Player Matchup

Serqet
Serqet
CookinUpScrubs
Serqet
Level 162
God Stats
3W - 0L
1,727 SR
Queue Stats
222W - 219L
1,633 Elo+
Solo
Amaterasu
Amaterasu
Saaand
Amaterasu
Level 149
God Stats
3W - 2L
1,606 SR
Queue Stats
53W - 52L
1,505 Elo+
Solo
Ganesha
Ganesha
TangyPickle
Ganesha
Level 135
God Stats
2W - 1L
1,240 SR
Queue Stats
74W - 53L
1,586 Elo+
Party 2
Jing Wei
Jing Wei
TheWachh
Jing Wei
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,562 Elo+
Party 2
Izanami
Izanami
lastguypicked
Izanami
Level 159
God Stats
10W - 9L
1,764 SR
Queue Stats
78W - 62L
1,638 Elo+
Solo
Team Averages
Level 140
1,567 SR
1,585 Elo+

VS

Team Averages
Level 129
1,462 SR
1,557 Elo+
Olorun
Olorun
AviescWhom
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Party 1
Bake Kujira
Bake Kujira
Blueroses1
Bake Kujira
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Knight_blade137
Cu Chulainn
Level 127
God Stats
8W - 8L
1,311 SR
Queue Stats
162W - 153L
1,688 Elo+
Solo
Thanatos
Thanatos
Nevanii
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,459 Elo+
Party 1
Janus
Janus
Zrathi
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
6,024
548
6,997
11,178
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Saaand
Amaterasu
12
3 / 1 / 2
7,515
683
7,138
11,827
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TangyPickle
Ganesha
11
2 / 1 / 6
6,293
572
3,509
8,897
5,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
TheWachh
Jing Wei
10
2 / 2 / 1
5,579
507
3,697
6,929
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
9
2 / 1 / 2
5,375
489
3,508
6,367
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AviescWhom
Olorun
12
1 / 2 / 0
6,339
576
4,641
6,429
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bake Kujira
Blueroses1
Bake Kujira
8
0 / 2 / 3
5,516
501
7,062
10,709
8,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Knight_blade137
Cu Chulainn
11
0 / 4 / 2
6,158
560
5,037
9,881
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Nevanii
Thanatos
11
3 / 2 / 2
5,917
538
3,817
8,192
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Zrathi
Janus
11
2 / 2 / 3
6,421
584
6,313
6,488
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
6
6
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
AviescWhom
Olorun
1
2
0
0.5
L
Bake Kujira
Blueroses1
Bake Kujira
0
2
3
0.75
W
3
1
5
5.5
L
Cu Chulainn
Knight_blade137
Cu Chulainn
0
4
2
0.25
L
Thanatos
Nevanii
Thanatos
3
2
2
2
W
Amaterasu
Saaand
Amaterasu
3
1
2
4
W
Ganesha
TangyPickle
Ganesha
2
1
6
5
W
Jing Wei
TheWachh
Jing Wei
2
2
1
1.25
L
Janus
Zrathi
Janus
2
2
3
1.75
W
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
26,870
45,198
Taken
41,699
22,220
Mitigated
22,716
15,985
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AviescWhom
Olorun
4,641
2,682
232
1,250
6,429
2,740
676
835
5,594
47,571
5,908
L
Bake Kujira
Blueroses1
Bake Kujira
7,062
2,580
0
1,942
10,709
8,342
0
1,795
8,346
22,537
140
W
6,997
1,559
0
1,066
11,178
4,891
0
4,379
6,606
0
46,362
L
Cu Chulainn
Knight_blade137
Cu Chulainn
5,037
1,573
0
1,717
9,881
6,109
0
0
9,801
0
49,332
L
Thanatos
Nevanii
Thanatos
3,817
334
0
4,277
8,192
3,499
0
302
7,687
0
28,039
W
Amaterasu
Saaand
Amaterasu
7,138
4,305
0
7,435
11,827
7,063
0
885
10,419
0
60,391
W
Ganesha
TangyPickle
Ganesha
3,509
522
1,391
2,519
8,897
5,546
0
5,067
3,701
20,721
0
W
Jing Wei
TheWachh
Jing Wei
3,697
3,115
0
1,582
6,929
2,679
0
4,223
2,706
0
39,446
L
Janus
Zrathi
Janus
6,313
250
0
898
6,488
2,026
60
577
5,799
42,167
1,883
W
Izanami
3,508
2,049
0
1,992
6,367
2,041
126
2,735
3,446
0
37,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
30,351
320
Minions Killed
329
0
Camps Cleared
0
1,150,257
Distance Traveled
1,086,762
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,339
576
96
9
0
199,975
0
L
Bake Kujira
5,516
501
26
2
0
232,106
4
W
Serqet
6,024
548
78
7
0
262,146
2
L
Cu Chulainn
6,158
560
87
8
0
189,085
0
L
Thanatos
5,917
538
35
3
0
252,427
0
W
Amaterasu
7,515
683
107
10
0
218,392
4
W
Ganesha
6,293
572
8
1
0
255,320
1
W
Jing Wei
5,579
507
73
7
0
203,878
0
L
Janus
6,421
584
85
8
0
213,169
0
W
Izanami
5,375
489
54
5
0
210,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role