Player Matchup

Mulan
Mulan
AdrianShuriken
Mulan
Level 62
God Stats
4W - 3L
1,674 SR
Queue Stats
19W - 22L
1,484 Elo+
Solo
Ix Chel
Ix Chel
RippinAndRoarin
Ix Chel
Level 59
God Stats
2W - 0L
1,593 SR
Queue Stats
10W - 5L
1,628 Elo+
Solo
Chiron
Chiron
VladTheThird
Chiron
Level 46
God Stats
5W - 3L
1,777 SR
Queue Stats
52W - 32L
1,545 Elo+
Solo
Team Averages
Level 56
1,681 SR
1,552 Elo+

VS

Team Averages
Level 42
1,479 SR
1,521 Elo+
Ares
Ares
 
Ares
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Balbutv
Izanami
Level 8
God Stats
6W - 7L
1,532 SR
Queue Stats
12W - 13L
1,564 Elo+
Party 1
Vulcan
Vulcan
burritobrown
Vulcan
Level 47
God Stats
6W - 8L
1,405 SR
Queue Stats
131W - 107L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,587
759
6,875
8,148
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 7
7,624
762
8,051
3,182
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
13
5 / 0 / 5
8,005
801
7,262
7,051
2,961
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 0
5,891
589
4,458
10,117
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Balbutv
Izanami
11
0 / 4 / 0
6,577
658
3,194
7,548
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
11
0 / 4 / 0
6,139
614
4,953
7,580
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
3
0
6
6
L
Izanami
Balbutv
Izanami
0
4
0
0
W
2
0
7
5.5
W
Chiron
5
0
5
7.5
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,188
Damage
12,605
18,381
Taken
25,245
12,470
Mitigated
13,338
8,588
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,458
326
0
2,952
10,117
6,887
0
3,032
6,609
8,365
0
W
6,875
405
0
2,352
8,148
7,888
0
3,878
4,081
0
19,134
L
Izanami
Balbutv
Izanami
3,194
1,177
0
772
7,548
3,287
17
2,130
5,073
0
28,206
W
8,051
598
1,350
1,867
3,182
1,621
288
1,502
1,608
36,761
656
W
Chiron
7,262
1,666
110
2,909
7,051
2,961
0
3,668
3,212
0
33,004
L
Vulcan
4,953
1,740
0
2,019
7,580
3,164
0
2,164
5,012
17,172
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
18,607
155
Minions Killed
109
0
Camps Cleared
0
606,336
Distance Traveled
528,126
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,891
589
10
1
0
184,073
0
W
Mulan
7,587
759
18
2
0
206,571
0
L
Izanami
6,577
658
70
7
0
175,312
0
W
Ix Chel
7,624
762
71
7
0
202,071
0
W
Chiron
8,005
801
66
7
0
197,694
3
L
Vulcan
6,139
614
29
3
0
168,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role