Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cherrios20
Persephone
Level 159
God Stats
16W - 6L
1,554 SR
Queue Stats
692W - 748L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Princessiann
Hou Yi
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 158L
1,523 Elo+
Party 2
Thor
Thor
conundrum216
Thor
Level 166
God Stats
0W - 4L
1,762 SR
Queue Stats
329W - 386L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
thatthorguy513
Erlang Shen
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
29W - 30L
1,521 Elo+
Party 2
Team Averages
Level 123
1,612 SR
1,493 Elo+

VS

Team Averages
Level 128
1,486 SR
1,506 Elo+
The Morrigan
The Morrigan
Crazypin1
The Morrigan
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
122W - 129L
1,601 Elo+
Party 1
Tyr
Tyr
Denaum99
Tyr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,479 Elo+
Solo
Janus
Janus
Jebril
Janus
Level 138
God Stats
9W - 1L
1,701 SR
Queue Stats
200W - 197L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Lobster Rat
Sun Wukong
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 76L
1,467 Elo+
Solo
Bacchus
Bacchus
MitraMano
Bacchus
Level 129
God Stats
3W - 1L
1,227 SR
Queue Stats
178W - 150L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 3
6,534
653
9,377
6,692
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Cherrios20
Persephone
14
1 / 4 / 2
7,910
791
7,707
7,827
3,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
15
5 / 3 / 2
7,986
799
11,877
9,167
3,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 3
7,573
757
5,379
9,476
4,192
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
thatthorguy513
Erlang Shen
14
1 / 2 / 5
7,090
709
7,898
9,319
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Crazypin1
The Morrigan
13
1 / 3 / 3
7,452
745
3,911
7,024
2,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 4
8,154
815
3,882
9,963
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Jebril
Janus
15
4 / 3 / 3
8,662
866
12,018
6,563
2,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lobster Rat
Sun Wukong
15
4 / 1 / 7
8,664
866
8,154
9,325
9,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
MitraMano
Bacchus
16
3 / 2 / 7
9,103
910
9,745
22,200
25,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
18
18
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
3
0.38
L
Persephone
Cherrios20
Persephone
1
4
2
0.5
W
The Morrigan
Crazypin1
The Morrigan
1
3
3
0.83
W
6
1
4
8
W
Janus
Jebril
Janus
4
3
3
1.83
W
Sun Wukong
Lobster Rat
Sun Wukong
4
1
7
7.5
W
Bacchus
MitraMano
Bacchus
3
2
7
3.25
L
Hou Yi
5
3
2
2
L
3
5
3
0.9
L
Erlang Shen
thatthorguy513
Erlang Shen
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,238
Damage
37,710
42,481
Taken
55,075
23,603
Mitigated
50,202
10,945
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,377
4,958
852
430
6,692
2,793
0
4,055
2,637
15,195
184
L
Persephone
Cherrios20
Persephone
7,707
582
617
1,055
7,827
3,275
0
4,749
3,068
28,687
408
W
The Morrigan
Crazypin1
The Morrigan
3,911
595
1,454
595
7,024
2,902
364
3,100
3,829
12,529
282
W
3,882
57
1,321
1,393
9,963
9,590
0
2,728
7,096
310
6,038
W
Janus
Jebril
Janus
12,018
278
1,326
1,230
6,563
2,819
649
2,805
3,711
35,821
0
W
Sun Wukong
Lobster Rat
Sun Wukong
8,154
1,241
1,459
1,979
9,325
9,268
651
3,214
5,918
0
16,987
W
Bacchus
MitraMano
Bacchus
9,745
745
794
9,402
22,200
25,623
0
5,047
16,677
14,784
3,009
L
Hou Yi
11,877
6,625
663
2,497
9,167
3,967
145
5,404
3,763
0
24,878
L
5,379
1,188
109
1,372
9,476
4,192
135
5,281
4,195
0
11,473
L
Erlang Shen
thatthorguy513
Erlang Shen
7,898
3,208
1,328
2,022
9,319
9,376
0
4,455
4,864
0
11,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,093
Gold Earned
42,035
102
Minions Killed
118
0
Camps Cleared
0
911,955
Distance Traveled
1,001,956
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,534
653
11
1
0
199,549
2
L
Persephone
7,910
791
50
5
0
171,852
0
W
The Morrigan
7,452
745
26
3
0
191,657
0
W
Tyr
8,154
815
5
1
0
169,642
0
W
Janus
8,662
866
60
6
0
209,246
0
W
Sun Wukong
8,664
866
13
1
0
217,986
0
W
Bacchus
9,103
910
14
1
0
213,425
0
L
Hou Yi
7,986
799
26
3
0
171,639
0
L
Thor
7,573
757
8
1
0
180,297
0
L
Erlang Shen
7,090
709
7
1
0
188,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role