Player Matchup

Jing Wei
Jing Wei
Lyonka
Jing Wei
Level 126
God Stats
6W - 9L
1,451 SR
Queue Stats
282W - 285L
1,458 Elo+
Solo
Mulan
Mulan
RoyHard
Mulan
Level 56
God Stats
6W - 5L
1,715 SR
Queue Stats
393W - 400L
1,395 Elo+
Solo
Bellona
Bellona
RеVеL
Bellona
Level 129
God Stats
3W - 1L
1,718 SR
Queue Stats
364W - 359L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
Sonme
Cernunnos
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
94W - 85L
1,458 Elo+
Party 1
Freya
Freya
emiledesad
Freya
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 152L
1,463 Elo+
Party 1
Team Averages
Level 115
1,620 SR
1,451 Elo+

VS

Team Averages
Level 130
1,461 SR
1,491 Elo+
Skadi
Skadi
DanskerSvinet
Skadi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,517 Elo+
Solo
Odin
Odin
ExtozyA
Odin
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 125L
1,508 Elo+
Party 2
Fenrir
Fenrir
Sem1589
Fenrir
Level 162
God Stats
3W - 1L
1,500 SR
Queue Stats
259W - 284L
1,421 Elo+
Solo
Geb
Geb
phoenixxx19
Geb
Level 98
God Stats
2W - 4L
1,307 SR
Queue Stats
62W - 62L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
xSAWMARx
Danzaburou
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 127L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lyonka
Jing Wei
16
0 / 4 / 10
9,145
653
13,840
13,850
8,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
RoyHard
Mulan
15
3 / 8 / 5
8,873
634
13,675
29,696
34,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
RеVеL
Bellona
17
2 / 5 / 4
9,191
657
9,475
19,019
27,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Sonme
Cernunnos
15
4 / 4 / 4
9,114
651
17,038
14,983
8,762
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
14
3 / 5 / 6
8,902
636
12,699
14,912
8,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 18
11,297
807
26,205
13,012
7,911
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
ExtozyA
Odin
18
4 / 3 / 20
10,379
741
11,828
19,887
25,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Sem1589
Fenrir
15
2 / 7 / 11
9,663
690
10,976
19,430
17,576
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 2 / 20
11,953
854
15,882
18,301
27,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xSAWMARx
Danzaburou
18
8 / 2 / 12
11,448
818
18,092
13,962
8,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
12
Kills
26
26
Deaths
15
29
Assists
81
Player
Kills
Deaths
Assists
KDA
W
6
1
18
15
W
Odin
ExtozyA
Odin
4
3
20
4.67
L
Jing Wei
Lyonka
Jing Wei
0
4
10
1.25
L
Mulan
RoyHard
Mulan
3
8
5
0.69
L
Bellona
RеVеL
Bellona
2
5
4
0.8
W
Fenrir
Sem1589
Fenrir
2
7
11
1.07
L
Cernunnos
Sonme
Cernunnos
4
4
4
1.5
L
Freya
3
5
6
1.2
W
6
2
20
8
W
Danzaburou
xSAWMARx
Danzaburou
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,727
Damage
82,983
92,460
Taken
84,592
88,249
Mitigated
87,872
23,980
Healing
28,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,205
7,728
1,159
2,188
13,012
7,911
1,265
1,002
11,921
0
54,607
W
Odin
ExtozyA
Odin
11,828
2,130
3,446
4,308
19,887
25,917
1,458
2,557
16,910
0
20,606
L
Jing Wei
Lyonka
Jing Wei
13,840
9,613
1,389
2,036
13,850
8,663
204
2,884
10,966
0
27,043
L
Mulan
RoyHard
Mulan
13,675
1,374
1,067
7,171
29,696
34,383
50
5,745
23,951
906
23,756
L
Bellona
RеVеL
Bellona
9,475
931
1,183
1,891
19,019
27,524
0
2,463
16,556
0
21,554
W
Fenrir
Sem1589
Fenrir
10,976
1,346
621
1,770
19,430
17,576
0
3,957
15,132
0
15,206
L
Cernunnos
Sonme
Cernunnos
17,038
7,049
1,646
4,060
14,983
8,762
174
2,305
12,678
0
29,793
L
Freya
12,699
3,637
1,223
2,314
14,912
8,917
0
2,485
12,427
22,210
1,140
W
15,882
1,278
5,360
4,923
18,301
27,645
230
3,269
14,821
30,463
0
W
Danzaburou
xSAWMARx
Danzaburou
18,092
9,026
1,677
3,540
13,962
8,823
4,878
2,180
11,636
0
33,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
54,740
150
Minions Killed
147
0
Camps Cleared
0
1,088,336
Distance Traveled
1,261,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,297
807
62
4
0
241,250
0
W
Odin
10,379
741
15
1
0
260,332
0
L
Jing Wei
9,145
653
39
3
0
206,880
0
L
Mulan
8,873
634
23
2
0
207,206
0
L
Bellona
9,191
657
16
1
0
237,150
0
W
Fenrir
9,663
690
7
1
0
221,756
0
L
Cernunnos
9,114
651
26
2
0
209,571
0
L
Freya
8,902
636
46
3
0
227,529
0
W
Geb
11,953
854
21
2
0
268,602
0
W
Danzaburou
11,448
818
42
3
0
269,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role