Player Matchup

Fenrir
Fenrir
Jamalisms
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 132L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
greenpimp21
Baron Samedi
Level 85
God Stats
3W - 3L
1,520 SR
Queue Stats
29W - 30L
1,497 Elo+
Party 1
Ganesha
Ganesha
jakirs
Ganesha
Level 43
God Stats
1W - 2L
1,147 SR
Queue Stats
24W - 27L
1,473 Elo+
Party 1
Team Averages
Level 58
1,389 SR
1,446 Elo+

VS

Team Averages
Level 50
1,563 SR
1,548 Elo+
Heimdallr
Heimdallr
ROOZBEH1924
Heimdallr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,586 Elo+
Party 2
Surtr
Surtr
Ullr94
Surtr
Level 65
God Stats
3W - 0L
1,688 SR
Queue Stats
21W - 25L
1,472 Elo+
Solo
Ra
Ra
verdantcombe
Ra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jamalisms
Fenrir
16
5 / 4 / 3
11,403
713
9,441
17,008
9,696
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
greenpimp21
Baron Samedi
18
5 / 2 / 5
12,077
755
21,569
12,485
7,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
jakirs
Ganesha
14
1 / 5 / 7
10,114
632
11,570
20,832
12,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ROOZBEH1924
Heimdallr
17
8 / 4 / 3
12,122
758
9,696
14,051
5,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Ullr94
Surtr
17
3 / 2 / 8
12,072
755
14,211
22,935
12,276
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
0 / 5 / 11
11,547
722
13,935
14,054
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
11
Kills
11
11
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jamalisms
Fenrir
5
4
3
1.63
W
Heimdallr
ROOZBEH1924
Heimdallr
8
4
3
2.38
W
Surtr
Ullr94
Surtr
3
2
8
3.5
L
Baron Samedi
greenpimp21
Baron Samedi
5
2
5
3.75
L
Ganesha
jakirs
Ganesha
1
5
7
0.9
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,580
Damage
37,842
50,325
Taken
51,040
30,006
Mitigated
24,099
14,276
Healing
17,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jamalisms
Fenrir
9,441
2,225
0
5,232
17,008
9,696
0
5,022
11,787
0
37,537
W
Heimdallr
ROOZBEH1924
Heimdallr
9,696
4,631
0
1,549
14,051
5,455
1,736
10,954
3,065
0
29,879
W
Surtr
Ullr94
Surtr
14,211
6,139
875
8,198
22,935
12,276
396
11,596
11,273
1,054
48,772
L
Baron Samedi
greenpimp21
Baron Samedi
21,569
1,840
2,573
5,010
12,485
7,674
269
3,621
8,807
61,503
624
L
Ganesha
jakirs
Ganesha
11,570
1,440
0
1,461
20,832
12,636
265
5,341
15,460
34,738
768
W
13,935
858
2,448
4,134
14,054
6,368
292
10,008
4,012
54,935
1,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
35,741
203
Minions Killed
186
0
Camps Cleared
0
854,343
Distance Traveled
815,773
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,403
713
69
4
0
302,513
0
W
Heimdallr
12,122
758
42
3
0
235,572
0
W
Surtr
12,072
755
54
3
0
281,962
7
L
Baron Samedi
12,077
755
122
8
0
265,741
0
L
Ganesha
10,114
632
12
1
0
286,089
0
W
Ra
11,547
722
90
6
0
298,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role