Player Matchup

Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold IV
DerangedNick3rd
Chronos
Gold IV
Level 43
God Stats
2W - 1L
1,863 SR
Queue Stats
148W - 134L
1,475 MMR
Solo
Nemesis
Nemesis
Gold IV
GuadaPisto
Nemesis
Gold IV
Level 183
God Stats
28W - 24L
1,655 SR
Queue Stats
191W - 187L
1,476 MMR
Solo
Charybdis
Charybdis
Gold III
Ice_Wolf_007
Charybdis
Gold III
Level 127
God Stats
10W - 7L
1,778 SR
Queue Stats
54W - 59L
1,539 MMR
Party 1
Athena
Athena
Gold III
SleuthOfBears
Athena
Gold III
Level 157
God Stats
3W - 5L
1,399 SR
Queue Stats
39W - 36L
1,478 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,639 SR
1,494 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,445 SR
1,480 MMR
Erlang Shen
Erlang Shen
Gold IV
AirJiggy32
Erlang Shen
Gold IV
Level 109
God Stats
20W - 18L
1,385 SR
Queue Stats
268W - 264L
1,482 MMR
Solo
Olorun
Olorun
Silver I
BondoSupreme
Olorun
Silver I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,474 MMR
Party 2
Janus
Janus
Silver I
Salohicn
Janus
Silver I
Level 109
God Stats
3W - 6L
1,418 SR
Queue Stats
86W - 87L
1,474 MMR
Party 2
Ravana
Ravana
Gold V
iThinkUrPretty
Ravana
Gold V
Level 120
God Stats
5W - 5L
1,317 SR
Queue Stats
153W - 153L
1,483 MMR
Solo
Geb
Geb
Gold V
jerevilla28
Geb
Gold V
Level 127
God Stats
23W - 19L
1,605 SR
Queue Stats
112W - 124L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 0
6,136
614
6,110
8,065
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 0
6,469
647
926
5,327
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
GuadaPisto
Nemesis
10
3 / 1 / 2
6,015
602
5,104
6,665
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Ice_Wolf_007
Charybdis
11
3 / 0 / 3
6,053
605
6,083
3,043
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 5
5,689
569
3,359
8,663
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
VamanaKukulkanHachiman

VS

Bans
ThanatosBake KujiraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AirJiggy32
Erlang Shen
10
0 / 1 / 2
5,122
512
2,322
8,995
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
0 / 4 / 0
4,870
487
4,115
6,761
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Salohicn
Janus
11
0 / 0 / 2
5,642
564
2,170
2,738
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
3 / 1 / 0
5,477
548
4,732
7,570
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 2
4,785
479
2,746
7,332
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
3
3
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Erlang Shen
AirJiggy32
Erlang Shen
0
1
2
1
L
Olorun
0
4
0
0
W
0
1
0
0
W
Nemesis
GuadaPisto
Nemesis
3
1
2
4
W
Charybdis
Ice_Wolf_007
Charybdis
3
0
3
4.5
L
Janus
Salohicn
Janus
0
0
2
1
W
0
0
5
2.5
L
3
1
0
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
16,085
31,763
Taken
33,396
19,263
Mitigated
16,940
10,286
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,110
1,693
0
2,373
8,065
6,570
0
689
7,360
0
43,949
L
Erlang Shen
AirJiggy32
Erlang Shen
2,322
1,085
0
3,692
8,995
6,417
0
769
7,628
0
28,592
L
Olorun
4,115
1,901
40
1,663
6,761
2,352
0
844
5,917
31,907
4,710
W
926
0
0
1,869
5,327
2,026
0
1,790
3,393
60,970
0
W
Nemesis
GuadaPisto
Nemesis
5,104
2,438
0
1,347
6,665
3,003
0
1,160
5,477
0
38,657
W
Charybdis
Ice_Wolf_007
Charybdis
6,083
2,500
0
2,156
3,043
1,205
0
1,332
1,711
0
55,471
L
Janus
Salohicn
Janus
2,170
101
0
283
2,738
946
0
479
2,259
43,382
0
W
3,359
1,142
0
2,541
8,663
6,459
10
3,822
4,841
14,497
0
L
4,732
934
0
3,536
7,570
3,113
0
895
6,633
0
36,935
L
2,746
578
0
2,052
7,332
4,112
0
1,298
5,995
13,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
25,896
386
Minions Killed
282
0
Camps Cleared
0
1,047,949
Distance Traveled
1,027,341
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,136
614
67
7
0
204,881
0
L
Erlang Shen
5,122
512
54
5
0
189,988
0
L
Olorun
4,870
487
72
7
0
178,583
0
W
Chronos
6,469
647
130
13
0
182,576
2
W
Nemesis
6,015
602
69
7
0
231,733
0
W
Charybdis
6,053
605
90
9
0
182,847
2
L
Janus
5,642
564
86
9
0
196,026
4
W
Athena
5,689
569
30
3
0
245,912
4
L
Ravana
5,477
548
64
6
0
238,022
0
L
Geb
4,785
479
6
1
0
224,722
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role