Player Matchup

Fenrir
Fenrir
Gold IV
Harloyyy
Fenrir
Gold IV
Level 96
God Stats
14W - 10L
1,758 SR
Queue Stats
59W - 58L
1,504 MMR
Solo
Achilles
Achilles
Gold I
Hookwolf
Achilles
Gold I
Level 147
God Stats
1W - 2L
1,748 SR
Queue Stats
42W - 37L
1,742 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
b000t
Morgan Le Fay
Gold IV
Level 88
God Stats
5W - 6L
1,554 SR
Queue Stats
60W - 69L
1,279 MMR
Party 1
Martichoras
Martichoras
Bronze III
doNUThole2
Martichoras
Bronze III
Level 107
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Charon
Charon
Bronze III
kev88lam
Charon
Bronze III
Level 141
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,520 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,454 SR
1,502 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold V
Airzol
Maman Brigitte
Gold V
Level 158
God Stats
1W - 1L
1,279 SR
Queue Stats
28W - 29L
1,517 MMR
Party 3
Horus
Horus
Gold IV
HungAoKuang
Horus
Gold IV
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 56L
1,491 MMR
Party 3
Anhur
Anhur
Bronze III
Woahwy
Anhur
Bronze III
Level 47
God Stats
4W - 10L
1,493 SR
Queue Stats
64W - 55L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Harloyyy
Fenrir
12
5 / 2 / 0
7,225
556
5,745
12,560
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Hookwolf
Achilles
12
0 / 3 / 3
6,831
525
11,776
17,054
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
b000t
Morgan Le Fay
13
1 / 2 / 0
7,641
588
5,033
7,767
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
doNUThole2
Martichoras
9
0 / 5 / 1
5,637
434
3,408
7,184
1,372
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
kev88lam
Charon
8
0 / 5 / 1
5,091
392
1,677
10,466
7,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChironBake KujiraAo KuangAthena

VS

Bans
ThanatosKukulkanYmirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 0
7,646
588
7,703
12,599
9,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
 
Thoth
14
2 / 1 / 1
7,544
580
6,373
4,697
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
Airzol
Maman Brigitte
12
1 / 2 / 2
6,469
498
6,165
11,167
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 3 / 6
6,676
514
5,158
9,707
7,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Woahwy
Anhur
15
9 / 0 / 1
8,758
674
12,697
8,681
3,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
17
17
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
W
Thoth
 
Thoth
2
1
1
2.5
W
Maman Brigitte
Airzol
Maman Brigitte
1
2
2
1
L
Fenrir
Harloyyy
Fenrir
5
2
0
2.5
L
Achilles
Hookwolf
Achilles
0
3
3
0.5
W
3
3
6
2
W
Anhur
Woahwy
Anhur
9
0
1
9.5
L
Morgan Le Fay
b000t
Morgan Le Fay
1
2
0
0.5
L
Martichoras
doNUThole2
Martichoras
0
5
1
0.1
L
Charon
kev88lam
Charon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
38,096
55,031
Taken
46,851
27,780
Mitigated
26,513
10,485
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,703
612
0
2,591
12,599
9,483
30
829
10,887
0
67,554
W
Thoth
 
Thoth
6,373
0
0
1,085
4,697
1,608
0
2,108
2,589
65,849
780
W
Maman Brigitte
Airzol
Maman Brigitte
6,165
213
0
5,365
11,167
4,104
0
374
10,671
63,003
1,324
L
Fenrir
Harloyyy
Fenrir
5,745
1,306
0
2,130
12,560
5,365
0
3,842
8,718
0
39,683
L
Achilles
Hookwolf
Achilles
11,776
3,796
0
5,957
17,054
10,766
0
2,933
14,121
0
49,269
W
5,158
2,188
496
2,212
9,707
7,597
7
2,568
7,001
0
12,959
W
Anhur
Woahwy
Anhur
12,697
9,472
0
5,148
8,681
3,721
757
831
7,706
0
78,356
L
Morgan Le Fay
b000t
Morgan Le Fay
5,033
417
0
1,136
7,767
2,558
0
4,216
3,551
70,206
1,283
L
Martichoras
doNUThole2
Martichoras
3,408
1,328
43
365
7,184
1,372
0
0
7,184
0
34,821
L
Charon
kev88lam
Charon
1,677
486
75
779
10,466
7,719
0
1,136
9,330
17,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
37,093
343
Minions Killed
451
0
Camps Cleared
0
1,352,046
Distance Traveled
1,399,301
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,646
588
104
8
0
270,424
0
W
Thoth
7,544
580
111
9
0
275,055
3
W
Maman Brigitte
6,469
498
97
7
0
318,959
0
L
Fenrir
7,225
556
68
5
0
304,415
0
L
Achilles
6,831
525
78
6
0
278,162
1
W
Horus
6,676
514
16
1
0
291,323
4
W
Anhur
8,758
674
123
9
0
243,540
3
L
Morgan Le Fay
7,641
588
124
10
0
270,379
4
L
Martichoras
5,637
434
51
4
0
242,180
0
L
Charon
5,091
392
22
2
0
256,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role