Player Matchup

Hun Batz
Hun Batz
CraftKing1
Hun Batz
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 75L
1,890 Elo+
Party 2
Neith
Neith
DarkDac
Neith
Level 127
God Stats
6W - 7L
1,540 SR
Queue Stats
33W - 34L
1,734 Elo+
Party 2
Kukulkan
Kukulkan
NettieGreen
Kukulkan
Level 67
God Stats
8W - 8L
1,637 SR
Queue Stats
12W - 11L
1,675 Elo+
Party 2
Tyr
Tyr
Rv2600
Tyr
Level 47
God Stats
1W - 2L
1,274 SR
Queue Stats
13W - 7L
1,720 Elo+
Party 2
Ravana
Ravana
kiyotoshi
Ravana
Level 86
God Stats
1W - 1L
1,703 SR
Queue Stats
66W - 50L
1,587 Elo+
Solo
Team Averages
Level 95
1,531 SR
1,721 Elo+

VS

Team Averages
Level 147
1,685 SR
1,554 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
EnriT
Khepri
Level 158
God Stats
10W - 4L
1,860 SR
Queue Stats
92W - 79L
1,611 Elo+
Party 3
Chaac
Chaac
Nobeldome
Chaac
Level 123
God Stats
9W - 5L
1,514 SR
Queue Stats
374W - 372L
1,535 Elo+
Party 1
Apollo
Apollo
aXe-txProdigY
Apollo
Level 139
God Stats
34W - 12L
1,892 SR
Queue Stats
122W - 119L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
iTunes11
Kukulkan
Level 156
God Stats
34W - 28L
1,660 SR
Queue Stats
73W - 69L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CraftKing1
Hun Batz
16
2 / 5 / 3
8,751
486
8,285
16,779
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
DarkDac
Neith
15
2 / 2 / 1
9,304
517
9,519
11,666
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NettieGreen
Kukulkan
12
0 / 4 / 0
7,666
426
1,337
12,454
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Rv2600
Tyr
14
2 / 3 / 0
8,473
471
5,062
17,037
9,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ravana
kiyotoshi
Ravana
17
3 / 1 / 1
10,961
609
12,956
10,250
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 1 / 5
8,425
468
6,883
16,722
8,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
EnriT
Khepri
15
2 / 0 / 5
9,115
506
4,310
8,438
11,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Nobeldome
Chaac
17
2 / 4 / 0
10,100
561
4,755
15,927
14,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 2
10,370
576
9,849
15,856
7,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
iTunes11
Kukulkan
18
7 / 0 / 1
10,346
575
17,054
6,524
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
9
Kills
15
15
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
5
3.5
L
Hun Batz
CraftKing1
Hun Batz
2
5
3
0.7
L
Neith
DarkDac
Neith
2
2
1
1.25
W
Khepri
EnriT
Khepri
2
0
5
4.5
L
Kukulkan
NettieGreen
Kukulkan
0
4
0
0
W
Chaac
Nobeldome
Chaac
2
4
0
0.5
L
Tyr
Rv2600
Tyr
2
3
0
0.67
W
3
4
2
1
W
Kukulkan
iTunes11
Kukulkan
7
0
1
7.5
L
Ravana
kiyotoshi
Ravana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,159
Damage
42,851
68,186
Taken
63,467
36,668
Mitigated
45,191
21,972
Healing
24,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,883
1,092
0
13,602
16,722
8,945
0
183
16,539
0
87,233
L
Hun Batz
CraftKing1
Hun Batz
8,285
3,256
0
6,734
16,779
6,897
0
5,995
10,784
0
79,549
L
Neith
DarkDac
Neith
9,519
4,486
0
4,704
11,666
4,290
0
2,187
9,479
0
75,933
W
Khepri
EnriT
Khepri
4,310
356
0
1,182
8,438
11,331
0
665
7,669
19,792
522
L
Kukulkan
NettieGreen
Kukulkan
1,337
92
0
1,904
12,454
4,325
0
7,209
5,245
58,569
997
W
Chaac
Nobeldome
Chaac
4,755
1,357
0
4,391
15,927
14,289
0
0
14,978
965
81,046
L
Tyr
Rv2600
Tyr
5,062
429
0
5,153
17,037
9,799
0
6,269
10,768
0
36,798
W
9,849
6,013
0
4,402
15,856
7,386
646
0
15,804
0
99,816
W
Kukulkan
iTunes11
Kukulkan
17,054
1,633
0
802
6,524
3,240
0
739
5,785
113,171
1,750
L
Ravana
kiyotoshi
Ravana
12,956
4,322
0
3,477
10,250
11,357
0
188
10,062
263
97,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
48,356
568
Minions Killed
647
0
Camps Cleared
0
1,751,486
Distance Traveled
1,853,639
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,425
468
115
6
0
403,995
2
L
Hun Batz
8,751
486
117
7
0
404,031
3
L
Neith
9,304
517
134
7
0
322,987
5
W
Khepri
9,115
506
23
1
0
389,930
4
L
Kukulkan
7,666
426
107
6
0
295,285
0
W
Chaac
10,100
561
162
9
0
345,090
2
L
Tyr
8,473
471
54
3
0
395,400
2
W
Apollo
10,370
576
176
10
0
326,753
4
W
Kukulkan
10,346
575
171
10
0
387,871
0
L
Ravana
10,961
609
156
9
0
333,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role