Player Matchup

Bacchus
Bacchus
B1gblow
Bacchus
Level 127
God Stats
8W - 16L
1,416 SR
Queue Stats
93W - 67L
1,542 Elo+
Solo
Vulcan
Vulcan
Craftlove
Vulcan
Level 129
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 2
Izanami
Izanami
MenstruationRage
Izanami
Level 29
God Stats
1W - 2L
1,834 SR
Queue Stats
2W - 2L
1,717 Elo+
Party 2
Team Averages
Level 95
1,505 SR
1,658 Elo+

VS

Team Averages
Level 72
1,573 SR
1,514 Elo+
Merlin
Merlin
Lexitin399
Merlin
Level 83
God Stats
19W - 9L
1,719 SR
Queue Stats
92W - 93L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lynel
Ah Muzen Cab
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 78L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
Properlion5845
Sylvanus
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 35L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1gblow
Bacchus
11
0 / 3 / 2
6,160
616
5,050
11,375
10,826
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
Craftlove
Vulcan
10
1 / 5 / 0
6,354
635
4,528
7,597
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 1
6,748
675
4,229
8,894
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lexitin399
Merlin
13
7 / 0 / 4
8,354
835
6,973
4,753
1,980
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Lynel
Ah Muzen Cab
12
4 / 2 / 6
7,889
789
10,321
8,752
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
1 / 0 / 9
7,206
721
5,508
7,455
5,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
B1gblow
Bacchus
0
3
2
0.33
L
Vulcan
Craftlove
Vulcan
1
5
0
0.2
W
Merlin
Lexitin399
Merlin
7
0
4
9
W
Ah Muzen Cab
Lynel
Ah Muzen Cab
4
2
6
3.5
L
1
4
1
0.38
W
Sylvanus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
22,802
27,866
Taken
20,960
17,070
Mitigated
11,546
4,230
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
B1gblow
Bacchus
5,050
537
216
1,474
11,375
10,826
0
4,694
6,602
17,239
0
L
Vulcan
Craftlove
Vulcan
4,528
788
0
500
7,597
3,028
0
2,949
4,592
18,783
0
W
Merlin
Lexitin399
Merlin
6,973
1,021
0
250
4,753
1,980
250
1,737
3,016
28,711
122
W
Ah Muzen Cab
Lynel
Ah Muzen Cab
10,321
2,924
0
751
8,752
4,023
144
4,376
4,376
0
28,698
L
4,229
2,652
0
2,040
8,894
3,216
0
4,447
4,419
0
25,229
W
Sylvanus
5,508
966
799
2,235
7,455
5,543
215
3,503
3,952
11,504
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,262
Gold Earned
23,449
113
Minions Killed
116
0
Camps Cleared
0
525,929
Distance Traveled
497,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,160
616
19
2
0
189,584
0
L
Vulcan
6,354
635
42
4
0
165,034
0
W
Merlin
8,354
835
57
6
0
168,171
0
W
Ah Muzen Cab
7,889
789
45
5
0
164,312
0
L
Izanami
6,748
675
52
5
0
171,311
0
W
Sylvanus
7,206
721
14
1
0
164,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role