Player Matchup

Loki
Loki
OlsoManto
Loki
Level 102
God Stats
0W - 3L
1,163 SR
Queue Stats
79W - 75L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
TMK_Porty
Danzaburou
Level 14
God Stats
2W - 1L
1,849 SR
Queue Stats
4W - 5L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
TangoDown1312
Kukulkan
Level 172
God Stats
3W - 2L
1,759 SR
Queue Stats
366W - 365L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
WarriorCadiz
Sylvanus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 264L
1,460 Elo+
Party 1
Odin
Odin
row3ro
Odin
Level 89
God Stats
3W - 4L
1,722 SR
Queue Stats
40W - 45L
1,389 Elo+
Solo
Team Averages
Level 97
1,599 SR
1,467 Elo+

VS

Team Averages
Level 125
1,529 SR
1,463 Elo+
Hou Yi
Hou Yi
Denimur
Hou Yi
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 128L
1,386 Elo+
Solo
Cliodhna
Cliodhna
EatNut
Cliodhna
Level 159
God Stats
73W - 65L
1,419 SR
Queue Stats
769W - 756L
1,437 Elo+
Solo
Artio
Artio
Fearnuttin
Artio
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 93L
1,490 Elo+
Solo
Merlin
Merlin
Katchu99
Merlin
Level 115
God Stats
10W - 3L
1,727 SR
Queue Stats
91W - 67L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
Quarkkartofel
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 5 / 1
6,261
482
5,758
11,728
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TMK_Porty
Danzaburou
9
1 / 4 / 0
6,292
484
6,460
10,096
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TangoDown1312
Kukulkan
11
0 / 2 / 0
6,660
512
4,327
6,247
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
WarriorCadiz
Sylvanus
9
0 / 2 / 1
5,860
451
4,206
11,010
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
row3ro
Odin
12
0 / 0 / 0
6,800
523
5,001
7,836
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Denimur
Hou Yi
13
4 / 0 / 4
7,913
609
7,085
7,109
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
EatNut
Cliodhna
13
8 / 0 / 3
7,403
569
9,780
11,382
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
10
1 / 2 / 5
6,738
518
5,207
14,134
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Katchu99
Merlin
13
0 / 0 / 5
6,819
525
5,686
5,442
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Quarkkartofel
Gilgamesh
11
0 / 0 / 0
6,847
527
4,445
10,295
8,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
13
13
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Denimur
Hou Yi
4
0
4
6
W
Cliodhna
EatNut
Cliodhna
8
0
3
9.5
W
Artio
1
2
5
1.75
W
Merlin
Katchu99
Merlin
0
0
5
2.5
L
Loki
1
5
1
0.3
W
Gilgamesh
Quarkkartofel
Gilgamesh
0
0
0
0
L
Danzaburou
TMK_Porty
Danzaburou
1
4
0
0.25
L
Kukulkan
TangoDown1312
Kukulkan
0
2
0
0
L
Sylvanus
WarriorCadiz
Sylvanus
0
2
1
0.25
L
Odin
row3ro
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
32,203
46,917
Taken
48,362
28,400
Mitigated
28,264
12,000
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Denimur
Hou Yi
7,085
3,764
0
3,413
7,109
2,616
132
1,378
5,731
0
55,189
W
Cliodhna
EatNut
Cliodhna
9,780
2,538
0
5,280
11,382
4,320
0
1,777
9,587
0
46,095
W
Artio
5,207
749
590
4,862
14,134
10,538
56
2,715
11,275
25,590
1,424
W
Merlin
Katchu99
Merlin
5,686
334
0
1,257
5,442
2,214
0
1,921
3,321
56,271
0
L
Loki
5,758
1,484
0
3,992
11,728
4,496
0
1,433
10,295
0
50,481
W
Gilgamesh
Quarkkartofel
Gilgamesh
4,445
1,867
0
1,577
10,295
8,576
0
234
9,165
0
40,502
L
Danzaburou
TMK_Porty
Danzaburou
6,460
3,182
0
885
10,096
4,356
0
2,189
7,907
0
31,709
L
Kukulkan
TangoDown1312
Kukulkan
4,327
419
0
1,010
6,247
2,661
0
3,766
2,481
47,594
1,945
L
Sylvanus
WarriorCadiz
Sylvanus
4,206
1,219
971
2,630
11,010
8,447
0
3,135
7,875
19,442
0
L
Odin
row3ro
Odin
5,001
1,386
0
2,512
7,836
8,440
0
0
7,836
508
43,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
35,720
353
Minions Killed
379
0
Camps Cleared
0
1,268,199
Distance Traveled
1,305,084
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,913
609
108
8
0
230,045
0
W
Cliodhna
7,403
569
64
5
0
294,102
0
W
Artio
6,738
518
37
3
0
283,780
0
W
Merlin
6,819
525
103
8
0
255,215
3
L
Loki
6,261
482
80
6
0
306,919
0
W
Gilgamesh
6,847
527
67
5
0
241,942
2
L
Danzaburou
6,292
484
56
4
0
213,883
0
L
Kukulkan
6,660
512
98
8
0
270,938
5
L
Sylvanus
5,860
451
31
2
0
247,403
3
L
Odin
6,800
523
88
7
0
229,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role