Player Matchup

Ullr
Ullr
Silver V
LyricLaPerla
Ullr
Silver V
Level 177
God Stats
9W - 32L
1,355 SR
Queue Stats
338W - 429L
725 MMR
Party 2
Chaac
Chaac
Silver V
P4K CHAOS
Chaac
Silver V
Level 176
God Stats
28W - 24L
1,748 SR
Queue Stats
444W - 592L
842 MMR
Solo
Nox
Nox
Silver II
badhabits4lyfe20
Nox
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
474W - 533L
1,073 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 158
1,534 SR
880 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,569 SR
1,220 MMR
Neith
Neith
Silver I
IxAM Diablo
Neith
Silver I
Level 136
God Stats
1W - 1L
1,532 SR
Queue Stats
202W - 215L
1,011 MMR
Party 1
Artemis
Artemis
Gold IV
Jediraider92
Artemis
Gold IV
Level 174
God Stats
152W - 120L
1,676 SR
Queue Stats
382W - 427L
1,133 MMR
Party 1
Hera
Hera
Bronze III
ronndonn
Hera
Bronze III
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,418
673
6,909
19,460
7,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
P4K CHAOS
Chaac
14
3 / 5 / 2
10,316
737
14,405
16,682
19,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 8 / 1
9,196
657
4,057
13,222
5,811
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AchillesNe ZhaBastetKumbhakarnaAres

VS

Bans
MedusaRavanaDanzaburouBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
11,189
799
13,897
12,090
5,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Jediraider92
Artemis
16
9 / 3 / 6
11,544
825
15,069
18,422
11,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
16
3 / 2 / 10
10,983
785
10,614
7,047
2,744
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
18
18
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Artemis
Jediraider92
Artemis
9
3
6
4
L
1
5
2
0.4
L
Chaac
P4K CHAOS
Chaac
3
5
2
0.8
L
1
8
1
0.19
W
Hera
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
39,580
49,364
Taken
37,559
32,478
Mitigated
19,791
6,457
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,897
4,429
0
3,688
12,090
5,834
1,703
1,901
9,572
198
45,248
W
Artemis
Jediraider92
Artemis
15,069
3,918
0
2,945
18,422
11,213
1,148
3,532
14,171
552
33,580
L
6,909
2,555
274
1,923
19,460
7,370
0
4,805
14,647
0
31,224
L
Chaac
P4K CHAOS
Chaac
14,405
1,755
0
4,246
16,682
19,297
0
4,454
12,211
3,966
31,101
L
4,057
823
0
14
13,222
5,811
0
2,072
11,126
29,837
0
W
Hera
10,614
1,992
0
0
7,047
2,744
417
1,149
5,547
51,709
79

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
33,716
135
Minions Killed
176
0
Camps Cleared
0
687,964
Distance Traveled
803,712
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,189
799
63
5
0
260,391
0
W
Artemis
11,544
825
44
3
0
244,922
8
L
Ullr
9,418
673
43
3
0
251,295
0
L
Chaac
10,316
737
37
3
0
230,523
4
L
Nox
9,196
657
55
4
0
206,146
0
W
Hera
10,983
785
69
5
0
298,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role