Player Matchup

Charybdis
Charybdis
Gold V
AndyCaper0
Charybdis
Gold V
Level 118
God Stats
13W - 13L
1,563 SR
Queue Stats
423W - 422L
1,332 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
AyeCam
Gilgamesh
Gold IV
Level 119
God Stats
4W - 5L
1,248 SR
Queue Stats
89W - 82L
1,505 MMR
Party 3
Sobek
Sobek
Gold V
DURRDY
Sobek
Gold V
Level 135
God Stats
5W - 3L
1,540 SR
Queue Stats
108W - 86L
1,307 MMR
Party 1
Ravana
Ravana
Gold IV
Vik1ngs
Ravana
Gold IV
Level 107
God Stats
6W - 6L
1,617 SR
Queue Stats
111W - 105L
1,357 MMR
Party 1
Yu Huang
Yu Huang
Silver III
yClowny
Yu Huang
Silver III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 209L
1,117 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,494 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,561 SR
1,324 MMR
Yemoja
Yemoja
Gold V
Nfd Joker
Yemoja
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 307L
1,252 MMR
Party 2
Mercury
Mercury
Silver II
SerKet-Shiroi
Mercury
Silver II
Level 124
God Stats
0W - 2L
1,638 SR
Queue Stats
120W - 146L
1,298 MMR
Solo
Shiva
Shiva
Gold V
ThunderRider742
Shiva
Gold V
Level 107
God Stats
26W - 36L
1,515 SR
Queue Stats
292W - 312L
1,314 MMR
Solo
Ishtar
Ishtar
Gold II
Tru Wra1th
Ishtar
Gold II
Level 148
God Stats
9W - 9L
1,637 SR
Queue Stats
293W - 296L
1,432 MMR
Party 2
Vulcan
Vulcan
Silver III
rookrulz
Vulcan
Silver III
Level 114
God Stats
7W - 9L
1,516 SR
Queue Stats
12W - 14L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AndyCaper0
Charybdis
19
4 / 0 / 5
11,352
597
15,252
16,573
8,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
AyeCam
Gilgamesh
19
2 / 0 / 1
12,128
638
16,283
21,594
28,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
DURRDY
Sobek
13
1 / 1 / 10
9,335
491
6,753
15,597
16,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Vik1ngs
Ravana
19
7 / 0 / 7
11,287
594
12,468
6,180
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
yClowny
Yu Huang
17
4 / 1 / 1
11,314
595
9,387
11,548
5,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AwilixBellonaAnubis

VS

Bans
VamanaThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nfd Joker
Yemoja
13
1 / 2 / 0
8,195
431
6,077
13,304
9,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
14
0 / 7 / 0
7,907
416
5,367
19,990
8,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 0
9,077
478
11,800
20,674
23,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
Tru Wra1th
Ishtar
15
0 / 3 / 1
8,829
465
8,661
13,881
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
rookrulz
Vulcan
15
1 / 5 / 0
8,577
451
7,872
13,713
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
18
Kills
2
2
Deaths
18
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AndyCaper0
Charybdis
4
0
5
6.5
W
Gilgamesh
AyeCam
Gilgamesh
2
0
1
2.5
W
Sobek
DURRDY
Sobek
1
1
10
6
L
Yemoja
Nfd Joker
Yemoja
1
2
0
0.5
L
Mercury
0
7
0
0
L
0
1
0
0
L
Ishtar
Tru Wra1th
Ishtar
0
3
1
0.17
W
Ravana
Vik1ngs
Ravana
7
0
7
10.5
L
Vulcan
rookrulz
Vulcan
1
5
0
0.2
W
Yu Huang
yClowny
Yu Huang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,143
Damage
39,777
71,492
Taken
81,562
62,390
Mitigated
51,691
29,195
Healing
23,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AndyCaper0
Charybdis
15,252
9,959
0
10,273
16,573
8,905
754
1,661
14,912
0
123,358
W
Gilgamesh
AyeCam
Gilgamesh
16,283
3,670
0
5,420
21,594
28,382
0
1,237
18,752
17,986
94,751
W
Sobek
DURRDY
Sobek
6,753
636
0
4,992
15,597
16,371
0
4,122
11,475
29,829
0
L
Yemoja
Nfd Joker
Yemoja
6,077
1,013
3,892
2,080
13,304
9,666
351
5,337
7,910
22,549
0
L
Mercury
5,367
2,003
0
2,161
19,990
8,915
0
2,755
17,191
0
80,036
L
11,800
3,278
220
8,524
20,674
23,117
0
2,565
16,440
0
80,432
L
Ishtar
Tru Wra1th
Ishtar
8,661
4,994
0
4,612
13,881
4,770
0
3,179
10,702
0
69,860
W
Ravana
Vik1ngs
Ravana
12,468
3,888
0
4,774
6,180
3,311
0
1,284
4,896
0
113,404
L
Vulcan
rookrulz
Vulcan
7,872
4,462
0
1,840
13,713
5,223
770
4,962
8,693
63,159
702
W
Yu Huang
yClowny
Yu Huang
9,387
910
0
3,736
11,548
5,421
186
6,792
4,756
99,775
1,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,416
Gold Earned
42,585
692
Minions Killed
467
0
Camps Cleared
0
1,916,356
Distance Traveled
1,765,776
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,352
597
181
10
0
330,736
5
W
Gilgamesh
12,128
638
170
9
0
369,800
0
W
Sobek
9,335
491
32
2
0
404,144
8
L
Yemoja
8,195
431
30
2
0
368,981
8
L
Mercury
7,907
416
119
6
0
358,677
0
L
Shiva
9,077
478
116
6
0
346,827
0
L
Ishtar
8,829
465
98
5
0
361,993
2
W
Ravana
11,287
594
157
8
0
445,554
0
L
Vulcan
8,577
451
104
5
0
329,298
2
W
Yu Huang
11,314
595
152
8
0
366,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role