Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Akiyota
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,441 Elo+
Party 1
Artemis
Artemis
LinaKuro
Artemis
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 13L
1,566 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,502 Elo+

VS

Team Averages
Level 67
1,563 SR
1,466 Elo+
Charon
Charon
QuintenBenjamin
Charon
Level 104
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 2
Mercury
Mercury
faryMary
Mercury
Level 88
God Stats
1W - 2L
1,646 SR
Queue Stats
392W - 279L
1,491 Elo+
Solo
Hachiman
Hachiman
tijmjon010
Hachiman
Level 8
God Stats
2W - 3L
1,350 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 0 / 9
8,753
875
8,527
2,989
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Akiyota
Chaac
13
7 / 1 / 5
8,662
866
10,585
11,141
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artemis
LinaKuro
Artemis
13
2 / 0 / 8
8,202
820
6,531
4,377
1,580
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,486
649
3,588
8,816
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
faryMary
Mercury
10
0 / 5 / 0
5,873
587
1,508
7,686
2,894
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
tijmjon010
Hachiman
11
0 / 6 / 0
6,164
616
3,357
12,068
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
1
1
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
9
7.5
W
Chaac
Akiyota
Chaac
7
1
5
9.5
W
Artemis
LinaKuro
Artemis
2
0
8
6
L
1
1
0
1
L
Mercury
faryMary
Mercury
0
5
0
0
L
Hachiman
tijmjon010
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
8,453
18,507
Taken
28,570
10,328
Mitigated
11,647
6,624
Healing
1,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,527
947
0
1,250
2,989
1,409
574
464
2,481
43,145
957
W
Chaac
Akiyota
Chaac
10,585
2,161
0
4,664
11,141
7,339
519
1,558
9,283
0
31,735
W
Artemis
LinaKuro
Artemis
6,531
1,794
0
710
4,377
1,580
1,230
1,085
3,122
0
28,039
L
3,588
315
0
500
8,816
4,065
0
1,720
6,816
20,694
0
L
Mercury
faryMary
Mercury
1,508
210
0
648
7,686
2,894
0
2,292
5,176
0
7,285
L
Hachiman
tijmjon010
Hachiman
3,357
2,673
0
476
12,068
4,688
0
4,429
7,334
0
13,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
18,523
154
Minions Killed
73
0
Camps Cleared
0
533,008
Distance Traveled
492,417
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,753
875
83
8
0
175,532
1
W
Chaac
8,662
866
29
3
0
172,647
0
W
Artemis
8,202
820
42
4
0
184,829
0
L
Charon
6,486
649
26
3
0
193,886
1
L
Mercury
5,873
587
20
2
0
155,996
0
L
Hachiman
6,164
616
27
3
0
142,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role