Player Matchup

Gilgamesh
Gilgamesh
DraigTheGamer
Gilgamesh
Level 46
God Stats
4W - 2L
1,637 SR
Queue Stats
83W - 88L
1,521 Elo+
Solo
Cliodhna
Cliodhna
MrCyclopsEye
Cliodhna
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,450 Elo+
Solo
Artemis
Artemis
PlayboiAngeI
Artemis
Level 45
God Stats
6W - 7L
1,394 SR
Queue Stats
224W - 229L
1,327 Elo+
Party 2
Sobek
Sobek
PowerLineMan0418
Sobek
Level 58
God Stats
13W - 10L
1,556 SR
Queue Stats
235W - 218L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stelcado
Morgan Le Fay
Level 104
God Stats
3W - 1L
1,366 SR
Queue Stats
109W - 91L
1,494 Elo+
Solo
Team Averages
Level 71
1,491 SR
1,442 Elo+

VS

Team Averages
Level 67
1,501 SR
1,470 Elo+
Sobek
Sobek
BruhWHaT99
Sobek
Level 89
God Stats
2W - 8L
1,562 SR
Queue Stats
325W - 323L
1,444 Elo+
Solo
Chaac
Chaac
Dantopia7
Chaac
Level 67
God Stats
224W - 174L
1,447 SR
Queue Stats
605W - 569L
1,436 Elo+
Party 1
Thanatos
Thanatos
Flaky dust
Thanatos
Level 61
God Stats
6W - 11L
1,500 SR
Queue Stats
219W - 211L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
Harts58
Xbalanque
Level 55
God Stats
4W - 5L
1,588 SR
Queue Stats
63W - 56L
1,517 Elo+
Solo
Kukulkan
Kukulkan
SCRUMMY KRUMMY
Kukulkan
Level 65
God Stats
28W - 34L
1,407 SR
Queue Stats
223W - 202L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DraigTheGamer
Gilgamesh
14
2 / 0 / 5
8,791
517
9,860
17,054
17,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
MrCyclopsEye
Cliodhna
16
4 / 2 / 7
8,947
526
9,030
16,691
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
PlayboiAngeI
Artemis
14
3 / 3 / 6
8,843
520
10,905
9,658
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 4 / 7
9,060
533
8,568
18,885
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Stelcado
Morgan Le Fay
15
4 / 0 / 4
9,404
553
14,079
9,333
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 5 / 5
7,302
430
8,708
18,326
18,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Dantopia7
Chaac
15
3 / 3 / 2
9,307
547
17,221
17,424
13,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Flaky dust
Thanatos
14
0 / 4 / 3
7,552
444
5,209
17,027
7,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Harts58
Xbalanque
15
4 / 3 / 1
8,887
523
4,834
11,396
4,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
0 / 4 / 0
7,879
463
5,710
10,960
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
9
9
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
5
5
0.9
L
Chaac
Dantopia7
Chaac
3
3
2
1.33
W
Gilgamesh
DraigTheGamer
Gilgamesh
2
0
5
4.5
L
Thanatos
Flaky dust
Thanatos
0
4
3
0.38
L
Xbalanque
Harts58
Xbalanque
4
3
1
1.5
W
Cliodhna
MrCyclopsEye
Cliodhna
4
2
7
3.75
W
Artemis
PlayboiAngeI
Artemis
3
3
6
2
W
6
4
7
2.38
L
Kukulkan
0
4
0
0
W
Morgan Le Fay
Stelcado
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,442
Damage
41,682
71,621
Taken
75,133
52,769
Mitigated
47,165
20,091
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
8,708
519
0
2,547
18,326
18,327
0
5,021
13,305
25,528
682
L
Chaac
Dantopia7
Chaac
17,221
2,702
0
4,660
17,424
13,046
0
3,794
13,630
1,411
77,481
W
Gilgamesh
DraigTheGamer
Gilgamesh
9,860
2,672
0
2,262
17,054
17,003
34
1,106
15,948
489
58,513
L
Thanatos
Flaky dust
Thanatos
5,209
1,130
0
8,259
17,027
7,921
0
3,625
13,402
0
54,269
L
Xbalanque
Harts58
Xbalanque
4,834
1,980
0
3,172
11,396
4,025
1,180
4,233
7,163
0
69,820
W
Cliodhna
MrCyclopsEye
Cliodhna
9,030
2,099
0
6,503
16,691
8,115
337
2,285
14,272
0
81,814
W
Artemis
PlayboiAngeI
Artemis
10,905
4,190
0
1,470
9,658
4,253
1,044
2,251
7,132
0
58,822
W
8,568
502
1,478
5,587
18,885
19,125
0
4,047
13,980
21,368
911
L
Kukulkan
5,710
277
0
1,811
10,960
3,846
0
6,100
4,860
68,763
0
W
Morgan Le Fay
Stelcado
Morgan Le Fay
14,079
1,494
0
2,791
9,333
4,273
824
3,693
5,496
71,096
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
40,927
451
Minions Killed
472
0
Camps Cleared
0
1,558,404
Distance Traveled
1,610,075
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,302
430
24
1
0
306,273
0
L
Chaac
9,307
547
127
7
0
353,237
3
W
Gilgamesh
8,791
517
96
6
0
291,868
0
L
Thanatos
7,552
444
85
5
0
345,544
1
L
Xbalanque
8,887
523
131
8
0
298,564
2
W
Cliodhna
8,947
526
115
7
0
349,217
0
W
Artemis
8,843
520
93
5
0
276,424
0
W
Sobek
9,060
533
31
2
0
314,467
1
L
Kukulkan
7,879
463
105
6
0
306,457
0
W
Morgan Le Fay
9,404
553
116
7
0
326,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role