Player Matchup

Danzaburou
Danzaburou
Eulonima
Danzaburou
Level 83
God Stats
17W - 10L
1,466 SR
Queue Stats
364W - 358L
1,468 Elo+
Party 1
Bakasura
Bakasura
Paul-NLD
Bakasura
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
924W - 973L
1,371 Elo+
Solo
Yemoja
Yemoja
Rage wolf8566
Yemoja
Level 75
God Stats
1W - 5L
1,166 SR
Queue Stats
505W - 519L
1,431 Elo+
Party 1
Team Averages
Level 82
1,377 SR
1,423 Elo+

VS

Team Averages
Level 31
1,437 SR
1,380 Elo+
Cerberus
Cerberus
Enzo76786804
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 2
Set
Set
Mohammed8134
Set
Level 37
God Stats
1W - 3L
1,285 SR
Queue Stats
74W - 89L
1,335 Elo+
Party 2
Chang'e
Chang'e
jacentyjojo
Chang'e
Level 51
God Stats
103W - 118L
1,524 SR
Queue Stats
135W - 164L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eulonima
Danzaburou
17
0 / 1 / 6
10,283
791
15,291
6,926
3,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Paul-NLD
Bakasura
13
3 / 1 / 1
9,034
695
8,251
11,282
9,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 0 / 2
9,228
710
5,827
9,387
7,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enzo76786804
Cerberus
13
1 / 2 / 1
7,994
615
3,943
10,588
7,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 1
8,146
627
5,144
11,687
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
jacentyjojo
Chang'e
13
0 / 2 / 2
7,612
586
6,165
13,096
5,048
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
2
2
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Enzo76786804
Cerberus
1
2
1
0.75
W
Danzaburou
Eulonima
Danzaburou
0
1
6
3
L
1
3
1
0.5
W
Bakasura
Paul-NLD
Bakasura
3
1
1
3.5
W
4
0
2
5
L
Chang'e
jacentyjojo
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
15,252
27,595
Taken
35,371
19,554
Mitigated
19,259
8,962
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Enzo76786804
Cerberus
3,943
209
0
1,561
10,588
7,898
0
1,154
9,013
19,638
0
W
Danzaburou
Eulonima
Danzaburou
15,291
5,596
0
3,046
6,926
3,289
1,017
2,527
4,399
0
59,992
L
5,144
2,285
0
783
11,687
6,313
0
2,102
8,650
0
23,975
W
Bakasura
Paul-NLD
Bakasura
8,251
4,985
0
2,475
11,282
9,035
0
3,662
7,620
0
24,569
W
5,827
1,972
1,788
1,653
9,387
7,230
157
4,022
5,365
15,926
1,772
L
Chang'e
jacentyjojo
Chang'e
6,165
647
1,644
4,547
13,096
5,048
0
2,380
10,006
36,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
23,752
180
Minions Killed
130
0
Camps Cleared
0
667,508
Distance Traveled
687,546
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,994
615
39
3
0
222,992
0
W
Danzaburou
10,283
791
97
7
0
214,019
0
L
Set
8,146
627
35
3
0
237,531
0
W
Bakasura
9,034
695
55
4
0
232,123
0
W
Yemoja
9,228
710
28
2
0
221,366
7
L
Chang'e
7,612
586
56
4
0
227,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role