Player Matchup

Ra
Ra
Dkkie
Ra
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 221L
1,496 Elo+
Solo
Neith
Neith
HunterC3R0
Neith
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,208 Elo+
Solo
Cliodhna
Cliodhna
SuperI7
Cliodhna
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
195W - 187L
1,534 Elo+
Solo
Anubis
Anubis
Trixx7882
Anubis
Level 58
God Stats
5W - 1L
1,634 SR
Queue Stats
261W - 250L
1,496 Elo+
Solo
Charybdis
Charybdis
betteroff
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,400 Elo+

VS

Team Averages
Level 73
1,500 SR
1,540 Elo+
Camazotz
Camazotz
 
Camazotz
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Arienal1
Lancelot
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
241W - 232L
1,568 Elo+
Solo
Chernobog
Chernobog
DiabloXT
Chernobog
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 79L
1,649 Elo+
Solo
Tiamat
Tiamat
HALOXISTYK
Tiamat
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 170L
1,483 Elo+
Solo
Ix Chel
Ix Chel
LionG0919
Ix Chel
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 245L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 1 / 14
9,244
924
8,947
11,892
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
16
6 / 1 / 21
9,438
944
18,202
10,214
5,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
SuperI7
Cliodhna
16
5 / 0 / 13
9,208
921
9,966
10,199
8,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Trixx7882
Anubis
16
10 / 1 / 12
9,602
960
9,449
7,379
4,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
betteroff
Charybdis
12
2 / 3 / 10
7,579
758
4,333
9,692
4,226
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 6 / 2
6,454
645
6,210
11,906
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Arienal1
Lancelot
14
4 / 7 / 0
8,064
806
7,492
13,563
10,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
DiabloXT
Chernobog
14
1 / 6 / 3
7,406
741
9,490
11,233
4,172
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
HALOXISTYK
Tiamat
14
0 / 3 / 2
6,977
698
8,454
9,221
7,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
LionG0919
Ix Chel
12
0 / 6 / 2
6,792
679
3,125
9,812
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
28
Kills
6
6
Deaths
28
70
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
6
2
0.33
L
Lancelot
Arienal1
Lancelot
4
7
0
0.57
L
Chernobog
DiabloXT
Chernobog
1
6
3
0.42
W
Ra
5
1
14
12
L
Tiamat
HALOXISTYK
Tiamat
0
3
2
0.33
W
Neith
6
1
21
16.5
L
Ix Chel
LionG0919
Ix Chel
0
6
2
0.17
W
Cliodhna
SuperI7
Cliodhna
5
0
13
11.5
W
Anubis
Trixx7882
Anubis
10
1
12
16
W
Charybdis
betteroff
Charybdis
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,897
Damage
34,771
49,376
Taken
55,735
28,849
Mitigated
30,023
27,423
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,210
438
320
1,840
11,906
3,691
0
3,534
8,372
0
8,935
L
Lancelot
Arienal1
Lancelot
7,492
195
345
337
13,563
10,164
0
5,808
7,723
0
13,046
L
Chernobog
DiabloXT
Chernobog
9,490
3,217
570
1,428
11,233
4,172
0
3,727
7,445
0
17,425
W
Ra
8,947
748
9,853
7,955
11,892
6,859
285
3,478
8,414
25,363
707
L
Tiamat
HALOXISTYK
Tiamat
8,454
492
295
1,946
9,221
7,818
0
1,233
7,988
23,855
572
W
Neith
18,202
5,261
619
2,552
10,214
5,591
2,126
2,691
7,523
0
29,998
L
Ix Chel
LionG0919
Ix Chel
3,125
171
2,615
1,087
9,812
4,178
0
3,389
6,193
12,040
0
W
Cliodhna
SuperI7
Cliodhna
9,966
258
1,347
579
10,199
8,071
91
2,566
7,633
0
16,559
W
Anubis
Trixx7882
Anubis
9,449
82
1,412
768
7,379
4,102
732
942
6,437
16,249
583
W
Charybdis
betteroff
Charybdis
4,333
951
281
2,057
9,692
4,226
592
1,624
8,068
0
7,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
35,693
116
Minions Killed
95
0
Camps Cleared
0
952,391
Distance Traveled
866,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,454
645
8
1
0
177,963
0
L
Lancelot
8,064
806
8
1
0
194,757
0
L
Chernobog
7,406
741
19
2
0
160,841
0
W
Ra
9,244
924
27
3
0
209,733
0
L
Tiamat
6,977
698
32
3
0
183,953
0
W
Neith
9,438
944
39
4
0
178,218
0
L
Ix Chel
6,792
679
28
3
0
149,299
0
W
Cliodhna
9,208
921
22
2
0
197,656
0
W
Anubis
9,602
960
22
2
0
186,197
0
W
Charybdis
7,579
758
6
1
0
180,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role