Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Ashernixis
Cliodhna
Level 128
God Stats
12W - 12L
1,780 SR
Queue Stats
197W - 203L
1,568 Elo+
Solo
Ishtar
Ishtar
Jinxta
Ishtar
Level 120
God Stats
2W - 1L
1,300 SR
Queue Stats
47W - 61L
1,464 Elo+
Party 1
Hel
Hel
NdlessScrump
Hel
Level 127
God Stats
1W - 4L
1,423 SR
Queue Stats
28W - 36L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
mccreemy sauce
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,469 Elo+
Party 1
Team Averages
Level 126
1,501 SR
1,482 Elo+

VS

Team Averages
Level 124
1,560 SR
1,545 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BOZOdaRIddLEr88
Sun Wukong
Level 156
God Stats
2W - 2L
1,725 SR
Queue Stats
101W - 94L
1,475 Elo+
Solo
Scylla
Scylla
Fat Slob
Scylla
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 7L
1,661 Elo+
Solo
Sobek
Sobek
WhatsUP467
Sobek
Level 105
God Stats
6W - 5L
1,587 SR
Queue Stats
57W - 61L
1,497 Elo+
Party 2
Charybdis
Charybdis
YoitsVips
Charybdis
Level 126
God Stats
2W - 3L
1,489 SR
Queue Stats
280W - 344L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 2
6,277
448
4,322
11,375
8,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
Ashernixis
Cliodhna
11
2 / 1 / 1
6,499
464
8,721
14,644
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Jinxta
Ishtar
13
1 / 2 / 0
7,221
516
4,575
9,156
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 0
6,543
467
4,454
14,088
10,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
mccreemy sauce
Baron Samedi
12
2 / 5 / 0
6,868
491
4,165
8,794
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 1 / 3
7,528
538
8,190
12,628
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
BOZOdaRIddLEr88
Sun Wukong
15
3 / 0 / 0
8,703
622
9,408
13,496
11,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Fat Slob
Scylla
13
4 / 3 / 0
7,574
541
4,070
6,253
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
12
1 / 0 / 6
7,765
555
6,122
10,327
10,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
YoitsVips
Charybdis
15
4 / 1 / 0
8,510
608
7,107
8,781
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
15
15
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
2
0.5
W
Cliodhna
 
Cliodhna
3
1
3
4.5
L
Cliodhna
Ashernixis
Cliodhna
2
1
1
2.5
W
Sun Wukong
BOZOdaRIddLEr88
Sun Wukong
3
0
0
3
W
Scylla
Fat Slob
Scylla
4
3
0
1.33
L
Ishtar
Jinxta
Ishtar
1
2
0
0.5
L
0
5
0
0
W
Sobek
1
0
6
4
W
Charybdis
YoitsVips
Charybdis
4
1
0
4
L
Baron Samedi
mccreemy sauce
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
34,897
58,057
Taken
51,485
32,949
Mitigated
32,824
22,414
Healing
23,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,322
1,439
1,893
2,597
11,375
8,437
0
3,137
8,238
0
16,933
W
Cliodhna
 
Cliodhna
8,190
1,724
0
6,452
12,628
5,235
0
489
12,139
0
64,742
L
Cliodhna
Ashernixis
Cliodhna
8,721
1,636
0
7,370
14,644
5,576
0
2,167
12,477
0
52,377
W
Sun Wukong
BOZOdaRIddLEr88
Sun Wukong
9,408
2,534
0
6,518
13,496
11,554
6
4,270
9,226
0
71,349
W
Scylla
Fat Slob
Scylla
4,070
349
0
660
6,253
2,041
288
2,562
3,691
42,991
585
L
Ishtar
Jinxta
Ishtar
4,575
3,236
0
2,167
9,156
3,457
0
902
8,254
0
63,558
L
4,454
797
163
6,586
14,088
10,563
0
0
14,088
52,967
0
W
Sobek
6,122
657
0
4,859
10,327
10,220
0
1,204
9,123
24,232
1,042
W
Charybdis
YoitsVips
Charybdis
7,107
4,249
0
4,725
8,781
3,774
539
0
8,781
0
84,649
L
Baron Samedi
mccreemy sauce
Baron Samedi
4,165
458
209
1,429
8,794
4,916
0
3,942
4,852
46,954
717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
40,080
370
Minions Killed
440
0
Camps Cleared
0
1,353,141
Distance Traveled
1,492,433
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,277
448
25
2
0
300,958
2
W
Cliodhna
7,528
538
89
6
0
342,569
0
L
Cliodhna
6,499
464
76
5
0
330,348
5
W
Sun Wukong
8,703
622
120
9
0
291,532
0
W
Scylla
7,574
541
69
5
0
270,252
1
L
Ishtar
7,221
516
107
8
0
260,771
0
L
Hel
6,543
467
80
6
0
227,934
0
W
Sobek
7,765
555
25
2
0
309,409
1
W
Charybdis
8,510
608
137
10
0
278,671
1
L
Baron Samedi
6,868
491
82
6
0
233,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role