Player Matchup

Medusa
Medusa
Bronze III
TFireKeeper
Medusa
Bronze III
Level 86
God Stats
5W - 5L
1,851 SR
Queue Stats
6W - 10L
1,296 MMR
Party 2
Surtr
Surtr
Bronze III
VigrosoSpark3
Surtr
Bronze III
Level 146
God Stats
0W - 1L
1,207 SR
Queue Stats
6W - 9L
1,296 MMR
Party 2
Janus
Janus
Bronze III
teedoug2004
Janus
Bronze III
Level 47
God Stats
0W - 1L
1,190 SR
Queue Stats
6W - 10L
1,244 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,416 SR
1,279 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,621 SR
1,227 MMR
Skadi
Skadi
Gold IV
Djness2
Skadi
Gold IV
Level 148
God Stats
559W - 581L
1,542 SR
Queue Stats
740W - 811L
1,140 MMR
Party 1
Amaterasu
Amaterasu
Silver I
GlobalXMop
Amaterasu
Silver I
Level 104
God Stats
232W - 246L
1,821 SR
Queue Stats
349W - 405L
1,265 MMR
Solo
Vulcan
Vulcan
Gold IV
ThiagoSantana17
Vulcan
Gold IV
Level 202
God Stats
13W - 12L
1,500 SR
Queue Stats
872W - 862L
1,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 1 / 4
11,371
632
8,769
12,622
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 2
12,039
669
18,574
26,735
28,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
1 / 4 / 4
11,003
611
10,030
12,858
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HachimanBastetBellonaChaacAres

VS

Bans
BacchusAnhurThothBake KujiraBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djness2
Skadi
18
3 / 1 / 2
12,130
674
14,785
14,216
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
GlobalXMop
Amaterasu
16
2 / 5 / 1
11,609
645
7,699
21,754
17,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 2 / 5
12,058
670
23,118
11,921
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
6
6
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Djness2
Skadi
3
1
2
4
W
Amaterasu
GlobalXMop
Amaterasu
2
5
1
0.5
L
Medusa
3
1
4
5
W
1
2
5
1.75
L
4
1
2
5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
45,602
52,215
Taken
47,891
38,990
Mitigated
30,477
10,656
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Djness2
Skadi
14,785
5,900
0
225
14,216
5,991
372
4,736
8,744
0
68,806
W
Amaterasu
GlobalXMop
Amaterasu
7,699
2,153
219
6,082
21,754
17,542
2,085
4,583
16,313
0
34,609
L
Medusa
8,769
3,015
0
750
12,622
5,346
1,359
5,491
6,714
0
57,176
W
23,118
8,532
0
1,684
11,921
6,944
203
2,432
8,812
68,040
795
L
18,574
5,142
0
6,960
26,735
28,698
248
8,959
17,026
6,461
47,826
L
10,030
536
0
2,946
12,858
4,946
455
7,152
5,263
48,410
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
35,797
238
Minions Killed
246
0
Camps Cleared
0
971,423
Distance Traveled
1,039,654
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,130
674
83
5
0
360,742
0
W
Amaterasu
11,609
645
60
3
0
334,662
0
L
Medusa
11,371
632
79
4
0
318,975
3
W
Vulcan
12,058
670
103
6
0
344,250
0
L
Surtr
12,039
669
66
4
0
367,191
0
L
Janus
11,003
611
93
5
0
285,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role