Player Matchup

Baron Samedi
Baron Samedi
Silver I
WatskyFAM
Baron Samedi
Silver I
Level 121
God Stats
7W - 4L
1,485 SR
Queue Stats
31W - 27L
1,597 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,485 SR
1,597 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,500 MMR
Ra
Ra
Bronze III
QuiteAPickle888
Ra
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WatskyFAM
Baron Samedi
18
9 / 0 / 0
13,090
1,190
11,388
6,603
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Ix ChelBellonaThothAh PuchSurtr

VS

Bans
KukulkanMartichorasCliodhnaAchillesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
9,096
827
423
12,468
7,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Baron Samedi
WatskyFAM
Baron Samedi
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,388
Damage
423
6,603
Taken
12,468
4,186
Mitigated
7,417
2,236
Healing
1,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
423
77
0
1,545
12,468
7,417
93
11,514
954
30,901
0
W
Baron Samedi
WatskyFAM
Baron Samedi
11,388
1,092
0
2,236
6,603
4,186
1,801
958
5,645
71,723
4,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,090
Gold Earned
9,096
144
Minions Killed
74
8
Camps Cleared
1
187,394
Distance Traveled
178,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,096
827
74
7
1
178,986
0
W
Baron Samedi
13,090
1,190
144
13
8
187,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role