Player Matchup

Jormungandr
Jormungandr
OfficialSquid91
Jormungandr
Level 18
God Stats
4W - 2L
1,838 SR
Queue Stats
142W - 145L
1,372 Elo+
Party 1
Ravana
Ravana
TypeSnail0
Ravana
Level 102
God Stats
0W - 1L
1,711 SR
Queue Stats
31W - 29L
1,438 Elo+
Party 1
Sol
Sol
wzatch
Sol
Level 18
God Stats
1W - 1L
1,838 SR
Queue Stats
52W - 94L
1,370 Elo+
Party 1
Team Averages
Level 46
1,795 SR
1,393 Elo+

VS

Team Averages
Level 95
1,607 SR
1,569 Elo+
Horus
Horus
DorkyDork4322
Horus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,652 Elo+
Party 2
Thoth
Thoth
MrPON3
Thoth
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 101L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
uliser18
Nu Wa
Level 62
God Stats
16W - 11L
1,822 SR
Queue Stats
273W - 269L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OfficialSquid91
Jormungandr
13
0 / 2 / 1
7,244
659
4,587
8,019
6,157
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
TypeSnail0
Ravana
11
0 / 3 / 0
6,901
627
5,873
9,405
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
wzatch
Sol
12
0 / 3 / 0
6,979
634
6,152
10,878
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,814
710
5,738
13,325
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thoth
MrPON3
Thoth
13
3 / 1 / 4
8,468
770
6,194
5,781
2,150
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
uliser18
Nu Wa
14
4 / 0 / 4
8,893
808
12,063
7,117
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Thoth
MrPON3
Thoth
3
1
4
5
L
Jormungandr
OfficialSquid91
Jormungandr
0
2
1
0.25
L
Ravana
TypeSnail0
Ravana
0
3
0
0
W
Nu Wa
uliser18
Nu Wa
4
0
4
6
L
Sol
wzatch
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,612
Damage
23,995
28,302
Taken
26,223
13,331
Mitigated
15,763
5,147
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,738
2,253
3,427
6,400
13,325
10,659
459
6,011
7,266
0
15,044
W
Thoth
MrPON3
Thoth
6,194
344
0
655
5,781
2,150
1,393
2,240
3,523
28,726
835
L
Jormungandr
OfficialSquid91
Jormungandr
4,587
1,517
0
1,520
8,019
6,157
0
4,508
2,958
26,526
0
L
Ravana
TypeSnail0
Ravana
5,873
1,072
0
1,147
9,405
3,756
0
6,046
2,874
0
36,438
W
Nu Wa
uliser18
Nu Wa
12,063
5,022
0
2,170
7,117
2,954
1,204
2,408
4,648
38,302
722
L
Sol
wzatch
Sol
6,152
1,052
0
2,480
10,878
3,418
0
6,669
3,487
24,557
2,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
25,175
144
Minions Killed
121
0
Camps Cleared
0
522,388
Distance Traveled
626,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,814
710
10
1
0
214,963
0
W
Thoth
8,468
770
61
6
0
197,548
0
L
Jormungandr
7,244
659
37
3
0
159,207
0
L
Ravana
6,901
627
57
5
0
195,633
0
W
Nu Wa
8,893
808
50
5
0
214,174
0
L
Sol
6,979
634
50
5
0
167,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role