Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Maayn_
Hachiman
Level 69
God Stats
5W - 5L
1,665 SR
Queue Stats
20W - 17L
1,434 Elo+
Solo
Ares
Ares
Mustasurma
Ares
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
574W - 542L
1,517 Elo+
Solo
Scylla
Scylla
Zwembadje
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,537 Elo+
Solo
Thor
Thor
puddiarecrackBTW
Thor
Level 115
God Stats
2W - 2L
1,964 SR
Queue Stats
64W - 57L
1,553 Elo+
Solo
Team Averages
Level 123
1,626 SR
1,508 Elo+

VS

Team Averages
Level 78
1,500 SR
1,485 Elo+
Sobek
Sobek
 
Sobek
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
II Lazze II
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,496 Elo+
Party 2
Ravana
Ravana
KIPROKOO
Ravana
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 76L
1,520 Elo+
Party 2
Hachiman
Hachiman
Oofan
Hachiman
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 104L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sketchyblack
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 1 / 0
4,447
404
1,166
4,547
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Maayn_
Hachiman
11
3 / 1 / 2
5,544
504
5,133
6,092
1,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 3
5,876
534
4,144
9,316
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Zwembadje
Scylla
11
2 / 2 / 2
6,211
565
5,788
5,804
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 4
5,498
500
5,088
9,937
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 2 / 0
5,785
526
2,670
8,620
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 1
6,750
614
5,441
10,367
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
KIPROKOO
Ravana
12
1 / 1 / 0
6,041
549
6,736
6,107
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Oofan
Hachiman
11
1 / 0 / 1
6,241
567
3,949
5,096
1,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
sketchyblack
Morgan Le Fay
10
0 / 2 / 1
5,551
505
3,054
6,863
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
5
5
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
W
Sobek
 
Sobek
1
2
0
0.5
W
2
1
1
2.5
W
Ravana
KIPROKOO
Ravana
1
1
0
1
L
Hachiman
Maayn_
Hachiman
3
1
2
4
L
1
0
3
2.5
W
Hachiman
Oofan
Hachiman
1
0
1
1.5
L
Scylla
Zwembadje
Scylla
2
2
2
1.5
L
0
1
4
2
W
Morgan Le Fay
sketchyblack
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,319
Damage
21,850
35,696
Taken
37,053
16,424
Mitigated
20,581
9,586
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,166
398
0
2,320
4,547
1,366
0
232
4,315
0
18,068
W
Sobek
 
Sobek
2,670
239
0
3,542
8,620
6,494
0
2,025
6,551
15,794
0
W
5,441
831
0
2,435
10,367
7,235
175
610
9,181
218
47,998
W
Ravana
KIPROKOO
Ravana
6,736
1,447
0
860
6,107
2,759
0
1,910
4,149
0
53,089
L
Hachiman
Maayn_
Hachiman
5,133
3,144
0
1,778
6,092
1,868
0
555
5,537
0
34,066
L
4,144
685
0
2,794
9,316
6,403
0
1,651
7,665
24,910
0
W
Hachiman
Oofan
Hachiman
3,949
1,777
0
3,183
5,096
1,624
0
1,741
3,355
0
56,136
L
Scylla
Zwembadje
Scylla
5,788
583
0
750
5,804
1,956
0
2,884
2,920
40,312
445
L
5,088
1,197
0
1,944
9,937
4,831
0
497
9,440
0
35,560
W
Morgan Le Fay
sketchyblack
Morgan Le Fay
3,054
434
0
1,870
6,863
2,469
0
3,636
3,133
32,980
1,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
30,368
264
Minions Killed
345
0
Camps Cleared
0
969,948
Distance Traveled
1,094,741
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,447
404
37
3
0
142,760
1
W
Sobek
5,785
526
29
3
0
241,167
0
W
Nike
6,750
614
79
7
0
198,713
0
W
Ravana
6,041
549
81
7
0
258,644
0
L
Hachiman
5,544
504
55
5
0
197,725
0
L
Ares
5,876
534
32
3
0
220,030
1
W
Hachiman
6,241
567
97
9
0
210,018
0
L
Scylla
6,211
565
75
7
0
193,966
0
L
Thor
5,498
500
65
6
0
215,467
2
W
Morgan Le Fay
5,551
505
59
5
0
186,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role