Player Matchup

Anhur
Anhur
Artweezy
Anhur
Level 66
God Stats
9W - 10L
1,487 SR
Queue Stats
96W - 65L
1,698 Elo+
Party 1
Cabrakan
Cabrakan
Curtisaurus
Cabrakan
Level 104
God Stats
3W - 6L
1,171 SR
Queue Stats
267W - 215L
1,694 Elo+
Party 1
Kuzenbo
Kuzenbo
DoctorPeppa
Kuzenbo
Level 62
God Stats
8W - 8L
1,472 SR
Queue Stats
39W - 32L
1,632 Elo+
Party 1
Team Averages
Level 77
1,377 SR
1,675 Elo+

VS

Team Averages
Level 92
1,518 SR
1,516 Elo+
Bastet
Bastet
HimerosCatboy
Bastet
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
89W - 90L
1,642 Elo+
Solo
Janus
Janus
LikerG
Janus
Level 129
God Stats
8W - 8L
1,555 SR
Queue Stats
72W - 77L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Pentuuh
Amaterasu
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 28L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Artweezy
Anhur
16
3 / 4 / 4
11,082
693
12,665
16,757
7,005
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Curtisaurus
Cabrakan
15
1 / 5 / 3
9,614
601
8,146
20,445
21,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
DoctorPeppa
Kuzenbo
16
3 / 3 / 3
10,661
666
14,285
20,938
30,183
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
11,979
749
13,951
16,093
7,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
LikerG
Janus
17
2 / 3 / 8
11,464
717
15,877
10,440
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Pentuuh
Amaterasu
19
5 / 1 / 6
12,686
793
19,933
24,554
22,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
12
12
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
Artweezy
Anhur
3
4
4
1.25
L
Cabrakan
Curtisaurus
Cabrakan
1
5
3
0.5
L
Kuzenbo
DoctorPeppa
Kuzenbo
3
3
3
1.5
W
5
4
5
1.88
W
Janus
LikerG
Janus
2
3
8
2
W
Amaterasu
Pentuuh
Amaterasu
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,096
Damage
49,761
58,140
Taken
51,087
59,025
Mitigated
35,445
2,110
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Artweezy
Anhur
12,665
6,599
0
1,110
16,757
7,005
0
5,440
10,929
32
52,008
L
Cabrakan
Curtisaurus
Cabrakan
8,146
1,617
0
500
20,445
21,837
0
5,476
14,417
20,561
0
L
Kuzenbo
DoctorPeppa
Kuzenbo
14,285
3,089
0
500
20,938
30,183
72
4,848
15,602
29,796
3,207
W
13,951
4,456
0
4,435
16,093
7,628
662
8,609
7,484
0
58,561
W
Janus
LikerG
Janus
15,877
1,403
0
1,114
10,440
5,139
1,505
6,394
4,046
58,723
795
W
Amaterasu
Pentuuh
Amaterasu
19,933
8,353
0
12,318
24,554
22,678
330
7,214
17,340
0
77,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
36,129
139
Minions Killed
273
0
Camps Cleared
0
803,512
Distance Traveled
944,505
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,082
693
91
6
0
239,613
0
L
Cabrakan
9,614
601
15
1
0
269,717
1
L
Kuzenbo
10,661
666
33
2
0
294,182
0
W
Bastet
11,979
749
81
5
0
325,545
0
W
Janus
11,464
717
86
5
0
278,813
0
W
Amaterasu
12,686
793
106
7
0
340,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role