Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Finnfanaccount
Cernunnos
Level 85
God Stats
1W - 7L
1,351 SR
Queue Stats
228W - 223L
1,455 Elo+
Solo
Thanatos
Thanatos
MrShadowflower
Thanatos
Level 107
God Stats
161W - 133L
1,326 SR
Queue Stats
298W - 277L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Neryko
Gilgamesh
Level 53
God Stats
8W - 10L
1,500 SR
Queue Stats
147W - 124L
1,312 Elo+
Party 1
Zhong Kui
Zhong Kui
RhysBoi
Zhong Kui
Level 49
God Stats
1W - 5L
1,130 SR
Queue Stats
40W - 44L
1,401 Elo+
Solo
Team Averages
Level 90
1,361 SR
1,414 Elo+

VS

Team Averages
Level 113
1,500 SR
1,455 Elo+
Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Alkov
Izanami
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,458 Elo+
Solo
Sol
Sol
EdwardEdward99
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,498 Elo+
Solo
Bake Kujira
Bake Kujira
HimekawaYashinon
Bake Kujira
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 30L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
SebolexPL
Sun Wukong
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 48L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 5 / 6
9,706
511
9,676
21,672
27,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Finnfanaccount
Cernunnos
15
1 / 6 / 2
8,888
468
13,960
15,191
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
16
6 / 7 / 4
9,410
495
12,943
19,713
9,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Neryko
Gilgamesh
13
1 / 5 / 1
8,363
440
6,414
20,076
15,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
RhysBoi
Zhong Kui
15
2 / 4 / 3
9,153
482
13,643
20,344
15,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
14 / 1 / 7
11,988
631
20,193
13,331
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Alkov
Izanami
16
3 / 2 / 9
10,085
531
9,253
14,323
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 3
10,783
568
14,272
17,642
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
HimekawaYashinon
Bake Kujira
15
2 / 5 / 9
9,623
506
13,046
23,937
27,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SebolexPL
Sun Wukong
17
5 / 3 / 9
11,322
596
16,924
16,208
16,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
13
Kills
27
27
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
6
1.2
W
Ravana
 
Ravana
14
1
7
17.5
W
Izanami
Alkov
Izanami
3
2
9
3.75
W
3
3
3
1.5
L
Cernunnos
Finnfanaccount
Cernunnos
1
6
2
0.33
W
Bake Kujira
HimekawaYashinon
Bake Kujira
2
5
9
1.3
L
Thanatos
6
7
4
1.14
L
Gilgamesh
Neryko
Gilgamesh
1
5
1
0.3
L
Zhong Kui
RhysBoi
Zhong Kui
2
4
3
0.88
W
Sun Wukong
SebolexPL
Sun Wukong
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,636
Damage
73,688
96,996
Taken
85,441
75,737
Mitigated
65,804
22,908
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,676
4,824
0
1,463
21,672
27,243
0
7,293
14,269
44,673
2,628
W
Ravana
 
Ravana
20,193
6,835
0
6,453
13,331
7,460
0
3,344
9,987
0
92,474
W
Izanami
Alkov
Izanami
9,253
6,191
0
774
14,323
6,742
544
3,758
10,518
0
83,713
W
14,272
5,246
0
9,303
17,642
7,308
2,693
8,320
9,322
98,601
8,496
L
Cernunnos
Finnfanaccount
Cernunnos
13,960
7,657
0
3,208
15,191
7,146
578
2,487
12,599
0
80,431
W
Bake Kujira
HimekawaYashinon
Bake Kujira
13,046
9,125
172
3,081
23,937
27,800
0
6,126
17,723
41,163
391
L
Thanatos
12,943
2,590
0
8,091
19,713
9,911
0
2,831
16,614
0
57,090
L
Gilgamesh
Neryko
Gilgamesh
6,414
1,808
0
3,045
20,076
15,829
0
3,183
15,967
0
48,806
L
Zhong Kui
RhysBoi
Zhong Kui
13,643
2,836
0
7,101
20,344
15,608
0
11,148
9,144
70,482
3,370
W
Sun Wukong
SebolexPL
Sun Wukong
16,924
4,133
96
2,993
16,208
16,494
1,158
1,741
13,856
360
79,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,520
Gold Earned
53,801
433
Minions Killed
536
0
Camps Cleared
0
1,796,718
Distance Traveled
1,818,148
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,706
511
71
4
0
365,844
2
W
Ravana
11,988
631
114
6
0
435,422
0
W
Izanami
10,085
531
125
7
0
333,756
2
W
Sol
10,783
568
144
8
0
331,233
0
L
Cernunnos
8,888
468
111
6
0
329,117
2
W
Bake Kujira
9,623
506
45
2
0
359,827
0
L
Thanatos
9,410
495
67
4
0
397,404
0
L
Gilgamesh
8,363
440
76
4
0
383,686
2
L
Zhong Kui
9,153
482
108
6
0
320,667
0
W
Sun Wukong
11,322
596
108
6
0
357,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role