Player Matchup

Arachne
Arachne
GSK10
Arachne
Level 46
God Stats
3W - 2L
1,799 SR
Queue Stats
13W - 11L
1,592 Elo+
Solo
Nike
Nike
Humcat Jones
Nike
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,469 Elo+
Party 2
Skadi
Skadi
Pycies
Skadi
Level 41
God Stats
14W - 14L
1,535 SR
Queue Stats
251W - 249L
1,423 Elo+
Party 3
Geb
Geb
Ryne3687
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 260L
1,406 Elo+
Party 3
Kukulkan
Kukulkan
malasteve
Kukulkan
Level 29
God Stats
1W - 5L
1,369 SR
Queue Stats
1W - 5L
1,469 Elo+
Party 2
Team Averages
Level 50
1,541 SR
1,472 Elo+

VS

Team Averages
Level 64
1,541 SR
1,434 Elo+
Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Grayysono
Loki
Level 32
God Stats
8W - 16L
1,531 SR
Queue Stats
68W - 89L
1,383 Elo+
Party 1
Charon
Charon
RunFromComp-_-
Charon
Level 54
God Stats
18W - 9L
1,670 SR
Queue Stats
37W - 35L
1,494 Elo+
Solo
Tiamat
Tiamat
nysk03
Tiamat
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 217L
1,391 Elo+
Solo
Hachiman
Hachiman
trixie721
Hachiman
Level 46
God Stats
35W - 45L
1,506 SR
Queue Stats
294W - 321L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GSK10
Arachne
10
1 / 2 / 2
5,538
462
4,823
10,072
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 1 / 0
5,458
455
4,266
8,773
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Pycies
Skadi
9
1 / 3 / 2
5,540
462
5,726
9,187
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 4 / 1
5,778
482
3,613
12,474
9,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
malasteve
Kukulkan
12
0 / 1 / 0
6,301
525
1,654
5,382
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 0
7,481
623
5,441
9,405
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
12
3 / 1 / 1
6,753
563
5,961
7,272
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 6
7,229
602
7,373
9,094
7,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
nysk03
Tiamat
13
2 / 0 / 0
7,626
636
3,620
4,085
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
trixie721
Hachiman
12
3 / 2 / 3
6,927
577
9,010
7,518
3,055
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
11
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
L
Arachne
GSK10
Arachne
1
2
2
1
W
Loki
3
1
1
3.5
L
0
1
0
0
L
Skadi
Pycies
Skadi
1
3
2
0.67
W
2
1
6
5
L
2
4
1
0.63
L
Kukulkan
malasteve
Kukulkan
0
1
0
0
W
Tiamat
nysk03
Tiamat
2
0
0
2
W
Hachiman
trixie721
Hachiman
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
31,405
45,888
Taken
37,374
24,638
Mitigated
23,378
10,154
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,441
304
0
4,065
9,405
7,612
0
0
8,678
0
52,318
L
Arachne
GSK10
Arachne
4,823
3,059
0
3,101
10,072
4,184
0
1,358
8,714
0
31,800
W
Loki
5,961
1,479
37
748
7,272
2,781
0
372
6,862
0
51,696
L
4,266
266
0
1,764
8,773
5,955
0
89
8,684
0
30,162
L
Skadi
Pycies
Skadi
5,726
2,482
544
2,107
9,187
3,151
0
2,425
6,762
0
31,627
W
7,373
1,840
0
1,832
9,094
7,793
84
1,703
7,391
23,635
666
L
3,613
525
269
1,310
12,474
9,301
0
3,781
8,693
17,186
0
L
Kukulkan
malasteve
Kukulkan
1,654
362
0
1,059
5,382
2,047
0
3,020
2,362
51,023
0
W
Tiamat
nysk03
Tiamat
3,620
201
0
1,681
4,085
2,137
185
1,654
2,401
52,278
2,621
W
Hachiman
trixie721
Hachiman
9,010
5,563
0
2,630
7,518
3,055
405
1,538
5,980
0
55,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
36,016
260
Minions Killed
384
0
Camps Cleared
0
1,196,988
Distance Traveled
1,212,692
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,481
623
78
7
0
232,085
0
L
Arachne
5,538
462
47
4
0
258,633
0
W
Loki
6,753
563
87
7
0
288,597
0
L
Nike
5,458
455
56
5
0
272,757
0
L
Skadi
5,540
462
37
3
0
194,095
0
W
Charon
7,229
602
28
2
0
219,384
2
L
Geb
5,778
482
28
2
0
237,775
6
L
Kukulkan
6,301
525
92
8
0
233,728
0
W
Tiamat
7,626
636
105
9
0
245,810
2
W
Hachiman
6,927
577
86
7
0
226,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role