Player Matchup

Thanatos
Thanatos
Darkblazer10
Thanatos
Level 155
God Stats
5W - 2L
1,732 SR
Queue Stats
120W - 109L
1,649 Elo+
Solo
Khepri
Khepri
IDark Sirius
Khepri
Level 156
God Stats
29W - 24L
1,864 SR
Queue Stats
659W - 667L
1,478 Elo+
Solo
Sol
Sol
Sm0kedInMyPaCk
Sol
Level 67
God Stats
2W - 0L
1,769 SR
Queue Stats
55W - 56L
1,449 Elo+
Solo
Ra
Ra
puppysa555
Ra
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
370W - 370L
1,528 Elo+
Solo
Chaac
Chaac
xAgentPenguinx
Chaac
Level 149
God Stats
1W - 3L
1,246 SR
Queue Stats
65W - 70L
1,544 Elo+
Solo
Team Averages
Level 123
1,622 SR
1,529 Elo+

VS

Team Averages
Level 111
1,546 SR
1,474 Elo+
Sol
Sol
Alhaja
Sol
Level 109
God Stats
2W - 2L
1,888 SR
Queue Stats
28W - 34L
1,439 Elo+
Solo
Thoth
Thoth
Kylef5
Thoth
Level 107
God Stats
0W - 3L
1,227 SR
Queue Stats
39W - 39L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Lunis120
Cthulhu
Level 109
God Stats
11W - 5L
1,849 SR
Queue Stats
67W - 42L
1,551 Elo+
Party 1
Ishtar
Ishtar
Swiperzzz
Ishtar
Level 125
God Stats
0W - 1L
1,486 SR
Queue Stats
48W - 34L
1,508 Elo+
Party 1
Chaac
Chaac
bubba744lee
Chaac
Level 107
God Stats
1W - 1L
1,280 SR
Queue Stats
27W - 30L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkblazer10
Thanatos
17
9 / 0 / 1
9,642
603
11,898
15,461
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
13
0 / 2 / 6
7,698
481
3,933
13,635
15,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 4 / 0
7,188
449
10,771
11,548
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 1 / 2
10,484
655
9,949
7,106
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 0 / 0
8,718
545
6,249
14,432
14,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alhaja
Sol
13
0 / 2 / 0
7,945
497
8,097
9,548
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Kylef5
Thoth
14
1 / 5 / 0
7,601
475
2,405
10,317
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lunis120
Cthulhu
12
0 / 1 / 5
7,719
482
8,636
15,842
11,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Swiperzzz
Ishtar
12
4 / 5 / 1
7,270
454
8,491
13,578
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 2
6,729
421
5,650
15,228
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
19
Kills
6
7
Deaths
19
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
Alhaja
Sol
0
2
0
0
W
Thanatos
Darkblazer10
Thanatos
9
0
1
9.5
W
Khepri
0
2
6
1.5
L
Thoth
Kylef5
Thoth
1
5
0
0.2
L
Cthulhu
Lunis120
Cthulhu
0
1
5
2.5
W
3
4
0
0.75
L
Ishtar
Swiperzzz
Ishtar
4
5
1
0.9
L
1
6
2
0.33
W
6
1
2
7
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,800
Damage
33,279
62,182
Taken
64,513
46,727
Mitigated
30,371
30,018
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Alhaja
Sol
8,097
3,064
0
2,606
9,548
3,067
0
0
8,859
49,309
13,917
W
Thanatos
Darkblazer10
Thanatos
11,898
4,366
134
16,339
15,461
9,024
0
1,938
13,523
0
110,540
W
Khepri
3,933
496
519
703
13,635
15,124
0
3,494
10,141
24,038
0
L
Thoth
Kylef5
Thoth
2,405
165
0
1,213
10,317
3,940
0
6,370
3,947
59,693
0
L
Cthulhu
Lunis120
Cthulhu
8,636
788
1,662
4,056
15,842
11,509
0
7,896
7,946
35,165
961
W
10,771
4,969
0
4,324
11,548
4,777
0
3,475
8,073
55,107
5,704
L
Ishtar
Swiperzzz
Ishtar
8,491
5,856
0
710
13,578
5,143
63
6,690
6,888
0
44,899
L
5,650
3,021
0
4,304
15,228
6,712
0
3,257
11,971
0
51,927
W
9,949
1,522
228
3,257
7,106
3,191
564
1,972
5,134
90,405
3,559
W
6,249
769
0
4,514
14,432
14,611
0
7,419
7,013
0
69,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,730
Gold Earned
37,264
564
Minions Killed
418
0
Camps Cleared
0
1,563,784
Distance Traveled
1,528,831
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,945
497
108
7
0
277,266
0
W
Thanatos
9,642
603
160
10
0
384,838
0
W
Khepri
7,698
481
31
2
0
316,462
2
L
Thoth
7,601
475
117
7
0
288,216
1
L
Cthulhu
7,719
482
59
4
0
328,011
5
W
Sol
7,188
449
94
6
0
262,712
0
L
Ishtar
7,270
454
67
4
0
288,075
0
L
Chaac
6,729
421
67
4
0
347,263
1
W
Ra
10,484
655
166
10
0
293,325
2
W
Chaac
8,718
545
113
7
0
306,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role