1,479 Elo+
Solo
Horus
Horus
Tboss05
Horus
Level 67
God Stats
9W - 5L
1,808 SR
Queue Stats
101W - 87L
1,556 Elo+
Solo
Surtr
Surtr
lAmaral
Surtr
Level 96
God Stats
1W - 0L
1,249 SR
Queue Stats
30W - 26L
1,475 Elo+
Solo
Janus
Janus
zipal
Janus
Level 88
God Stats
11W - 11L
1,464 SR
Queue Stats
74W - 68L
1,508 Elo+
Solo
Team Averages
Level 103
1,592 SR
1,505 Elo+

VS

Team Averages
Level 124
1,523 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Kroosia
Odin
Level 142
God Stats
9W - 7L
1,386 SR
Queue Stats
309W - 311L
1,502 Elo+
Solo
Aphrodite
Aphrodite
Squiddo999
Aphrodite
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
319W - 269L
1,441 Elo+
Solo
Agni
Agni
Thy_Death_Reaper
Agni
Level 62
God Stats
11W - 8L
1,487 SR
Queue Stats
191W - 185L
1,465 Elo+
Party 1
Kali
Kali
XGuiltyPenguinXx
Kali
Level 64
God Stats
3W - 4L
1,744 SR
Queue Stats
352W - 353L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chill_Plz420
Lancelot
11
2 / 1 / 2
5,701
570
1,778
5,479
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Mizter Cute
Xbalanque
10
2 / 1 / 1
5,417
542
6,146
5,430
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Tboss05
Horus
10
0 / 1 / 2
5,574
557
2,513
7,323
5,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
lAmaral
Surtr
11
1 / 1 / 1
6,072
607
6,206
7,137
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Janus
zipal
Janus
11
3 / 0 / 0
6,032
603
3,959
4,667
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 0
5,498
550
4,992
6,644
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
Kroosia
Odin
9
0 / 1 / 1
5,410
541
2,448
6,388
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Squiddo999
Aphrodite
8
0 / 0 / 0
4,904
490
1,777
8,065
4,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 0
4,928
493
2,725
4,698
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 2
5,077
508
2,158
6,242
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
W
Lancelot
Chill_Plz420
Lancelot
2
1
2
3
L
Odin
Kroosia
Odin
0
1
1
0.5
W
Xbalanque
Mizter Cute
Xbalanque
2
1
1
2.5
L
Aphrodite
Squiddo999
Aphrodite
0
0
0
0
W
Horus
Tboss05
Horus
0
1
2
1
L
1
3
0
0.33
L
1
2
2
1
W
Surtr
lAmaral
Surtr
1
1
1
1.5
W
Janus
zipal
Janus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
14,100
30,036
Taken
32,037
15,887
Mitigated
16,069
10,422
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,992
1,718
0
2,803
6,644
2,326
0
0
6,532
0
46,425
W
Lancelot
Chill_Plz420
Lancelot
1,778
433
0
650
5,479
2,602
0
526
4,953
0
37,495
L
Odin
Kroosia
Odin
2,448
256
0
2,840
6,388
4,801
0
326
5,573
0
35,914
W
Xbalanque
Mizter Cute
Xbalanque
6,146
2,915
0
1,000
5,430
2,366
0
599
4,831
0
46,633
L
Aphrodite
Squiddo999
Aphrodite
1,777
465
1,111
4,114
8,065
4,662
0
831
6,922
19,214
2,054
W
Horus
Tboss05
Horus
2,513
1,181
1,226
2,933
7,323
5,395
0
747
6,576
0
21,792
L
2,725
141
0
390
4,698
1,417
0
2,175
2,361
21,745
2,213
L
2,158
982
0
998
6,242
2,863
0
773
5,333
0
23,467
W
Surtr
lAmaral
Surtr
6,206
2,310
0
3,775
7,137
3,952
4
232
6,488
1,302
40,478
W
Janus
zipal
Janus
3,959
254
0
838
4,667
1,572
0
2,302
2,365
40,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
25,817
313
Minions Killed
262
0
Camps Cleared
0
988,072
Distance Traveled
875,545
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,498
550
67
7
0
175,972
0
W
Lancelot
5,701
570
58
6
0
234,194
0
L
Odin
5,410
541
73
7
0
146,044
0
W
Xbalanque
5,417
542
68
7
0
170,926
4
L
Aphrodite
4,904
490
39
4
0
187,938
0
W
Horus
5,574
557
31
3
0
215,167
0
L
Agni
4,928
493
49
5
0
173,902
0
L
Kali
5,077
508
34
3
0
191,689
0
W
Surtr
6,072
607
74
7
0
168,896
0
W
Janus
6,032
603
82
8
0
198,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role