Player Matchup

Merlin
Merlin
AlexanderGrimm0
Merlin
Level 89
God Stats
21W - 28L
1,512 SR
Queue Stats
190W - 159L
1,548 Elo+
Solo
Vamana
Vamana
JungleHeat77
Vamana
Level 66
God Stats
7W - 6L
1,325 SR
Queue Stats
81W - 79L
1,491 Elo+
Solo
Apollo
Apollo
NotAGoodGhost
Apollo
Level 61
God Stats
22W - 23L
1,879 SR
Queue Stats
197W - 202L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
SPARTY1FAN
Sylvanus
Level 49
God Stats
27W - 26L
1,559 SR
Queue Stats
80W - 88L
1,494 Elo+
Party 1
Mercury
Mercury
wayside3121
Mercury
Level 88
God Stats
6W - 5L
1,784 SR
Queue Stats
125W - 102L
1,582 Elo+
Solo
Team Averages
Level 71
1,612 SR
1,524 Elo+

VS

Team Averages
Level 63
1,523 SR
1,527 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Apollodrus
Charon
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
241W - 214L
1,578 Elo+
Solo
Ah Puch
Ah Puch
InsanitysWriter
Ah Puch
Level 83
God Stats
1W - 2L
1,620 SR
Queue Stats
27W - 19L
1,563 Elo+
Solo
Arachne
Arachne
edy1102
Arachne
Level 69
God Stats
11W - 8L
1,711 SR
Queue Stats
93W - 86L
1,514 Elo+
Solo
Hera
Hera
koopa585
Hera
Level 45
God Stats
2W - 2L
1,285 SR
Queue Stats
79W - 80L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,430
686
432
893
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
7
0 / 0 / 0
3,768
754
789
3,895
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 0 / 1
3,508
702
1,794
1,748
532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
SPARTY1FAN
Sylvanus
6
1 / 0 / 0
4,114
823
389
3,016
1,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
wayside3121
Mercury
6
0 / 0 / 0
3,315
663
552
3,091
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
2
0 / 1 / 0
2,637
527
663
1,409
345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Apollodrus
Charon
6
0 / 0 / 0
3,359
672
825
3,143
1,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,377
675
793
2,079
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
edy1102
Arachne
5
0 / 0 / 0
3,145
629
148
2,600
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
7
0 / 0 / 0
3,614
723
1,750
1,900
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
0
0
0
0
L
Charon
Apollodrus
Charon
0
0
0
0
L
0
0
0
0
W
Vamana
0
0
0
0
W
0
0
1
0.5
W
Sylvanus
SPARTY1FAN
Sylvanus
1
0
0
1
L
Arachne
edy1102
Arachne
0
0
0
0
L
Hera
0
0
0
0
W
Mercury
wayside3121
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,956
Damage
4,179
12,643
Taken
11,131
5,269
Mitigated
3,991
4,297
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
663
308
0
389
1,409
345
0
153
1,256
0
5,698
W
432
71
0
250
893
229
0
259
586
14,025
1,016
L
Charon
Apollodrus
Charon
825
141
0
1,546
3,143
1,723
0
232
2,911
11,459
0
L
793
0
0
1,066
2,079
629
0
432
1,647
15,271
0
W
Vamana
789
192
0
1,134
3,895
2,263
0
1,750
2,145
0
20,273
W
1,794
1,158
0
913
1,748
532
0
378
1,370
0
25,524
W
Sylvanus
SPARTY1FAN
Sylvanus
389
136
498
877
3,016
1,176
0
447
2,569
11,251
1,563
L
Arachne
edy1102
Arachne
148
148
0
970
2,600
866
0
0
2,600
0
14,014
L
Hera
1,750
533
0
547
1,900
428
0
0
1,784
19,842
0
W
Mercury
wayside3121
Mercury
552
130
0
625
3,091
1,069
0
448
2,605
0
18,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,135
Gold Earned
16,132
191
Minions Killed
126
0
Camps Cleared
0
514,298
Distance Traveled
413,976
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,637
527
7
1
0
36,208
0
W
Merlin
3,430
686
44
9
0
95,733
1
L
Charon
3,359
672
13
3
0
98,405
0
L
Ah Puch
3,377
675
32
6
0
94,468
0
W
Vamana
3,768
754
44
9
0
97,904
0
W
Apollo
3,508
702
47
9
0
91,715
0
W
Sylvanus
4,114
823
18
4
0
94,442
0
L
Arachne
3,145
629
35
7
0
95,352
0
L
Hera
3,614
723
39
8
0
89,543
0
W
Mercury
3,315
663
38
8
0
134,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role